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path: root/src/Ryujinx.Graphics.Texture/PixelConverter.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.Texture/PixelConverter.cs')
-rw-r--r--src/Ryujinx.Graphics.Texture/PixelConverter.cs36
1 files changed, 19 insertions, 17 deletions
diff --git a/src/Ryujinx.Graphics.Texture/PixelConverter.cs b/src/Ryujinx.Graphics.Texture/PixelConverter.cs
index 7955aed3..4475cc98 100644
--- a/src/Ryujinx.Graphics.Texture/PixelConverter.cs
+++ b/src/Ryujinx.Graphics.Texture/PixelConverter.cs
@@ -1,5 +1,7 @@
using Ryujinx.Common;
+using Ryujinx.Common.Memory;
using System;
+using System.Buffers;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
@@ -19,13 +21,13 @@ namespace Ryujinx.Graphics.Texture
return (remainder, outRemainder, length / stride);
}
- public unsafe static byte[] ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data, int width)
+ public unsafe static IMemoryOwner<byte> ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data, int width)
{
- byte[] output = new byte[data.Length * 2];
+ IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 1, 2);
- Span<ushort> outputSpan = MemoryMarshal.Cast<byte, ushort>(output);
+ Span<ushort> outputSpan = MemoryMarshal.Cast<byte, ushort>(output.Memory.Span);
if (remainder == 0)
{
@@ -36,7 +38,7 @@ namespace Ryujinx.Graphics.Texture
int sizeTrunc = data.Length & ~7;
start = sizeTrunc;
- fixed (byte* inputPtr = data, outputPtr = output)
+ fixed (byte* inputPtr = data, outputPtr = output.Memory.Span)
{
for (ulong offset = 0; offset < (ulong)sizeTrunc; offset += 8)
{
@@ -47,7 +49,7 @@ namespace Ryujinx.Graphics.Texture
for (int i = start; i < data.Length; i++)
{
- outputSpan[i] = (ushort)data[i];
+ outputSpan[i] = data[i];
}
}
else
@@ -70,16 +72,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
- public unsafe static byte[] ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
+ public static IMemoryOwner<byte> ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
{
- byte[] output = new byte[data.Length * 2];
+ IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
- Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
+ Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
for (int y = 0; y < height; y++)
{
@@ -107,16 +109,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
- public unsafe static byte[] ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width, bool forceAlpha)
+ public static IMemoryOwner<byte> ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan<byte> data, int width, bool forceAlpha)
{
- byte[] output = new byte[data.Length * 2];
+ IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
- Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
+ Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
for (int y = 0; y < height; y++)
{
@@ -144,16 +146,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
- public unsafe static byte[] ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
+ public static IMemoryOwner<byte> ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
{
- byte[] output = new byte[data.Length * 2];
+ IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
- Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
+ Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
for (int y = 0; y < height; y++)
{
@@ -181,16 +183,16 @@ namespace Ryujinx.Graphics.Texture
return output;
}
- public unsafe static byte[] ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
+ public static IMemoryOwner<byte> ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan<byte> data, int width)
{
- byte[] output = new byte[data.Length * 2];
+ IMemoryOwner<byte> output = ByteMemoryPool.Rent(data.Length * 2);
int offset = 0;
int outOffset = 0;
(int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4);
ReadOnlySpan<ushort> inputSpan = MemoryMarshal.Cast<byte, ushort>(data);
- Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output);
+ Span<uint> outputSpan = MemoryMarshal.Cast<byte, uint>(output.Memory.Span);
for (int y = 0; y < height; y++)
{