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-rw-r--r--src/Ryujinx.Memory/Range/RangeList.cs483
1 files changed, 483 insertions, 0 deletions
diff --git a/src/Ryujinx.Memory/Range/RangeList.cs b/src/Ryujinx.Memory/Range/RangeList.cs
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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.Memory.Range
+{
+ /// <summary>
+ /// Sorted list of ranges that supports binary search.
+ /// </summary>
+ /// <typeparam name="T">Type of the range.</typeparam>
+ public class RangeList<T> : IEnumerable<T> where T : IRange
+ {
+ private readonly struct RangeItem<TValue> where TValue : IRange
+ {
+ public readonly ulong Address;
+ public readonly ulong EndAddress;
+
+ public readonly TValue Value;
+
+ public RangeItem(TValue value)
+ {
+ Value = value;
+
+ Address = value.Address;
+ EndAddress = value.Address + value.Size;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public bool OverlapsWith(ulong address, ulong endAddress)
+ {
+ return Address < endAddress && address < EndAddress;
+ }
+ }
+
+ private const int BackingInitialSize = 1024;
+ private const int ArrayGrowthSize = 32;
+
+ private RangeItem<T>[] _items;
+ private readonly int _backingGrowthSize;
+
+ public int Count { get; protected set; }
+
+ /// <summary>
+ /// Creates a new range list.
+ /// </summary>
+ /// <param name="backingInitialSize">The initial size of the backing array</param>
+ public RangeList(int backingInitialSize = BackingInitialSize)
+ {
+ _backingGrowthSize = backingInitialSize;
+ _items = new RangeItem<T>[backingInitialSize];
+ }
+
+ /// <summary>
+ /// Adds a new item to the list.
+ /// </summary>
+ /// <param name="item">The item to be added</param>
+ public void Add(T item)
+ {
+ int index = BinarySearch(item.Address);
+
+ if (index < 0)
+ {
+ index = ~index;
+ }
+
+ Insert(index, new RangeItem<T>(item));
+ }
+
+ /// <summary>
+ /// Updates an item's end address on the list. Address must be the same.
+ /// </summary>
+ /// <param name="item">The item to be updated</param>
+ /// <returns>True if the item was located and updated, false otherwise</returns>
+ public bool Update(T item)
+ {
+ int index = BinarySearch(item.Address);
+
+ if (index >= 0)
+ {
+ while (index > 0 && _items[index - 1].Address == item.Address)
+ {
+ index--;
+ }
+
+ while (index < Count)
+ {
+ if (_items[index].Value.Equals(item))
+ {
+ _items[index] = new RangeItem<T>(item);
+
+ return true;
+ }
+
+ if (_items[index].Address > item.Address)
+ {
+ break;
+ }
+
+ index++;
+ }
+ }
+
+ return false;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private void Insert(int index, RangeItem<T> item)
+ {
+ if (Count + 1 > _items.Length)
+ {
+ Array.Resize(ref _items, _items.Length + _backingGrowthSize);
+ }
+
+ if (index >= Count)
+ {
+ if (index == Count)
+ {
+ _items[Count++] = item;
+ }
+ }
+ else
+ {
+ Array.Copy(_items, index, _items, index + 1, Count - index);
+
+ _items[index] = item;
+ Count++;
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private void RemoveAt(int index)
+ {
+ if (index < --Count)
+ {
+ Array.Copy(_items, index + 1, _items, index, Count - index);
+ }
+ }
+
+ /// <summary>
+ /// Removes an item from the list.
+ /// </summary>
+ /// <param name="item">The item to be removed</param>
+ /// <returns>True if the item was removed, or false if it was not found</returns>
+ public bool Remove(T item)
+ {
+ int index = BinarySearch(item.Address);
+
+ if (index >= 0)
+ {
+ while (index > 0 && _items[index - 1].Address == item.Address)
+ {
+ index--;
+ }
+
+ while (index < Count)
+ {
+ if (_items[index].Value.Equals(item))
+ {
+ RemoveAt(index);
+
+ return true;
+ }
+
+ if (_items[index].Address > item.Address)
+ {
+ break;
+ }
+
+ index++;
+ }
+ }
+
+ return false;
+ }
+
+ /// <summary>
+ /// Updates an item's end address.
