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path: root/ChocolArm64/Instruction/AInstEmitException.cs
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2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
2018-06-26Implement SvcGetThreadContext3gdkchan
2018-04-22Print guest stack trace on a few points that can throw exceptionsgdkchan
2018-04-22Stub a few services, add support for generating call stacks on the CPUgdkchan
2018-03-12Allow more than one process, free resources on process dispose, implement ↵gdkchan
SvcExitThread
2018-03-04Improve CPU initial translation speeds (#50)gdkchan
* Add background translation to the CPU * Do not use a separate thread for translation, implement 2 tiers translation * Remove unnecessary usings * Lower MinCallCountForReJit * Remove unused variable
2018-02-20Split main project into core,graphics and chocolarm4 subproject (#29)emmauss