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| author | AigleSpartiate <46538675+AigleSpartiate@users.noreply.github.com> | 2020-12-26 15:59:41 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-26 15:59:41 +0100 |
| commit | 9a808fe48471f51fbb9685a7d7d2f3adcf3df793 (patch) | |
| tree | 0bee2a95f0bf1b9705a81a0912be0802a9c02ec4 | |
| parent | d05db79a3e780e51d69bbf1694d601da2b5791fc (diff) | |
Fix button press issue (#1836)
A small code change to fix the issue that was forcing the user to press the "Yes" button twice to restart Ryujinx after it had been updated, instead of only once.
| -rw-r--r-- | Ryujinx/Updater/UpdateDialog.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx/Updater/UpdateDialog.cs b/Ryujinx/Updater/UpdateDialog.cs index 76143181..ed49ad4a 100644 --- a/Ryujinx/Updater/UpdateDialog.cs +++ b/Ryujinx/Updater/UpdateDialog.cs @@ -36,8 +36,8 @@ namespace Ryujinx.Ui ProgressBar.Hide(); - YesButton.Pressed += YesButton_Pressed; - NoButton.Pressed += NoButton_Pressed; + YesButton.Clicked += YesButton_Pressed; + NoButton.Clicked += NoButton_Pressed; } private void YesButton_Pressed(object sender, EventArgs args) |
