diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2020-02-03 19:11:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-03 20:11:22 +0100 |
| commit | a0e6647860b689cd2c3d865e6b235b12ec96b89a (patch) | |
| tree | f9971370f18c50c4163c8a0c0a0224a9ce0f427c | |
| parent | 796e5d14b4fadc15439d273f8ff8f9e9afc4033a (diff) | |
Compare shader code using a span instead of individual reads. (#917)
* Compare shader code using a span instead of individual reads.
* Add comment for new parameter.
* Remove unnecessary Math.Min
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs | 2 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 7 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 10 |
3 files changed, 9 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs index 17c00062..fbe2cbc4 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs @@ -41,7 +41,7 @@ namespace Ryujinx.Graphics.Gpu.Memory { ulong processVa = _context.MemoryManager.Translate(gpuVa); - ulong size = Math.Min(_context.MemoryManager.GetSubSize(gpuVa), maxSize); + ulong size = _context.MemoryManager.GetSubSize(gpuVa, maxSize); return _context.PhysicalMemory.GetSpan(processVa, size); } diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index ffca6f33..e89255c8 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -237,14 +237,19 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Gets the number of mapped or reserved pages on a given region. /// </summary> /// <param name="gpuVa">Start GPU virtual address of the region</param> + /// <param name="maxSize">Maximum size of the data</param> /// <returns>Mapped size in bytes of the specified region</returns> - internal ulong GetSubSize(ulong gpuVa) + internal ulong GetSubSize(ulong gpuVa, ulong maxSize) { ulong size = 0; while (GetPte(gpuVa + size) != PteUnmapped) { size += PageSize; + if (size >= maxSize) + { + return maxSize; + } } return size; diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 8aa9b1c7..fc4bf778 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -235,15 +235,9 @@ namespace Ryujinx.Graphics.Gpu.Shader return false; } - for (int index = 0; index < shader.Code.Length; index++) - { - if (_context.MemoryAccessor.ReadInt32(gpuVa + (ulong)index * 4) != shader.Code[index]) - { - return true; - } - } + ReadOnlySpan<byte> memoryCode = _context.MemoryAccessor.GetSpan(gpuVa, (ulong)shader.Code.Length * 4); - return false; + return !MemoryMarshal.Cast<byte, int>(memoryCode).SequenceEqual(shader.Code); } /// <summary> |
