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A backup of the Ryujinx master git branch.
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Author
2021-09-29
Force copy when auto-deleting a texture with dependencies (#2687)
riperiperi
2021-09-29
Only make render target 2D textures layered if needed (#2646)
gdkchan
2021-09-29
Optimize `HybridAllocator` (#2637)
FICTURE7
2021-09-29
Use normal memory store path for DC ZVA (#2693)
riperiperi
2021-09-29
clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (#2692)
Ac_K
2021-09-29
NVDEC (H264): Use separate contexts per channel and decode frames in DTS orde...
gdkchan
2021-09-29
Fix PTC count table relocation patching (#2666)
FICTURE7
2021-09-29
irs: Stub some service calls (#2665)
Ac_K
2021-09-28
Share scales array for graphics and compute (#2653)
gdkchan
2021-09-28
Quick README update for game compatibility. (#2694)
VocalFan
2021-09-19
Fast path for Inline2Memory buffer write that skips write tracking (#2624)
riperiperi
2021-09-19
Implement and use an Interval Tree for the MultiRangeList (#2641)
riperiperi
2021-09-19
Use shader subgroup extensions if shader ballot is not supported (#2627)
gdkchan
2021-09-19
Array based RangeList that caches Address/EndAddress (#2642)
riperiperi
2021-09-19
Set texture/image bindings in place rather than allocating and passing an arr...
riperiperi
2021-09-19
amadeus: Fix regression from #2654 on ListAudioDeviceName
Mary
2021-09-19
vi: Unify resolutions values and accurate implementation of them. (#2640)
Ac_K
2021-09-19
amadeus: Update to REV10 (#2654)
Mary
2021-09-18
Fix problems added by Pause (#2645)
mpnico
2021-09-16
gui: Hotfix for FileChooserNative during section extraction (#2644)
Ac_K
2021-09-15
Adjustments to framerate metric and addition of frametime (#2638)
MutantAura
2021-09-15
Add Linux Unicorn patch + desc. (#2609)
Michael Gielda
2021-09-15
hos: Cleanup the project (#2634)
Ac_K
2021-09-14
gui: Replace FileChooserDialog by FileChooserNative (#2633)
Ac_K
2021-09-14
Refactor `PtcInfo` (#2625)
FICTURE7
2021-09-11
Account for negative strides on DMA copy (#2623)
gdkchan
2021-09-11
Implement GetVaRegions on nvservices (#2621)
gdkchan
2021-09-11
Report 1080p resolution when in docked mode (#2618)
gdkchan
2021-09-11
Implement a "Pause Emulation" option & hotkey (#2428)
mpnico
2021-09-11
Lift textures in the AutoDeleteCache for all modifications. (#2615)
riperiperi
2021-09-11
Fix GTK3 mapping for single quote key (#2612)
Agustin Insua
2021-09-11
Update game metadata when stopping emulation (#2610)
Agustin Insua
2021-09-11
Remove file error popup (#2547)
bobhope
2021-09-02
Fix TXQ for 3D textures. (#2613)
riperiperi
2021-08-31
Implement Shader Instructions SUATOM and SURED (#2090)
riperiperi
2021-08-30
Fix out-of-bounds shader thread shuffle (#2605)
gdkchan
2021-08-29
Handle indirect draw counts with non-zero draw starts properly (#2593)
gdkchan
2021-08-29
Avoid deleting textures when their data does not overlap. (#2601)
riperiperi
2021-08-29
Ensure that all threads wait for a read tracking action to complete. (#2597)
riperiperi
2021-08-27
Only reupload the texture scale array if it changes. (#2595)
riperiperi
2021-08-27
Initial support for shader attribute indexing (#2546)
gdkchan
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-08-27
Implement MSR instruction for A32 (#2585)
Mary
2021-08-26
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...
mpnico
2021-08-26
Fix Unicorn Warnings (#2575)
VocalFan
2021-08-26
Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579)
Alex Barney
2021-08-26
Added fallbacks for all Audio Backends (#2582)
VocalFan
2021-08-26
Swap BGR565 components by changing the format (#2577)
gdkchan
2021-08-26
sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)
Mary
2021-08-21
Ignore exceptions when cleaning the SD card saves (#2576)
Alex Barney
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