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AgeCommit message (Expand)Author
2022-01-23amadeus: Fix possible device sink input out of bound (#3032)Mary
2022-01-23Set _vibrationPermitted to True by default (#2985)Mary
2022-01-22Add support for BC1/2/3 decompression (for 3D textures) (#2987)gdkchan
2022-01-22Address comment from gdkchan: we are starting at 1.1.3 nowMary
2022-01-22Add new release systemMary
2022-01-21Fix deadlock for GPU counter report when 0 draws are done (#3019)riperiperi
2022-01-21Add host CPU memory barriers for DMB/DSB and ordered load/store (#3015)gdkchan
2022-01-21Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...gdkchan
2022-01-20Add capability for BGRA formats (#3011)gdkchan
2022-01-19Implement FCVTNS (Scalar GP) (#2953)sharmander
2022-01-18Readme overhaul (#2988)Ayato (Shahil)
2022-01-16Scale scissor used for clears (#3002)gdkchan
2022-01-16kernel: Fix deadlock when pinning in interrupt handler (#2999)Mary
2022-01-16Fix return type mismatch on 32-bit titles (#3000)gdkchan
2022-01-13ssl: Implement SSL connectivity (#2961)Mary
2022-01-12bsd: Revamp API and make socket abstract (#2960)Mary
2022-01-12sfdnsres: Fix serialization issues (#2992)Mary
2022-01-12Update to LibHac 0.15.0 (#2986)Alex Barney
2022-01-11Fix render target clear when sizes mismatch (#2994)gdkchan
2022-01-11Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993)riperiperi
2022-01-11account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991)Mary
2022-01-11sfdnsres: Block communication attempt with NPLN servers (#2990)Mary
2022-01-10Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#...gdkchan
2022-01-10Fix sampled multisample image size (#2984)gdkchan
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi
2022-01-08Return error on DNS resolution when guest internet access is disabled (#2983)gdkchan
2022-01-08Add support for render scale to vertex stage. (#2763)riperiperi
2022-01-04CPU - Implement FCVTMS (Vector) (#2937)sharmander
2022-01-03sfdnsres: Implement NSD resolution (#2962)Mary
2022-01-03fix build id case issue for enabled cheats (#2970)Emmanuel Hansen
2022-01-03Implement analog stick range modifier (#2783)MutantAura
2022-01-03ffmpeg: Add extra checks and error messages (#2951)Ac_K
2022-01-03Add Cheat Manager (#2964)Emmanuel Hansen
2022-01-03misc: Improve DNS blacklist for Nintendo servers (#2963)Mary
2021-12-31Force crop when presentation cached texture size mismatches (#2957)gdkchan
2021-12-30Add support for the R4G4 texture format (#2956)gdkchan
2021-12-30Fix A1B5G5R5 format for good (#2955)gdkchan
2021-12-30friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable (#2949)Ac_K
2021-12-30am: Stub SetMediaPlaybackStateForApplication (#2952)Ac_K
2021-12-30kernel: Implement thread pinning support (#2840)Mary
2021-12-29Improve SocketOption handling (#2946)gdkchan
2021-12-29hid: A little cleanup (#2950)Ac_K
2021-12-28Flip scissor box when the YNegate bit is set (#2941)gdkchan
2021-12-28Fix GetHostByNameRequestWithOptions and GetHostByAddrRequestWithOptions (#2943)gdkchan
2021-12-27Use minimum stream sample count on SDL2 audio backend (#2948)gdkchan
2021-12-27Fix wrong title language (#2933)gdkchan
2021-12-26Fix DMA copy fast path line size when xCount < stride (#2942)gdkchan
2021-12-26Fix missing default value of audio volume. (#2939)sharmander
2021-12-26Fix I2M texture copies when line length is not a multiple of 4 (#2938)gdkchan
2021-12-26Fix GetAddrInfoWithOptions and some sockets issues (#2936)gdkchan