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Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/Shader.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Shader.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/Shader.cs b/src/Ryujinx.Graphics.Vulkan/Shader.cs
index d853bb04..2229785d 100644
--- a/src/Ryujinx.Graphics.Vulkan/Shader.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Shader.cs
@@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Vulkan
{
// The shaderc.net dependency's Options constructor and dispose are not thread safe.
// Take this lock when using them.
- private static object _shaderOptionsLock = new object();
+ private static readonly object _shaderOptionsLock = new();
private static readonly IntPtr _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
@@ -57,11 +57,11 @@ namespace Ryujinx.Graphics.Vulkan
fixed (byte* pCode = spirv)
{
- var shaderModuleCreateInfo = new ShaderModuleCreateInfo()
+ var shaderModuleCreateInfo = new ShaderModuleCreateInfo
{
SType = StructureType.ShaderModuleCreateInfo,
CodeSize = (uint)spirv.Length,
- PCode = (uint*)pCode
+ PCode = (uint*)pCode,
};
api.CreateShaderModule(device, shaderModuleCreateInfo, null, out _module).ThrowOnError();
@@ -80,12 +80,12 @@ namespace Ryujinx.Graphics.Vulkan
options = new Options(false)
{
SourceLanguage = SourceLanguage.Glsl,
- TargetSpirVVersion = new SpirVVersion(1, 5)
+ TargetSpirVVersion = new SpirVVersion(1, 5),
};
}
options.SetTargetEnvironment(TargetEnvironment.Vulkan, EnvironmentVersion.Vulkan_1_2);
- Compiler compiler = new Compiler(options);
+ Compiler compiler = new(options);
var scr = compiler.Compile(glsl, "Ryu", GetShaderCShaderStage(stage));
lock (_shaderOptionsLock)
@@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Vulkan
byte[] code = new byte[(scr.CodeLength + 3) & ~3];
- spirvBytes.CopyTo(code.AsSpan().Slice(0, (int)scr.CodeLength));
+ spirvBytes.CopyTo(code.AsSpan()[..(int)scr.CodeLength]);
return code;
}
@@ -134,12 +134,12 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe PipelineShaderStageCreateInfo GetInfo()
{
- return new PipelineShaderStageCreateInfo()
+ return new PipelineShaderStageCreateInfo
{
SType = StructureType.PipelineShaderStageCreateInfo,
Stage = _stage,
Module = _module,
- PName = (byte*)_ptrMainEntryPointName
+ PName = (byte*)_ptrMainEntryPointName,
};
}