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AgeCommit message (Expand)Author
2022-05-03Update the artifact build's version number (#3297)voldemort2826
2022-05-03Implement PM GetProcessInfo atmosphere extension (partially) (#2966)gdkchan
2022-05-03Implement code memory syscalls (#2958)gdkchan
2022-05-02Support memory aliasing (#2954)gdkchan
2022-05-02Fix flush action from multiple threads regression (#3311)riperiperi
2022-05-01Restrict cases where vertex buffer size from index buffer type is used (#3304)gdkchan
2022-04-29Fix various issues with texture sync (#3302)riperiperi
2022-04-21T32: Implement load/store single (immediate) (#3186)merry
2022-04-20Update NpadController.cs (#3284)Harone
2022-04-15Implement HwOpus multistream functions (#3275)gdkchan
2022-04-15ReactiveObject: Handle case when oldValue is null (#3268)merry
2022-04-10ForceDpiAware: X11 implementation (#3269)merry
2022-04-10New shader cache implementation (#3194)gdkchan
2022-04-09Fix tail merge from block with conditional jump to multiple returns (#3267)gdkchan
2022-04-08Implement VMAD shader instruction and improve InvocationInfo and ISBERD handl...gdkchan
2022-04-08Allow copy texture views to have mismatching multisample state (#3152)gdkchan
2022-04-08Lop3Expression: Optimize expressions (#3184)merry
2022-04-08Remove save data creation prompt (#3252)MutantAura
2022-04-08Calculate vertex buffer size from index buffer type (#3253)gdkchan
2022-04-08amadeus: Improve and fix delay effect processing (#3205)Mary
2022-04-07service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247)Narr the Reg
2022-04-07Update to LibHac 0.16.1 (#3263)Alex Barney
2022-04-06amadeus: Update to REV11 (#3230)Mary
2022-04-05Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260)gdkchan
2022-04-04Implement primitive restart draw arrays properly on OpenGL (#3256)gdkchan
2022-04-04Do not force scissor on clear if scissor is disabled (#3258)gdkchan
2022-04-04Small graphics abstraction layer cleanup (#3257)gdkchan
2022-04-04Fix shader textureSize with multisample and buffer textures (#3240)gdkchan
2022-03-26infra: Put SDL2 headless release inside a GUI-less block in PR (#3218)Mary
2022-03-23Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)gdkchan
2022-03-22hle: Some cleanup (#3210)Ac_K
2022-03-21Memory.Tests: Make Multithreading test explicit (#3220)merry
2022-03-20Don't restore Viewport 0 if it hasn't been set yet. (#3219)riperiperi
2022-03-20De-tile GOB when DMA copying from block linear to pitch kind memory regions (...gdkchan
2022-03-20Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217)riperiperi
2022-03-20oslc: Fix condition in GetSaveDataBackupSetting (#3208)Ac_K
2022-03-19InstEmitMemoryEx: Barrier after write on ordered store (#3193)merry
2022-03-15ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)Ac_K
2022-03-15Caching local network info and using an event handler to invalidate as needed...Jumpman
2022-03-15Implement S8D24 texture format and tweak depth range detection (#2458)gdkchan
2022-03-15Dynamically increase buffer size when resizing (#2861)gdkchan
2022-03-15Ui: Add option to show/hide console window (Windows-only) (#3170)merry
2022-03-14Initialize indexed inputs used on next shader stage (#3198)gdkchan
2022-03-14Do not initialize geometry shader passthrough attributes (#3196)gdkchan
2022-03-12olsc: Implement GetSaveDataBackupSetting (#3190)Ac_K
2022-03-12Implement rotate stick 90 degrees clockwise (#3084)darko1979
2022-03-12Fix GetUserDisableCount NRE (#3187)gdkchan
2022-03-12Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188)gdkchan
2022-03-11KThread: Fix GetPsr mask (#3180)merry
2022-03-07amadeus: Fix wrong Span usage in CopyHistories (#3181)Mary