diff options
Diffstat (limited to 'src/Ryujinx.Tests/Audio/Renderer/Dsp/UpsamplerTests.cs')
| -rw-r--r-- | src/Ryujinx.Tests/Audio/Renderer/Dsp/UpsamplerTests.cs | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/Ryujinx.Tests/Audio/Renderer/Dsp/UpsamplerTests.cs b/src/Ryujinx.Tests/Audio/Renderer/Dsp/UpsamplerTests.cs new file mode 100644 index 00000000..2018752b --- /dev/null +++ b/src/Ryujinx.Tests/Audio/Renderer/Dsp/UpsamplerTests.cs @@ -0,0 +1,64 @@ +using NUnit.Framework; +using Ryujinx.Audio.Renderer.Dsp; +using Ryujinx.Audio.Renderer.Parameter; +using Ryujinx.Audio.Renderer.Server.Upsampler; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Runtime.CompilerServices; +using System.Text; +using System.Threading.Tasks; + +namespace Ryujinx.Tests.Audio.Renderer.Dsp +{ + class UpsamplerTests + { + [Test] + public void TestUpsamplerConsistency() + { + UpsamplerBufferState bufferState = new UpsamplerBufferState(); + int inputBlockSize = 160; + int numInputSamples = 32000; + int numOutputSamples = 48000; + float inputSampleRate = numInputSamples; + float outputSampleRate = numOutputSamples; + float[] inputBuffer = new float[numInputSamples + 100]; + float[] outputBuffer = new float[numOutputSamples + 100]; + for (int sample = 0; sample < inputBuffer.Length; sample++) + { + // 440 hz sine wave with amplitude = 0.5f at input sample rate + inputBuffer[sample] = MathF.Sin((440 / inputSampleRate) * (float)sample * MathF.PI * 2f) * 0.5f; + } + + int inputIdx = 0; + int outputIdx = 0; + while (inputIdx + inputBlockSize < numInputSamples) + { + int outputBufLength = (int)Math.Round((float)(inputIdx + inputBlockSize) * outputSampleRate / inputSampleRate) - outputIdx; + UpsamplerHelper.Upsample( + outputBuffer.AsSpan(outputIdx), + inputBuffer.AsSpan(inputIdx), + outputBufLength, + inputBlockSize, + ref bufferState); + + inputIdx += inputBlockSize; + outputIdx += outputBufLength; + } + + float[] expectedOutput = new float[numOutputSamples]; + float sumDifference = 0; + for (int sample = 0; sample < numOutputSamples; sample++) + { + // 440 hz sine wave with amplitude = 0.5f at output sample rate with an offset of 15 + expectedOutput[sample] = MathF.Sin((440 / outputSampleRate) * (float)(sample - 15) * MathF.PI * 2f) * 0.5f; + sumDifference += Math.Abs(expectedOutput[sample] - outputBuffer[sample]); + } + + sumDifference = sumDifference / (float)expectedOutput.Length; + // Expect the output to be 98% similar to the expected resampled sine wave + Assert.IsTrue(sumDifference < 0.02f); + } + } +} |
