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2018-09-01Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377)HorrorTroll
2018-09-01Improve handling on QueryGet on the gpu (#397)gdkchan
2018-09-01Add Fcvtns_S, Fcvtns_V, Fcvtnu_S, Fcvtnu_V (AOpCodeSimd) FP & Umlal_V, Umlsl_...LDj3SNuD
2018-09-01Ryujinx.Tests: Add unicorn to test framework (#389)Merry
2018-08-31Implement SSY/SYNC shader instructions (#382)ReinUsesLisp
2018-08-30Fixup HasColor for depth/stencil values (#379)ReinUsesLisp
2018-08-27Add R32_G32 texture format (#383)HorrorTroll
2018-08-27Add SHADD, SHSUB, UHSUB, SRHADD, URHADD, instructions; add 12 Tests. (#380)LDj3SNuD
2018-08-25Use mirrored texture wraps when available (#361)ReinUsesLisp
2018-08-25Implement vertex instancing (#381)ReinUsesLisp
2018-08-24Update BSD service implementation (#363)emmauss
2018-08-23Implement multiple rendertarget attachments and depth writting (#375)ReinUsesLisp
2018-08-23Fix BinarySearchLt to return less than rather than less than or equal value (...gdkchan
2018-08-23Avoid querying and setting texture bindings in hot code (#376)ReinUsesLisp
2018-08-22Improve LM implementation (#373)Thomas Guillemard
2018-08-21SvcSetHeapSize: match kernel check for invalid size (#374)Thomas Guillemard
2018-08-20Avoid gpr overwritting on Ld_C instruction (#371)ReinUsesLisp
2018-08-20Use signed and unsigned vertex types (#370)ReinUsesLisp
2018-08-20Add AESD, AESE, AESIMC, AESMC instructions; add 4 simple Tests (closed box). ...LDj3SNuD
2018-08-19Rendertarget attachments, texture and image changes (#358)ReinUsesLisp
2018-08-17Fix MapPhysicalMemory when block position is less than map position (#359)gdkchan
2018-08-16Add SHA256H, SHA256H2, SHA256SU0, SHA256SU1 instructions; add 4 Tests (closed...LDj3SNuD
2018-08-16Code style fixes and nits on the HLE project (#355)gdkchan
2018-08-16Remove artificial call count limit for EndGl (#357)gdkchan
2018-08-16Implement PointCoord and PointSize shader attributes (#353)ReinUsesLisp
2018-08-15More flexible memory manager (#307)gdkchan
2018-08-15Implement ITimeZone 201, 202 (#327)emmauss
2018-08-14Zero out bits 63:32 of scalar float operations with SSE intrinsics (#273)gdkchan
2018-08-14Reset cache on command buffer execution instead of sync calls (#341)ReinUsesLisp
2018-08-14Better support for user accounts (#349)gdkchan
2018-08-13Implement IProfile Get and GetBase (#266)emmauss
2018-08-13Fix FMUL and TEXS shader instructions (#347)gdkchan
2018-08-13Implement AcquireNpadStyleSetUpdate event (#306)emmauss
2018-08-13Add partial support to the TEX.B shader instruction (#342)gdkchan
2018-08-13Add Sadalp_V, Saddlp_V, Uadalp_V, Uaddlp_V instructions; add 8 Tests. (#340)LDj3SNuD
2018-08-11Merge pull request #344 from greggameplayer/patch-1emmauss
2018-08-11fix DockedMode variableUnknown
2018-08-11Merge pull request #304 from emmauss/listdisplaysemmauss
2018-08-11fix dock mode style issuesemmauss
2018-08-11Add the ability to set or not docked mode via config file (#227)greggameplayer
2018-08-10Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. N...LDj3SNuD
2018-08-10Fix load/store exclusive/atomic pairwise instructions (#337)gdkchan
2018-08-10Low level graphics API prerequisites (#319)ReinUsesLisp
2018-08-08Add SetScreenShotImageOrientation (#310)greggameplayer
2018-08-07Fix race condition on IdDictionary (#333)gdkchan
2018-08-06Changing shader decompiler to avoid vec2 and vec3 types, which were causing s...Darabat
2018-08-05Fix silly copy/paste error on float variant of the FMINNM instructiongdkchan
2018-08-05More accurate impl of FMINNM/FMAXNM, add vector variants (#296)gdkchan
2018-08-04Implement Shared Fonts (#215)Thomas Guillemard
2018-08-04Add SQADD, UQADD, SQSUB, UQSUB, SUQADD, USQADD, SQABS, SQNEG (Scalar, Vector)...LDj3SNuD