| Age | Commit message (Expand) | Author |
| 2020-03-24 | prepo: Resolve JSON parsing issues in prepo report handling (#1022) | jduncanator |
| 2020-03-24 | Add GPU name in status bar (#984) | HorrorTroll |
| 2020-03-24 | Add Fcvtas_S/V & Fcvtau_S/V. (#1018) | LDj3SNuD |
| 2020-03-24 | Fix the item name cannot be displayed in profiler view. (#1021) | Chenj168 |
| 2020-03-23 | friends: Stub GetBlockedUserListIds (#1017) | Thog |
| 2020-03-23 | Fix Prepo parsing reports (#1016) | Ac_K |
| 2020-03-23 | Implement ICMP shader instruction (#1010) | gdkchan |
| 2020-03-23 | Keep sRGB enabled for texture blits (#1009) | gdkchan |
| 2020-03-23 | Implement textureQueryLevels (#1007) | gdkchan |
| 2020-03-20 | Move the MakeOp to OpCodeTable class, for reduce the use of ConcurrentDiction... | Chenj168 |
| 2020-03-20 | Support partial invalidation on texture access (#1000) | gdkchan |
| 2020-03-20 | Implement GetRegionCode and add the RegionCode to settings (#999) | Ac_K |
| 2020-03-20 | Modify TranslatedFunction.GetPointer () to optimize performance (#995) | Chenj168 |
| 2020-03-18 | CodeGen Optimisations (LSRA and Translator) (#978) | riperiperi |
| 2020-03-18 | audren: Accept REV8 (#993) | Thog |
| 2020-03-15 | Improve shader sampler type selection (#989) | gdkchan |
| 2020-03-14 | Fix GTK window crash by using 24 bit surface on unix, 32 bit on windows. (#976) | riperiperi |
| 2020-03-14 | Implement AESMC, AESIMC, AESE, AESD and VEOR AArch32 instructions (#982) | riperiperi |
| 2020-03-13 | Implement MME shadow RAM (#987) | gdkchan |
| 2020-03-12 | Use a Jump Table for direct and indirect calls/jumps, removing transitions to... | riperiperi |
| 2020-03-11 | Implement VMULL, VMLSL, VRSHR, VQRSHRN, VQRSHRUN AArch32 instructions + other... | gdkchan |
| 2020-03-10 | Implement VMOVL and VORR.I32 AArch32 SIMD instructions (#960) | gdkchan |
| 2020-03-10 | Insert the SD card by default (#968) | Alex Barney |
| 2020-03-10 | Optimize x64 loads and stores using complex addressing modes (#972) | gdkchan |
| 2020-03-07 | Move status information from the title bar to the new status bar (#948) | Xpl0itR |
| 2020-03-07 | A64 SIMD LDP and STP with size = 0b11 is undefined (#971) | gdkchan |
| 2020-03-06 | Fix branch with CC and predicate, and a case of SYNC propagation (#967) | jduncanator |
| 2020-03-05 | Implement Fast Paths for most A32 SIMD instructions (#952) | jduncanator |
| 2020-03-04 | Don't decode blocks starting outside mapped memory & undefined instead of thr... | gdkchan |
| 2020-03-04 | Implement some calls of ISelfController (#965) | Ac_K |
| 2020-03-03 | Add support for cache storage (#936) | Alex Barney |
| 2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan |
| 2020-03-03 | update glwidget package (#961) | emmauss |
| 2020-03-03 | stub GetNintendoAccountUserResourceCacheForApplication (#962) | Thog |
| 2020-03-02 | Implement mii:u and mii:e entirely (#955) | Thog |
| 2020-03-01 | Implement SMULWB, SMULWT, SMLAWB, SMLAWT (AArch32) (#953) | gdkchan |
| 2020-03-01 | Add SSAT, SSAT16, USAT and USAT16 ARM32 instructions (#954) | gdkchan |
| 2020-03-01 | Implement FACGE and FACGT (Scalar and Vector) AArch64 SIMD instructions (#956) | gdkchan |
| 2020-03-01 | Reduce copy destination size by target mipmap level, rather than source size.... | riperiperi |
| 2020-02-29 | Set Undefined instruction emitter for Undefined property on InstDescriptor (#... | gdkchan |
| 2020-02-24 | Add most of the A32 instruction set to ARMeilleure (#897) | riperiperi |
| 2020-02-18 | Actually use the dummy NACP for EnsureApplicationSaveData (#939) | Alex Barney |
| 2020-02-18 | Improve rendering on resolution lower than 1080p (#944) | Thog |
| 2020-02-17 | Add button in settings to open logs folder (#947) | Xpl0itR |
| 2020-02-17 | Replace LinkedList by IntrusiveList to avoid allocations on JIT (#931) | gdkchan |
| 2020-02-17 | Implement GetCurrentIpConfigInfo (#943) | Thog |
| 2020-02-15 | Catch System.IO.IOException (#932) | Xpl0itR |
| 2020-02-15 | Retrigger Appveyor | Thog |
| 2020-02-15 | Accept gamepad inputs when not focused (#941) | Thog |
| 2020-02-14 | Fix crash when first starting the emulator (#945) | Thog |