aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-01-15Fix mipmap base level being ignored for sampled textures and images (#1911)gdkchan
2021-01-14settings: add Show Confirm Exist toggle (#1856)Bruno Macabeus
2021-01-14Fix shader LOP3 predicate write condition (#1910)gdkchan
2021-01-13android-fence: call callback when fence is invalid (#1881)Bruno Macabeus
2021-01-13Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG wit...gdkchan
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-12Add a simple Pools Limiter. (#1830)LDj3SNuD
2021-01-11Add support for inline software keyboard (#1868)Caian Benedicto
2021-01-11ui: disable "Simulate Wake-up" when no game is running (#1863)Bruno Macabeus
2021-01-11Only attempt to import common tickets. (#1886)Steven Smith
2021-01-10pctl: Stub IsFreeCommunicationAvailable (#1893)Ac_K
2021-01-10Fix compute reserved constant buffer updates (#1892)gdkchan
2021-01-10Hotfix for Updater introduced in #1859Ac_K
2021-01-10Fix remap when handle is 0 (#1882)gdkchan
2021-01-08am: stub PresetLibraryAppletGpuTimeSliceZero (#1876)Ac_K
2021-01-08Support conditional on BRK and SYNC shader instructions (#1878)gdkchan
2021-01-08gui: Refactoring Part 1 (#1859)Ac_K
2021-01-07Update README.md to reflect new features/changes in the emulator (#1869)EmulationFanatic
2021-01-07Update missing sample timestamp in DebugPad (#1873)mageven
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
2021-01-04CPU (A64): Add Pmull_V Inst. with Clmul fast path for the "1/2D -> 1Q" varian...LDj3SNuD
2021-01-03Fix exefs mod loading with unpacked games (#1857)Somebody Whoisbored
2021-01-02account: Services Refactoring (#1833)Ac_K
2021-01-02surfaceflinger: Fix fence callback issue (#1839)Ac_K
2021-01-02services: add "apm:p" (#1854)Bruno Macabeus
2021-01-01Remove long <-> ulong casts from Nvservices code (#1848)Bruno Macabeus
2021-01-01Update KAddressArbiter implementation to 11.x kernel (#1851)gdkchan
2021-01-01Enable Profiled Persistent Translation Cache (PPTC) by default (#1844)EmulationFanatic
2021-01-01amadeus: Update copyright yearMary
2020-12-31Distribute with OpenAL Soft on Windows (#1847)Mary
2020-12-29Add the ability to add individual files exefs with mod loader (#1766)Somebody Whoisbored
2020-12-26Fix button press issue (#1836)AigleSpartiate
2020-12-25Update InvalidMemoryRegionException.cs to abide by English rules. (#1834)EmulationFanatic
2020-12-24Hotfix for #1814Ac_K
2020-12-24Free up memory allocated by Pools during any PPTC translations at boot time. ...LDj3SNuD
2020-12-17Fix Vnmls_S fast path (F64: losing input d value). Fix Vnmla_S & Vnmls_S slow...LDj3SNuD
2020-12-17PPTC Follow-up. (#1712)LDj3SNuD
2020-12-17Interrupt GPU command processing when a frame's fence is reached. (#1741)riperiperi
2020-12-17nim: Implement IsLargeResourceAvailable (#1821)Ac_K
2020-12-17Terminate application before services (#1812)gdkchan
2020-12-16CPU: Implement VRINTX.F32 | VRINTX.F64 (#1776)sharmander
2020-12-16Clear JIT cache on exit (#1518)gdkchan
2020-12-15gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)Ac_K
2020-12-15am/gui: Implement Wake-up message (#1750)Ac_K
2020-12-15CPU: Implement VFMA (Vector) (#1762)sharmander
2020-12-14Fix pre-allocator shift instruction copy on a specific case (#1752)gdkchan
2020-12-13Fix register read after write on STREX implementation (#1801)gdkchan
2020-12-13salieri: Support read-only mode if archive is already opened (#1807)Mary
2020-12-13Correct type of executable sizes (#1802)gdkchan
2020-12-12Remove inexistent buffer from GetNintendoAccountUserResourceCacheForApplicati...gdkchan