+ /// </summary>
+ /// <param name="item">The item to be updated</param>
+ public void UpdateEndAddress(T item)
+ {
+ int index = BinarySearch(item.Address);
+
+ if (index >= 0)
+ {
+ while (index > 0 && _items[index - 1].Address == item.Address)
+ {
+ index--;
+ }
+
+ while (index < Count)
+ {
+ if (_items[index].Value.Equals(item))
+ {
+ _items[index] = new RangeItem<T>(item);
+
+ return;
+ }
+
+ if (_items[index].Address > item.Address)
+ {
+ break;
+ }
+
+ index++;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Gets the first item on the list overlapping in memory with the specified item.
+ /// </summary>
+ /// <remarks>
+ /// Despite the name, this has no ordering guarantees of the returned item.
+ /// It only ensures that the item returned overlaps the specified item.
+ /// </remarks>
+ /// <param name="item">Item to check for overlaps</param>
+ /// <returns>The overlapping item, or the default value for the type if none found</returns>
+ public T FindFirstOverlap(T item)
+ {
+ return FindFirstOverlap(item.Address, item.Size);
+ }
+
+ /// <summary>
+ /// Gets the first item on the list overlapping the specified memory range.
+ /// </summary>
+ /// <remarks>
+ /// Despite the name, this has no ordering guarantees of the returned item.
+ /// It only ensures that the item returned overlaps the specified memory range.
+ /// </remarks>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="size">Size in bytes of the range</param>
+ /// <returns>The overlapping item, or the default value for the type if none found</returns>
+ public T FindFirstOverlap(ulong address, ulong size)
+ {
+ int index = BinarySearch(address, address + size);
+
+ if (index < 0)
+ {
+ return default(T);
+ }
+
+ return _items[index].Value;
+ }
+
+ /// <summary>
+ /// Gets all items overlapping with the specified item in memory.
+ /// </summary>
+ /// <param name="item">Item to check for overlaps</param>
+ /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
+ /// <returns>The number of overlapping items found</returns>
+ public int FindOverlaps(T item, ref T[] output)
+ {
+ return FindOverlaps(item.Address, item.Size, ref output);
+ }
+
+ /// <summary>
+ /// Gets all items on the list overlapping the specified memory range.
+ /// </summary>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="size">Size in bytes of the range</param>
+ /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
+ /// <returns>The number of overlapping items found</returns>
+ public int FindOverlaps(ulong address, ulong size, ref T[] output)
+ {
+ int outputIndex = 0;
+
+ ulong endAddress = address + size;
+
+ for (int i = 0; i < Count; i++)
+ {
+ ref RangeItem<T> item = ref _items[i];
+
+ if (item.Address >= endAddress)
+ {
+ break;
+ }
+
+ if (item.OverlapsWith(address, endAddress))
+ {
+ if (outputIndex == output.Length)
+ {
+ Array.Resize(ref output, outputIndex + ArrayGrowthSize);
+ }
+
+ output[outputIndex++] = item.Value;
+ }
+ }
+
+ return outputIndex;
+ }
+
+ /// <summary>
+ /// Gets all items overlapping with the specified item in memory.
+ /// </summary>
+ /// <remarks>
+ /// This method only returns correct results if none of the items on the list overlaps with
+ /// each other. If that is not the case, this method should not be used.
+ /// This method is faster than the regular method to find all overlaps.
+ /// </remarks>
+ /// <param name="item">Item to check for overlaps</param>
+ /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
+ /// <returns>The number of overlapping items found</returns>
+ public int FindOverlapsNonOverlapping(T item, ref T[] output)
+ {
+ return FindOverlapsNonOverlapping(item.Address, item.Size, ref output);
+ }
+
+ /// <summary>
+ /// Gets all items on the list overlapping the specified memory range.
