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2018-06-21 Port from OpenTK.NETCore to OpenTK.NetStandard (#176)ReinUsesLisp
* Minor code changes * Forgot to remove a method
2018-06-20Rework signed multiplication. Fixed an edge case and passes all tests. (#174)riperiperi
2018-06-18Add Cmeq_S, Cmge_S, Cmgt_S, Cmhi_S, Cmhs_S, Cmle_S, Cmlt_S (Reg, Zero) & ↵LDj3SNuD
Cmtst_S compare instructions. Add 22 compare tests (Scalar, Vector). Add Eor_V, Not_V tests. (#171) * Add files via upload * Add files via upload * Delete CpuTestScalar.cs * Update CpuTestSimdArithmetic.cs
2018-06-18NvGpuEngine3d: Fix uploading vertex arrays without index buffers. (#173)Jules Blok
2018-06-18Do not read or write macros to main memory, use a separate memory instead ↵gdkchan
(as this apparently what the real thing does)
2018-06-18Add the FADDP (scalar) instructiongdkchan
2018-06-17Implement NPDM files parser (#169)Ac_K
* Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs
2018-06-17Merge pull request #152 from greggameplayer/patch-5Ac_K
Implement ListAudioOutsAuto & OpenAudioOutAuto
2018-06-15delete mixed tabs & spaces & use void for methodsgreggameplayer
2018-06-15add a new Method for OpenAudioOut & OpenAudioOutAutogreggameplayer
2018-06-15Implement ListAudioOutsAuto & OpenAudioOutAutogreggameplayer
2018-06-13Merge pull request #160 from greggameplayer/patch-7Ac_K
Implement GetAvailableLanguageCodes2 with a method
2018-06-13change places of the args of GetAvailableLanguagesCodesMethodgreggameplayer
2018-06-13Faster soft implementation of smulh and umulh (#134)riperiperi
* Faster soft implementation of smulh and umulh * smulh: Fixed mul with 0 acting like it had a negative result. * Use compliment for negative smulh result.
2018-06-13Partial GPU DMA support (#158)gdkchan
2018-06-13correct whitespacesgreggameplayer
2018-06-13Implement GetAvailableLanguageCodes2 with a methodgreggameplayer
2018-06-13Merge pull request #157 from Cyuubi/pctl-initialize-and-without-initializeAc_K
[PCTL] Add CreateServiceWithoutInitialize and Initialize
2018-06-12Compliant with review.Starlet
2018-06-12Merge pull request #148 from Lordmau5/ICommonStateGetterAc_K
Implement GetDefaultDisplayResolution/+ChangeEvent on ICommonStateGetter
2018-06-13Remove commentLordmau5
2018-06-13Merge branch 'master' into ICommonStateGetterLordmau5
2018-06-12[PCTL] Add CreateServiceWithoutInitialize and InitializeStarlet
2018-06-12Implement R16 texture format (#147)Lordmau5
2018-06-12Implement Fabs_V (#146)Lordmau5
2018-06-12Minor shader fixesgdkchan
2018-06-12Merge pull request #153 from DatBoiJay3/hid-smoAc_K
Fix input in SMO
2018-06-11Neatness countsDatBoiJay3
2018-06-11Fix input in SMODatBoiJay3
Unsure if this will break other games though. Please test. :)
2018-06-11Merge branch 'master' into ICommonStateGetterLordmau5
2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵gdkchan
LLE implementation
2018-06-11Fix bracket alignmentLordmau5
2018-06-11Implement GetDefaultDisplayResolution/+ChangeEvent on ICommonStateGetterLordmau5
2018-06-10Update README file (#143)Lordmau5
2018-06-10Use sample counter on HID controller layoutsgdkchan
2018-06-10Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)Tobias
* Stubs for NFP * Stubs for ACC * Implement SvcGetThreadCoreMask * Fixup * Fixup 2 * Fixup 3 * Address Cyuubi's feedback
2018-06-10Fix a small size related issue on MapBufferEx and add the BC7U texture formatgdkchan
2018-06-09Fix a thread sync bug as is the usual...gdkchan
2018-06-09Somewhat better implementation of thread yieldgdkchan
2018-06-09Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, ↵gdkchan
fix regression on address range checking
2018-06-09Use source texture size when doing reads for texure copygdkchan
2018-06-08Small cleanup in AMemory and removed some unused usingsgdkchan
2018-06-08Do not inline the scalar vector load methods as a workaround to a .net JIT buggdkchan
2018-06-08Texture/Vertex/Index data cache (#132)gdkchan
* Initial implementation of the texture cache * Cache vertex and index data aswell, some cleanup * Improve handling of the cache by storing cached ranges on a list for each page * Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
2018-06-08ReadBytes function in AMemory, with cleaner range check. (#136)riperiperi
2018-06-08Add & Correct ErrorModules (#137)greggameplayer
* Add & Correct ErrorModules * Remove LibNX specific ErrorModules * Remove Homebrew Specific ErrorModules
2018-06-04Force inline some of the vector read/write methodsgdkchan
2018-06-04Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessorgdkchan
2018-06-02Use GetBufferType0x21 on TransactParcelAuto aswellgdkchan
2018-06-02SMO stubs and implementations (#129)Starlet
* WIP SMO stubs and implementations * fixes? * Add StorageHelper * Whoops * Compliant with review. * Remove unnecessary usings