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2020-02-12Add inbuilt Opengl renderer to window (#922)emmauss
2020-02-12Stub the application copyright framebuffer api (#921)Thog
2020-02-11Get program IDs for the game list from NCA headers (#928)Alex Barney
2020-02-11Support compute uniform buffers emulated with global memory (#924)gdkchan
2020-02-08Implement NCA section extractors in the GUI (#896)Xpl0itR
2020-02-07Only enumerate cached textures that are modified when flushing. (#918)riperiperi
2020-02-06Fix a crash when closing the main UI (#904)Thog
2020-02-06Render Profiler in GUI (#854)emmauss
2020-02-06Implement IDeliveryCacheProgressService in bcat (#908)Thog
2020-02-03Compare shader code using a span instead of individual reads. (#917)riperiperi
2020-02-02Use correct shader local memory size instead of a hardcoded size (#914)gdkchan
2020-02-02Fix inconsistencies with UserId (#906)Thog
2020-02-02Support configurable point size (#916)gdkchan
2020-02-02Support flat interpolation qualifier on shaders (#915)gdkchan
2020-01-31Fix application list (#891)Xpl0itR
2020-01-31Enable stencil texturing (fixes #866) (#910)gdkchan
2020-01-30Discard higher 32-bits of IPC message magic and command number (#911)gdkchan
2020-01-30prepo IPrepoService accurate parsing for report (#905)Ac_K
2020-01-27Fix OpenBisFileSystem wrong buffer type (#909)Thog
2020-01-26SoftwareKeyboard: Interactive data size should include size field. (#907)bunnei
2020-01-24Make VirtualFileSystem only instanciable once (#901)Thog
2020-01-24Added Program Icon (#900)MelonSpeedruns
2020-01-22Ignore exit flag on branch delay slot (#899)gdkchan
2020-01-21Keep the GUI alive when closing a game (#888)Thog
2020-01-20Update DiscordRichPresence package reference to 1.0.147 which is now built fo...Jonathan Goyvaerts
2020-01-19Update 32 bits syscalls to match 64 bits implementation (#892)Thog
2020-01-19Fix shader output color buffer index when non-sequential render targets are u...gdkchan
2020-01-18Various small audren fixes (#894)bylaws
2020-01-17Support audio effect output status (#890)gdkchan
2020-01-17Add sampler border color support on the GPU (#893)gdkchan
2020-01-16Update to LibHac 0.8.2 (#889)Alex Barney
2020-01-13Rework SVC handling (#883)Thog
2020-01-13Name all threads (#886)Ac_K
2020-01-13Fix race condition in ContentManager (#884)Thog
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-13Support instanced draw of quads" (#881)gdkchan
2020-01-13Replace glFinish with barrier for WaitForIdle (#878)gdkchan
2020-01-12Get rid of unused class AboutInfo (#882)Jonathan Goyvaerts
2020-01-12Call EnsureApplicationSaveData when launching a game (#871)Alex Barney
2020-01-12Add 32 bits support to HleProcessDebugger (#859)Thog
2020-01-12Create method to LoadAndSave ApplicationMetaData and get rid of code duplicat...Jonathan Goyvaerts
2020-01-12MapBufferEx: take page size into account (#873)Thog
2020-01-12System firmware installer (#791)emmauss
2020-01-10Update path for system archives in README (#870)Xpl0itR
2020-01-10InitializeCounters to InitializeAc_K
2020-01-10PrintGpuInformationAc_K
2020-01-10Add GPU Information to LoggingAc_K
2020-01-09Fix R5G6B5 in SurfaceFlinger (#863)Thog
2020-01-09Add runtime identifiers to new projectsgdkchan
2020-01-09Address PR feedbackgdkchan