diff options
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs')
| -rw-r--r-- | src/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs b/src/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs index 399e778a..8f93117e 100644 --- a/src/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs +++ b/src/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs @@ -17,8 +17,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys private KEvent _accumulatedSuspendedTickChangedEvent; private int _accumulatedSuspendedTickChangedEventHandle; - private object _fatalSectionLock = new object(); - private int _fatalSectionCount; + private readonly object _fatalSectionLock = new(); + private int _fatalSectionCount; // TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0. private ulong _accumulatedSuspendedTickValue = 0; @@ -429,4 +429,4 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys return ResultCode.Success; } } -}
\ No newline at end of file +} |
