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2022-08-19A few minor documentation fixes. (#3599)Nicholas Rodine
2022-08-18Removed unused usings. (#3593)Nicholas Rodine
2022-08-18Skipped over the last "Count" key explicitly, instead of relying on an except...Nicholas Rodine
2022-08-18Fix SpirV parse failure (#3597)Nicholas Rodine
2022-08-17Removed extra semicolons. (#3594)Nicholas Rodine
2022-08-16Avalonia - Couple fixes and improvements to vulkan (#3483)Emmanuel Hansen
2022-08-16Vulkan: Add ETC2 texture formats (#3576)gdkchan
2022-08-15am: Stub SetWirelessPriorityMode, SetWirelessPriorityMode and GetHdcpAuthenti...Ac_K
2022-08-15ControllerApplet: Override player counts when SingleMode is set (#3571)mageven
2022-08-14PreAllocator: Check if instruction supports a Vex prefix in IsVexSameOperandD...merry
2022-08-14Fix texture bindings using wrong sampler pool in some cases (#3583)gdkchan
2022-08-11OpenGL: Limit vertex buffer range for non-indexed draws (#3542)gdkchan
2022-08-11Fix blend with RGBX color formats (#3553)gdkchan
2022-08-11Rename ToSpan to AsSpan (#3556)gdkchan
2022-08-11add Japanese translation to Avalonia UI (#3489)txorion
2022-08-08OpenGL: Fix clears of unbound color targets (#3564)gdkchan
2022-08-05Implement Arm32 Sha256 and MRS Rd, CPSR instructions (#3544)gdkchan
2022-08-04Implement HLE macros for render target clears (#3528)gdkchan
2022-08-03Fix Multithreaded Compilation of Shader Cache on OpenGL (#3540)riperiperi
2022-08-03Sfdnsres; Stub ResolverSetOptionRequest (#3493)Ac_K
2022-08-02Fix resolution scale values not being updated (#3514)gdkchan
2022-08-02Fix geometry shader passthrough fallback being used when feature is supported...gdkchan
2022-08-02SPIR-V: Initialize undefined variables with 0 (#3526)riperiperi
2022-08-01vk: Workaround XCB not availaible on FlatHub build (#3515)Mary-nyan
2022-07-31Vulkan backend (#2518)gdkchan
2022-07-29Move partial unmap handler to the native signal handler (#3437)riperiperi
2022-07-29Avalonia changes (#3497)rna0
2022-07-29Avalonia: Another Cleanup (#3494)Ac_K
2022-07-28Avalonia: Cleanup UserEditor a bit (#3492)Ac_K
2022-07-28Fix DMA linear texture copy fast path (#3496)gdkchan
2022-07-27Add a sampler pool cache and improve texture pool cache (#3487)gdkchan
2022-07-25update settings and main window tooltips (#3488)EmulationFanatic
2022-07-25misc: Reformat Ryujinx.Audio with dotnet-format (#3485)Mary-nyan
2022-07-24Resolution scaling hotkeys (#3185)MutantAura
2022-07-24Add support for conditional (with CC) shader Exit instructions (#3470)gdkchan
2022-07-24feat: add traditional chinese translate (Avalonia) (#3474)菘菘
2022-07-24Change MenuHeaders to embedded textblocks (#3469)MutantAura
2022-07-24Avalonia - Use content dialog for user profile manager (#3455)Emmanuel Hansen
2022-07-24fix: Ensure to load latest version of ffmpeg libraries first (#3473)Mary-nyan
2022-07-23GTK & Avalonia changes (#3480)EmulationFanatic
2022-07-23Fix decoding of block after shader BRA.CC instructions without predicate (#3472)gdkchan
2022-07-23Avoid adding shader buffer descriptors for constant buffers that are not used...gdkchan
2022-07-15Avoid scaling 2d textures that could be used as 3d (#3464)riperiperi
2022-07-14Reduce some unnecessary allocations in DMA handler (#2886)Logan Stromberg
2022-07-14Remove dependency for FFmpeg.AutoGen and Update FFmpeg to 5.0.1 for Windows (...Mary
2022-07-14BSD: Allow use of DontWait flag in Receive (#3462)Fruityloops
2022-07-12Ava/MainWindow: Do not show Show Console menu item on non-Windows (#3461)merry
2022-07-12Handle the case where byte optionValues are sent to BSD (#3405)riperiperi
2022-07-12Avalonia - Add border to Flyouts (#3341)Emmanuel Hansen
2022-07-12Propagate Shader phi nodes with the same source value from all blocks (#3457)gdkchan