+ /// </summary>
+ /// <remarks>
+ /// This method only returns correct results if none of the items on the list overlaps with
+ /// each other. If that is not the case, this method should not be used.
+ /// This method is faster than the regular method to find all overlaps.
+ /// </remarks>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="size">Size in bytes of the range</param>
+ /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
+ /// <returns>The number of overlapping items found</returns>
+ public int FindOverlapsNonOverlapping(ulong address, ulong size, ref T[] output)
+ {
+ // This is a bit faster than FindOverlaps, but only works
+ // when none of the items on the list overlaps with each other.
+ int outputIndex = 0;
+
+ ulong endAddress = address + size;
+
+ int index = BinarySearch(address, endAddress);
+
+ if (index >= 0)
+ {
+ while (index > 0 && _items[index - 1].OverlapsWith(address, endAddress))
+ {
+ index--;
+ }
+
+ do
+ {
+ if (outputIndex == output.Length)
+ {
+ Array.Resize(ref output, outputIndex + ArrayGrowthSize);
+ }
+
+ output[outputIndex++] = _items[index++].Value;
+ }
+ while (index < Count && _items[index].OverlapsWith(address, endAddress));
+ }
+
+ return outputIndex;
+ }
+
+ /// <summary>
+ /// Gets all items on the list with the specified memory address.
+ /// </summary>
+ /// <param name="address">Address to find</param>
+ /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
+ /// <returns>The number of matches found</returns>
+ public int FindOverlaps(ulong address, ref T[] output)
+ {
+ int index = BinarySearch(address);
+
+ int outputIndex = 0;
+
+ if (index >= 0)
+ {
+ while (index > 0 && _items[index - 1].Address == address)
+ {
+ index--;
+ }
+
+ while (index < Count)
+ {
+ ref RangeItem<T> overlap = ref _items[index++];
+
+ if (overlap.Address != address)
+ {
+ break;
+ }
+
+ if (outputIndex == output.Length)
+ {
+ Array.Resize(ref output, outputIndex + ArrayGrowthSize);
+ }
+
+ output[outputIndex++] = overlap.Value;
+ }
+ }
+
+ return outputIndex;
+ }
+
+ /// <summary>
+ /// Performs binary search on the internal list of items.
+ /// </summary>
+ /// <param name="address">Address to find</param>
+ /// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns>
+ private int BinarySearch(ulong address)
+ {
+ int left = 0;
+ int right = Count - 1;
+
+ while (left <= right)
+ {
+ int range = right - left;
+
+ int middle = left + (range >> 1);
+
+ ref RangeItem<T> item = ref _items[middle];
+
+ if (item.Address == address)
+ {
+ return middle;
+ }
+
+ if (address < item.Address)
+ {
+ right = middle - 1;
+ }
+ else
+ {
+ left = middle + 1;
+ }
+ }
+
+ return ~left;
+ }
+
+ /// <summary>
+ /// Performs binary search for items overlapping a given memory range.
+ /// </summary>
+ /// <param name="address">Start address of the range</param>
+ /// <param name="endAddress">End address of the range</param>
+ /// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns>
+ private int BinarySearch(ulong address, ulong endAddress)
+ {
+ int left = 0;
+ int right = Count - 1;
+
+ while (left <= right)
+ {
+ int range = right - left;
+
+ int middle = left + (range >> 1);
+
+ ref RangeItem<T> item = ref _items[middle];
+
+ if (item.OverlapsWith(address, endAddress))
+ {
+ return middle;
+ }
+
+ if (address < item.Address)
+ {
+ right = middle - 1;
+ }
+ else
+ {
+ left = middle + 1;
+ }
+ }
+
+ return ~left;
+ }
+
+ public IEnumerator<T> GetEnumerator()
+ {
+ for (int i = 0; i < Count; i++)
+ {
+ yield return _items[i].Value;
+ }
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ for (int i = 0; i < Count; i++)
+ {
+ yield return _items[i].Value;
+ }
+ }
+ }
+} \ No newline at end of file