diff options
Diffstat (limited to 'src/Ryujinx.Input/Assigner')
| -rw-r--r-- | src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs | 15 | ||||
| -rw-r--r-- | src/Ryujinx.Input/Assigner/IButtonAssigner.cs | 2 | ||||
| -rw-r--r-- | src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs | 4 |
3 files changed, 10 insertions, 11 deletions
diff --git a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs index 8621b3a5..388ebcc0 100644 --- a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs +++ b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs @@ -10,15 +10,15 @@ namespace Ryujinx.Input.Assigner /// </summary> public class GamepadButtonAssigner : IButtonAssigner { - private IGamepad _gamepad; + private readonly IGamepad _gamepad; private GamepadStateSnapshot _currState; private GamepadStateSnapshot _prevState; - private JoystickButtonDetector _detector; + private readonly JoystickButtonDetector _detector; - private bool _forStick; + private readonly bool _forStick; public GamepadButtonAssigner(IGamepad gamepad, float triggerThreshold, bool forStick) { @@ -35,7 +35,7 @@ namespace Ryujinx.Input.Assigner { _currState = _gamepad.GetStateSnapshot(); _prevState = _currState; - } + } } public void ReadInput() @@ -116,7 +116,7 @@ namespace Ryujinx.Input.Assigner private class JoystickButtonDetector { - private Dictionary<GamepadButtonInputId, InputSummary> _stats; + private readonly Dictionary<GamepadButtonInputId, InputSummary> _stats; public JoystickButtonDetector() { @@ -135,9 +135,8 @@ namespace Ryujinx.Input.Assigner public void AddInput(GamepadButtonInputId button, float value) { - InputSummary inputSummary; - if (!_stats.TryGetValue(button, out inputSummary)) + if (!_stats.TryGetValue(button, out InputSummary inputSummary)) { inputSummary = new InputSummary(); _stats.Add(button, inputSummary); @@ -148,7 +147,7 @@ namespace Ryujinx.Input.Assigner public override string ToString() { - StringWriter writer = new StringWriter(); + StringWriter writer = new(); foreach (var kvp in _stats) { diff --git a/src/Ryujinx.Input/Assigner/IButtonAssigner.cs b/src/Ryujinx.Input/Assigner/IButtonAssigner.cs index 021736df..76a9fece 100644 --- a/src/Ryujinx.Input/Assigner/IButtonAssigner.cs +++ b/src/Ryujinx.Input/Assigner/IButtonAssigner.cs @@ -33,4 +33,4 @@ namespace Ryujinx.Input.Assigner /// <returns>The pressed button that was read</returns> string GetPressedButton(); } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs b/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs index 23ae3655..e52ef4a2 100644 --- a/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs +++ b/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs @@ -5,7 +5,7 @@ namespace Ryujinx.Input.Assigner /// </summary> public class KeyboardKeyAssigner : IButtonAssigner { - private IKeyboard _keyboard; + private readonly IKeyboard _keyboard; private KeyboardStateSnapshot _keyboardState; @@ -47,4 +47,4 @@ namespace Ryujinx.Input.Assigner return !ShouldCancel() ? keyPressed : ""; } } -}
\ No newline at end of file +} |
