diff options
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer')
5 files changed, 32 insertions, 32 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs index 724a1e9e..9a08f1ba 100644 --- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs +++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs @@ -7,13 +7,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer { class AudioDevice : IAudioDevice { - private VirtualDeviceSession[] _sessions; - private ulong _appletResourceId; - private int _revision; - private bool _isUsbDeviceSupported; + private readonly VirtualDeviceSession[] _sessions; +#pragma warning disable IDE0052 // Remove unread private member + private readonly ulong _appletResourceId; + private readonly int _revision; +#pragma warning restore IDE0052 + private readonly bool _isUsbDeviceSupported; - private VirtualDeviceSessionRegistry _registry; - private KEvent _systemEvent; + private readonly VirtualDeviceSessionRegistry _registry; + private readonly KEvent _systemEvent; public AudioDevice(VirtualDeviceSessionRegistry registry, KernelContext context, ulong appletResourceId, int revision) { @@ -21,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer _appletResourceId = appletResourceId; _revision = revision; - BehaviourContext behaviourContext = new BehaviourContext(); + BehaviourContext behaviourContext = new(); behaviourContext.SetUserRevision(revision); _isUsbDeviceSupported = behaviourContext.IsAudioUsbDeviceOutputSupported(); diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs index e7a75121..9694406d 100644 --- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs +++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs @@ -12,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer { private const int AudioDeviceNameSize = 0x100; - private IAudioDevice _impl; + private readonly IAudioDevice _impl; public AudioDeviceServer(IAudioDevice impl) { diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs index 5b682bf8..8b8e55fb 100644 --- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs +++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs @@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer { class AudioRenderer : IAudioRenderer { - private AudioRenderSystem _impl; + private readonly AudioRenderSystem _impl; public AudioRenderer(AudioRenderSystem impl) { @@ -55,9 +55,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer if (resultCode == ResultCode.Success) { - if (outEvent is AudioKernelEvent) + if (outEvent is AudioKernelEvent kernelEvent) { - systemEvent = ((AudioKernelEvent)outEvent).Event; + systemEvent = kernelEvent.Event; } else { diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs index 5d8e086d..af8d20ba 100644 --- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs +++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs @@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer { class AudioRendererServer : DisposableIpcService { - private IAudioRenderer _impl; + private readonly IAudioRenderer _impl; public AudioRendererServer(IAudioRenderer impl) { @@ -69,29 +69,27 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray(); - using (IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize)) - using (IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize)) - { - Memory<byte> output = outputOwner.Memory; - Memory<byte> performanceOutput = performanceOutputOwner.Memory; - - using MemoryHandle outputHandle = output.Pin(); - using MemoryHandle performanceOutputHandle = performanceOutput.Pin(); + using IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize); + using IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize); + Memory<byte> output = outputOwner.Memory; + Memory<byte> performanceOutput = performanceOutputOwner.Memory; - ResultCode result = _impl.RequestUpdate(output, performanceOutput, input); + using MemoryHandle outputHandle = output.Pin(); + using MemoryHandle performanceOutputHandle = performanceOutput.Pin(); - if (result == ResultCode.Success) - { - context.Memory.Write(outputPosition, output.Span); - context.Memory.Write(performanceOutputPosition, performanceOutput.Span); - } - else - { - Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}"); - } + ResultCode result = _impl.RequestUpdate(output, performanceOutput, input); - return result; + if (result == ResultCode.Success) + { + context.Memory.Write(outputPosition, output.Span); + context.Memory.Write(performanceOutputPosition, performanceOutput.Span); } + else + { + Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}"); + } + + return result; } [CommandCmif(5)] diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs index 1918a977..4a1b5ffb 100644 --- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs +++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs @@ -6,7 +6,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer { string[] ListAudioDeviceName(); ResultCode SetAudioDeviceOutputVolume(string name, float volume); - ResultCode GetAudioDeviceOutputVolume(string name, out float volume); + ResultCode GetAudioDeviceOutputVolume(string name, out float volume); string GetActiveAudioDeviceName(); KEvent QueryAudioDeviceSystemEvent(); uint GetActiveChannelCount(); |
