diff options
Diffstat (limited to 'src/Ryujinx.Memory/Range/RangeList.cs')
| -rw-r--r-- | src/Ryujinx.Memory/Range/RangeList.cs | 483 |
1 files changed, 483 insertions, 0 deletions
diff --git a/src/Ryujinx.Memory/Range/RangeList.cs b/src/Ryujinx.Memory/Range/RangeList.cs new file mode 100644 index 00000000..46919597 --- /dev/null +++ b/src/Ryujinx.Memory/Range/RangeList.cs @@ -0,0 +1,483 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Runtime.CompilerServices; + +namespace Ryujinx.Memory.Range +{ + /// <summary> + /// Sorted list of ranges that supports binary search. + /// </summary> + /// <typeparam name="T">Type of the range.</typeparam> + public class RangeList<T> : IEnumerable<T> where T : IRange + { + private readonly struct RangeItem<TValue> where TValue : IRange + { + public readonly ulong Address; + public readonly ulong EndAddress; + + public readonly TValue Value; + + public RangeItem(TValue value) + { + Value = value; + + Address = value.Address; + EndAddress = value.Address + value.Size; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public bool OverlapsWith(ulong address, ulong endAddress) + { + return Address < endAddress && address < EndAddress; + } + } + + private const int BackingInitialSize = 1024; + private const int ArrayGrowthSize = 32; + + private RangeItem<T>[] _items; + private readonly int _backingGrowthSize; + + public int Count { get; protected set; } + + /// <summary> + /// Creates a new range list. + /// </summary> + /// <param name="backingInitialSize">The initial size of the backing array</param> + public RangeList(int backingInitialSize = BackingInitialSize) + { + _backingGrowthSize = backingInitialSize; + _items = new RangeItem<T>[backingInitialSize]; + } + + /// <summary> + /// Adds a new item to the list. + /// </summary> + /// <param name="item">The item to be added</param> + public void Add(T item) + { + int index = BinarySearch(item.Address); + + if (index < 0) + { + index = ~index; + } + + Insert(index, new RangeItem<T>(item)); + } + + /// <summary> + /// Updates an item's end address on the list. Address must be the same. + /// </summary> + /// <param name="item">The item to be updated</param> + /// <returns>True if the item was located and updated, false otherwise</returns> + public bool Update(T item) + { + int index = BinarySearch(item.Address); + + if (index >= 0) + { + while (index > 0 && _items[index - 1].Address == item.Address) + { + index--; + } + + while (index < Count) + { + if (_items[index].Value.Equals(item)) + { + _items[index] = new RangeItem<T>(item); + + return true; + } + + if (_items[index].Address > item.Address) + { + break; + } + + index++; + } + } + + return false; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private void Insert(int index, RangeItem<T> item) + { + if (Count + 1 > _items.Length) + { + Array.Resize(ref _items, _items.Length + _backingGrowthSize); + } + + if (index >= Count) + { + if (index == Count) + { + _items[Count++] = item; + } + } + else + { + Array.Copy(_items, index, _items, index + 1, Count - index); + + _items[index] = item; + Count++; + } + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private void RemoveAt(int index) + { + if (index < --Count) + { + Array.Copy(_items, index + 1, _items, index, Count - index); + } + } + + /// <summary> + /// Removes an item from the list. + /// </summary> + /// <param name="item">The item to be removed</param> + /// <returns>True if the item was removed, or false if it was not found</returns> + public bool Remove(T item) + { + int index = BinarySearch(item.Address); + + if (index >= 0) + { + while (index > 0 && _items[index - 1].Address == item.Address) + { + index--; + } + + while (index < Count) + { + if (_items[index].Value.Equals(item)) + { + RemoveAt(index); + + return true; + } + + if (_items[index].Address > item.Address) + { + break; + } + + index++; + } + } + + return false; + } + + /// <summary> + /// Updates an item's end address. + /// </summary> + /// <param name="item">The item to be updated</param> + public void UpdateEndAddress(T item) + { + int index = BinarySearch(item.Address); + + if (index >= 0) + { + while (index > 0 && _items[index - 1].Address == item.Address) + { + index--; + } + + while (index < Count) + { + if (_items[index].Value.Equals(item)) + { + _items[index] = new RangeItem<T>(item); + + return; + } + + if (_items[index].Address > item.Address) + { + break; + } + + index++; + } + } + } + + /// <summary> + /// Gets the first item on the list overlapping in memory with the specified item. + /// </summary> + /// <remarks> + /// Despite the name, this has no ordering guarantees of the returned item. + /// It only ensures that the item returned overlaps the specified item. + /// </remarks> + /// <param name="item">Item to check for overlaps</param> + /// <returns>The overlapping item, or the default value for the type if none found</returns> + public T FindFirstOverlap(T item) + { + return FindFirstOverlap(item.Address, item.Size); + } + + /// <summary> + /// Gets the first item on the list overlapping the specified memory range. + /// </summary> + /// <remarks> + /// Despite the name, this has no ordering guarantees of the returned item. + /// It only ensures that the item returned overlaps the specified memory range. + /// </remarks> + /// <param name="address">Start address of the range</param> + /// <param name="size">Size in bytes of the range</param> + /// <returns>The overlapping item, or the default value for the type if none found</returns> + public T FindFirstOverlap(ulong address, ulong size) + { + int index = BinarySearch(address, address + size); + + if (index < 0) + { + return default(T); + } + + return _items[index].Value; + } + + /// <summary> + /// Gets all items overlapping