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ARMeilleure
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Decoders
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Decoder.cs
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Author
2022-09-09
Add ADD (zx imm12), NOP, MOV (rs), LDA, TBB, TBH, MOV (zx imm16) and CLZ thum...
gdkchan
2022-03-04
Decoder: Exit on trapping instructions, and resume execution at trapping inst...
merry
2022-02-22
T32: Implement ALU (shifted register) instructions (#3135)
merry
2022-02-22
ARMeilleure: Implement single stepping (#3133)
merry
2022-02-17
ARMeilleure: Thumb support (All T16 instructions) (#3105)
merry
2020-12-17
PPTC Follow-up. (#1712)
LDj3SNuD
2020-10-21
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
gdkchan
2020-07-15
Fix Decode exception condition (#1377)
Ficture Seven
2020-06-18
Generalize tail continues (#1298)
Ficture Seven
2020-06-16
Add Profiled Persistent Translation Cache. (#769)
LDj3SNuD
2020-05-04
Implement a new physical memory manager and replace DeviceMemory (#856)
gdkchan
2020-03-20
Move the MakeOp to OpCodeTable class, for reduce the use of ConcurrentDiction...
Chenj168
2020-03-12
Use a Jump Table for direct and indirect calls/jumps, removing transitions to...
riperiperi
2020-03-04
Don't decode blocks starting outside mapped memory & undefined instead of thr...
gdkchan
2020-02-24
Add most of the A32 instruction set to ARMeilleure (#897)
riperiperi
2019-12-14
Add a limit for the number of instructions in a function (#843)
gdkchan
2019-08-08
Add a new JIT compiler for CPU code (#693)
gdkchan