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AgeCommit message (Expand)Author
2021-09-29Force copy when auto-deleting a texture with dependencies (#2687)riperiperi
2021-09-29Only make render target 2D textures layered if needed (#2646)gdkchan
2021-09-29Optimize `HybridAllocator` (#2637)FICTURE7
2021-09-29Use normal memory store path for DC ZVA (#2693)riperiperi
2021-09-29clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (#2692)Ac_K
2021-09-29NVDEC (H264): Use separate contexts per channel and decode frames in DTS orde...gdkchan
2021-09-29Fix PTC count table relocation patching (#2666)FICTURE7
2021-09-29irs: Stub some service calls (#2665)Ac_K
2021-09-28Share scales array for graphics and compute (#2653)gdkchan
2021-09-28Quick README update for game compatibility. (#2694)VocalFan
2021-09-19Fast path for Inline2Memory buffer write that skips write tracking (#2624)riperiperi
2021-09-19Implement and use an Interval Tree for the MultiRangeList (#2641)riperiperi
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-09-19Array based RangeList that caches Address/EndAddress (#2642)riperiperi
2021-09-19Set texture/image bindings in place rather than allocating and passing an arr...riperiperi
2021-09-19amadeus: Fix regression from #2654 on ListAudioDeviceNameMary
2021-09-19vi: Unify resolutions values and accurate implementation of them. (#2640)Ac_K
2021-09-19amadeus: Update to REV10 (#2654)Mary
2021-09-18Fix problems added by Pause (#2645)mpnico
2021-09-16gui: Hotfix for FileChooserNative during section extraction (#2644)Ac_K
2021-09-15Adjustments to framerate metric and addition of frametime (#2638)MutantAura
2021-09-15Add Linux Unicorn patch + desc. (#2609)Michael Gielda
2021-09-15hos: Cleanup the project (#2634)Ac_K
2021-09-14gui: Replace FileChooserDialog by FileChooserNative (#2633)Ac_K
2021-09-14Refactor `PtcInfo` (#2625)FICTURE7
2021-09-11Account for negative strides on DMA copy (#2623)gdkchan
2021-09-11Implement GetVaRegions on nvservices (#2621)gdkchan
2021-09-11Report 1080p resolution when in docked mode (#2618)gdkchan
2021-09-11Implement a "Pause Emulation" option & hotkey (#2428)mpnico
2021-09-11Lift textures in the AutoDeleteCache for all modifications. (#2615)riperiperi
2021-09-11Fix GTK3 mapping for single quote key (#2612)Agustin Insua
2021-09-11Update game metadata when stopping emulation (#2610)Agustin Insua
2021-09-11Remove file error popup (#2547)bobhope
2021-09-02Fix TXQ for 3D textures. (#2613)riperiperi
2021-08-31Implement Shader Instructions SUATOM and SURED (#2090)riperiperi
2021-08-30Fix out-of-bounds shader thread shuffle (#2605)gdkchan
2021-08-29Handle indirect draw counts with non-zero draw starts properly (#2593)gdkchan
2021-08-29Avoid deleting textures when their data does not overlap. (#2601)riperiperi
2021-08-29Ensure that all threads wait for a read tracking action to complete. (#2597)riperiperi
2021-08-27Only reupload the texture scale array if it changes. (#2595)riperiperi
2021-08-27Initial support for shader attribute indexing (#2546)gdkchan
2021-08-27Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...riperiperi
2021-08-27Implement MSR instruction for A32 (#2585)Mary
2021-08-26Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...mpnico
2021-08-26Fix Unicorn Warnings (#2575)VocalFan
2021-08-26Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579)Alex Barney
2021-08-26Added fallbacks for all Audio Backends (#2582)VocalFan
2021-08-26Swap BGR565 components by changing the format (#2577)gdkchan
2021-08-26sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)Mary
2021-08-21Ignore exceptions when cleaning the SD card saves (#2576)Alex Barney