with the specified item in memory. + /// </summary> + /// <param name="item">Item to check for overlaps</param> + /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> + /// <returns>The number of overlapping items found</returns> + public int FindOverlaps(T item, ref T[] output) + { + return FindOverlaps(item.Address, item.Size, ref output); + } + + /// <summary> + /// Gets all items on the list overlapping the specified memory range. + /// </summary> + /// <param name="address">Start address of the range</param> + /// <param name="size">Size in bytes of the range</param> + /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> + /// <returns>The number of overlapping items found</returns> + public int FindOverlaps(ulong address, ulong size, ref T[] output) + { + int outputIndex = 0; + + ulong endAddress = address + size; + + for (int i = 0; i < Count; i++) + { + ref RangeItem<T> item = ref _items[i]; + + if (item.Address >= endAddress) + { + break; + } + + if (item.OverlapsWith(address, endAddress)) + { + if (outputIndex == output.Length) + { + Array.Resize(ref output, outputIndex + ArrayGrowthSize); + } + + output[outputIndex++] = item.Value; + } + } + + return outputIndex; + } + + /// <summary> + /// Gets all items overlapping with the specified item in memory. + /// </summary> + /// <remarks> + /// This method only returns correct results if none of the items on the list overlaps with + /// each other. If that is not the case, this method should not be used. + /// This method is faster than the regular method to find all overlaps. + /// </remarks> + /// <param name="item">Item to check for overlaps</param> + /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> + /// <returns>The number of overlapping items found</returns> + public int FindOverlapsNonOverlapping(T item, ref T[] output) + { + return FindOverlapsNonOverlapping(item.Address, item.Size, ref output); + } + + /// <summary> + /// Gets all items on the list overlapping the specified memory range. + /// </summary> + /// <remarks> + /// This method only returns correct results if none of the items on the list overlaps with + /// each other. If that is not the case, this method should not be used. + /// This method is faster than the regular method to find all overlaps. + /// </remarks> + /// <param name="address">Start address of the range</param> + /// <param name="size">Size in bytes of the range</param> + /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> + /// <returns>The number of overlapping items found</returns> + public int FindOverlapsNonOverlapping(ulong address, ulong size, ref T[] output) + { + // This is a bit faster than FindOverlaps, but only works + // when none of the items on the list overlaps with each other. + int outputIndex = 0; + + ulong endAddress = address + size; + + int index = BinarySearch(address, endAddress); + + if (index >= 0) + { + while (index > 0 && _items[index - 1].OverlapsWith(address, endAddress)) + { + index--; + } + + do + { + if (outputIndex == output.Length) + { + Array.Resize(ref output, outputIndex + ArrayGrowthSize); + } + + output[outputIndex++] = _items[index++].Value; + } + while (index < Count && _items[index].OverlapsWith(address, endAddress)); + } + + return outputIndex; + } + + /// <summary> + /// Gets all items on the list with the specified memory address. + /// </summary> + /// <param name="address">Address to find</param> + /// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param> + /// <returns>The number of matches found</returns> + public int FindOverlaps(ulong address, ref T[] output) + { + int index = BinarySearch(address); + + int outputIndex = 0; + + if (index >= 0) + { + while (index > 0 && _items[index - 1].Address == address) + { + index--; + } + + while (index < Count) + { + ref RangeItem<T> overlap = ref _items[index++]; + + if (overlap.Address != address) + { + break; + } + + if (outputIndex == output.Length) + { + Array.Resize(ref output, outputIndex + ArrayGrowthSize); + } + + output[outputIndex++] = overlap.Value; + } + } + + return outputIndex; + } + + /// <summary> + /// Performs binary search on the internal list of items. + /// </summary> + /// <param name="address">Address to find</param> + /// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns> + private int BinarySearch(ulong address) + { + int left = 0; + int right = Count - 1; + + while (left <= right) + { + int range = right - left; + + int middle = left + (range >> 1); + + ref RangeItem<T> item = ref _items[middle]; + + if (item.Address == address) + { + return middle; + } + + if (address < item.Address) + { + right = middle - 1; + } + else + { + left = middle + 1; + } + } + + return ~left; + } + + /// <summary> + /// Performs binary search for items overlapping a given memory range. + /// </summary> + /// <param name="address">Start address of the range</param> + /// <param name="endAddress">End address of the range</param> + /// <returns>List index of the item, or complement index of nearest item with lower value on the list</returns> + private int BinarySearch(ulong address, ulong endAddress) + { + int left = 0; + int right = Count - 1; + + while (left <= right) + { + int range = right - left; + + int middle = left + (range >> 1); + + ref RangeItem<T> item = ref _items[middle]; + + if (item.OverlapsWith(address, endAddress)) + { + return middle; + } + + if (address < item.Address) + { + right = middle - 1; + } + else + { + left = middle + 1; + } + } + + return ~left; + } + + public IEnumerator<T> GetEnumerator() + { + for (int i = 0; i < Count; i++) + { + yield return _items[i].Value; + } + } + + IEnumerator IEnumerable.GetEnumerator() + { + for (int i = 0; i < Count; i++) + { + yield return _items[i].Value; + } + } + } +}
\ No newline at end of file |
