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Ryujinx
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A backup of the Ryujinx master git branch.
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Author
2021-01-15
Fix mipmap base level being ignored for sampled textures and images (#1911)
gdkchan
2021-01-14
settings: add Show Confirm Exist toggle (#1856)
Bruno Macabeus
2021-01-14
Fix shader LOP3 predicate write condition (#1910)
gdkchan
2021-01-13
android-fence: call callback when fence is invalid (#1881)
Bruno Macabeus
2021-01-13
Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG wit...
gdkchan
2021-01-13
Implement clear buffer (fast path) (#1902)
gdkchan
2021-01-12
Add a simple Pools Limiter. (#1830)
LDj3SNuD
2021-01-11
Add support for inline software keyboard (#1868)
Caian Benedicto
2021-01-11
ui: disable "Simulate Wake-up" when no game is running (#1863)
Bruno Macabeus
2021-01-11
Only attempt to import common tickets. (#1886)
Steven Smith
2021-01-10
pctl: Stub IsFreeCommunicationAvailable (#1893)
Ac_K
2021-01-10
Fix compute reserved constant buffer updates (#1892)
gdkchan
2021-01-10
Hotfix for Updater introduced in #1859
Ac_K
2021-01-10
Fix remap when handle is 0 (#1882)
gdkchan
2021-01-08
am: stub PresetLibraryAppletGpuTimeSliceZero (#1876)
Ac_K
2021-01-08
Support conditional on BRK and SYNC shader instructions (#1878)
gdkchan
2021-01-08
gui: Refactoring Part 1 (#1859)
Ac_K
2021-01-07
Update README.md to reflect new features/changes in the emulator (#1869)
EmulationFanatic
2021-01-07
Update missing sample timestamp in DebugPad (#1873)
mageven
2021-01-05
gpu: Implement missing texture formats (#1867)
Ac_K
2021-01-04
CPU (A64): Add Pmull_V Inst. with Clmul fast path for the "1/2D -> 1Q" varian...
LDj3SNuD
2021-01-03
Fix exefs mod loading with unpacked games (#1857)
Somebody Whoisbored
2021-01-02
account: Services Refactoring (#1833)
Ac_K
2021-01-02
surfaceflinger: Fix fence callback issue (#1839)
Ac_K
2021-01-02
services: add "apm:p" (#1854)
Bruno Macabeus
2021-01-01
Remove long <-> ulong casts from Nvservices code (#1848)
Bruno Macabeus
2021-01-01
Update KAddressArbiter implementation to 11.x kernel (#1851)
gdkchan
2021-01-01
Enable Profiled Persistent Translation Cache (PPTC) by default (#1844)
EmulationFanatic
2021-01-01
amadeus: Update copyright year
Mary
2020-12-31
Distribute with OpenAL Soft on Windows (#1847)
Mary
2020-12-29
Add the ability to add individual files exefs with mod loader (#1766)
Somebody Whoisbored
2020-12-26
Fix button press issue (#1836)
AigleSpartiate
2020-12-25
Update InvalidMemoryRegionException.cs to abide by English rules. (#1834)
EmulationFanatic
2020-12-24
Hotfix for #1814
Ac_K
2020-12-24
Free up memory allocated by Pools during any PPTC translations at boot time. ...
LDj3SNuD
2020-12-17
Fix Vnmls_S fast path (F64: losing input d value). Fix Vnmla_S & Vnmls_S slow...
LDj3SNuD
2020-12-17
PPTC Follow-up. (#1712)
LDj3SNuD
2020-12-17
Interrupt GPU command processing when a frame's fence is reached. (#1741)
riperiperi
2020-12-17
nim: Implement IsLargeResourceAvailable (#1821)
Ac_K
2020-12-17
Terminate application before services (#1812)
gdkchan
2020-12-16
CPU: Implement VRINTX.F32 | VRINTX.F64 (#1776)
sharmander
2020-12-16
Clear JIT cache on exit (#1518)
gdkchan
2020-12-15
gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)
Ac_K
2020-12-15
am/gui: Implement Wake-up message (#1750)
Ac_K
2020-12-15
CPU: Implement VFMA (Vector) (#1762)
sharmander
2020-12-14
Fix pre-allocator shift instruction copy on a specific case (#1752)
gdkchan
2020-12-13
Fix register read after write on STREX implementation (#1801)
gdkchan
2020-12-13
salieri: Support read-only mode if archive is already opened (#1807)
Mary
2020-12-13
Correct type of executable sizes (#1802)
gdkchan
2020-12-12
Remove inexistent buffer from GetNintendoAccountUserResourceCacheForApplicati...
gdkchan
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