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AgeCommit message (Expand)Author
2020-03-03stub GetNintendoAccountUserResourceCacheForApplication (#962)Thog
2020-03-02Implement mii:u and mii:e entirely (#955)Thog
2020-03-01Implement SMULWB, SMULWT, SMLAWB, SMLAWT (AArch32) (#953)gdkchan
2020-03-01Add SSAT, SSAT16, USAT and USAT16 ARM32 instructions (#954)gdkchan
2020-03-01Implement FACGE and FACGT (Scalar and Vector) AArch64 SIMD instructions (#956)gdkchan
2020-03-01Reduce copy destination size by target mipmap level, rather than source size....riperiperi
2020-02-29Set Undefined instruction emitter for Undefined property on InstDescriptor (#...gdkchan
2020-02-24Add most of the A32 instruction set to ARMeilleure (#897)riperiperi
2020-02-18Actually use the dummy NACP for EnsureApplicationSaveData (#939)Alex Barney
2020-02-18Improve rendering on resolution lower than 1080p (#944)Thog
2020-02-17Add button in settings to open logs folder (#947)Xpl0itR
2020-02-17Replace LinkedList by IntrusiveList to avoid allocations on JIT (#931)gdkchan
2020-02-17Implement GetCurrentIpConfigInfo (#943)Thog
2020-02-15Catch System.IO.IOException (#932)Xpl0itR
2020-02-15Retrigger AppveyorThog
2020-02-15Accept gamepad inputs when not focused (#941)Thog
2020-02-14Fix crash when first starting the emulator (#945)Thog
2020-02-14Changes to configuration (#811)Xpl0itR
2020-02-14Remove ScopedGlContext (#933)Thog
2020-02-14Add version in all window titles (#935)Ac_K
2020-02-14Update bindless to indexed conversion code pattern match (#938)gdkchan
2020-02-14Sign-extend shader memory instruction offsets (#934)gdkchan
2020-02-13Some fixes for the new GLRenderer (#930)Thog
2020-02-12Improve build identification (#927)Thog
2020-02-12Reducing log sizes (#724)BaronKiko
2020-02-12Add inbuilt Opengl renderer to window (#922)emmauss
2020-02-12Stub the application copyright framebuffer api (#921)Thog
2020-02-11Get program IDs for the game list from NCA headers (#928)Alex Barney
2020-02-11Support compute uniform buffers emulated with global memory (#924)gdkchan
2020-02-08Implement NCA section extractors in the GUI (#896)Xpl0itR
2020-02-07Only enumerate cached textures that are modified when flushing. (#918)riperiperi
2020-02-06Fix a crash when closing the main UI (#904)Thog
2020-02-06Render Profiler in GUI (#854)emmauss
2020-02-06Implement IDeliveryCacheProgressService in bcat (#908)Thog
2020-02-03Compare shader code using a span instead of individual reads. (#917)riperiperi
2020-02-02Use correct shader local memory size instead of a hardcoded size (#914)gdkchan
2020-02-02Fix inconsistencies with UserId (#906)Thog
2020-02-02Support configurable point size (#916)gdkchan
2020-02-02Support flat interpolation qualifier on shaders (#915)gdkchan
2020-01-31Fix application list (#891)Xpl0itR
2020-01-31Enable stencil texturing (fixes #866) (#910)gdkchan
2020-01-30Discard higher 32-bits of IPC message magic and command number (#911)gdkchan
2020-01-30prepo IPrepoService accurate parsing for report (#905)Ac_K
2020-01-27Fix OpenBisFileSystem wrong buffer type (#909)Thog
2020-01-26SoftwareKeyboard: Interactive data size should include size field. (#907)bunnei
2020-01-24Make VirtualFileSystem only instanciable once (#901)Thog
2020-01-24Added Program Icon (#900)MelonSpeedruns
2020-01-22Ignore exit flag on branch delay slot (#899)gdkchan
2020-01-21Keep the GUI alive when closing a game (#888)Thog
2020-01-20Update DiscordRichPresence package reference to 1.0.147 which is now built fo...Jonathan Goyvaerts