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-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs16
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs2
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs6
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs38
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs2
5 files changed, 32 insertions, 32 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs
index 724a1e9e..9a08f1ba 100644
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDevice.cs
@@ -7,13 +7,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
{
class AudioDevice : IAudioDevice
{
- private VirtualDeviceSession[] _sessions;
- private ulong _appletResourceId;
- private int _revision;
- private bool _isUsbDeviceSupported;
+ private readonly VirtualDeviceSession[] _sessions;
+#pragma warning disable IDE0052 // Remove unread private member
+ private readonly ulong _appletResourceId;
+ private readonly int _revision;
+#pragma warning restore IDE0052
+ private readonly bool _isUsbDeviceSupported;
- private VirtualDeviceSessionRegistry _registry;
- private KEvent _systemEvent;
+ private readonly VirtualDeviceSessionRegistry _registry;
+ private readonly KEvent _systemEvent;
public AudioDevice(VirtualDeviceSessionRegistry registry, KernelContext context, ulong appletResourceId, int revision)
{
@@ -21,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
_appletResourceId = appletResourceId;
_revision = revision;
- BehaviourContext behaviourContext = new BehaviourContext();
+ BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(revision);
_isUsbDeviceSupported = behaviourContext.IsAudioUsbDeviceOutputSupported();
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs
index e7a75121..9694406d 100644
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioDeviceServer.cs
@@ -12,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
{
private const int AudioDeviceNameSize = 0x100;
- private IAudioDevice _impl;
+ private readonly IAudioDevice _impl;
public AudioDeviceServer(IAudioDevice impl)
{
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs
index 5b682bf8..8b8e55fb 100644
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRenderer.cs
@@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
{
class AudioRenderer : IAudioRenderer
{
- private AudioRenderSystem _impl;
+ private readonly AudioRenderSystem _impl;
public AudioRenderer(AudioRenderSystem impl)
{
@@ -55,9 +55,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
if (resultCode == ResultCode.Success)
{
- if (outEvent is AudioKernelEvent)
+ if (outEvent is AudioKernelEvent kernelEvent)
{
- systemEvent = ((AudioKernelEvent)outEvent).Event;
+ systemEvent = kernelEvent.Event;
}
else
{
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs
index 5d8e086d..af8d20ba 100644
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs
@@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
{
class AudioRendererServer : DisposableIpcService
{
- private IAudioRenderer _impl;
+ private readonly IAudioRenderer _impl;
public AudioRendererServer(IAudioRenderer impl)
{
@@ -69,29 +69,27 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
- using (IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize))
- using (IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize))
- {
- Memory<byte> output = outputOwner.Memory;
- Memory<byte> performanceOutput = performanceOutputOwner.Memory;
-
- using MemoryHandle outputHandle = output.Pin();
- using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
+ using IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize);
+ using IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize);
+ Memory<byte> output = outputOwner.Memory;
+ Memory<byte> performanceOutput = performanceOutputOwner.Memory;
- ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
+ using MemoryHandle outputHandle = output.Pin();
+ using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
- if (result == ResultCode.Success)
- {
- context.Memory.Write(outputPosition, output.Span);
- context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
- }
- else
- {
- Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}");
- }
+ ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
- return result;
+ if (result == ResultCode.Success)
+ {
+ context.Memory.Write(outputPosition, output.Span);
+ context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
}
+ else
+ {
+ Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}");
+ }
+
+ return result;
}
[CommandCmif(5)]
diff --git a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs
index 1918a977..4a1b5ffb 100644
--- a/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/IAudioDevice.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
{
string[] ListAudioDeviceName();
ResultCode SetAudioDeviceOutputVolume(string name, float volume);
- ResultCode GetAudioDeviceOutputVolume(string name, out float volume);
+ ResultCode GetAudioDeviceOutputVolume(string name, out float volume);
string GetActiveAudioDeviceName();
KEvent QueryAudioDeviceSystemEvent();
uint GetActiveChannelCount();