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Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs b/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs
new file mode 100644
index 00000000..c3bbe7dd
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs
@@ -0,0 +1,41 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using System.Collections.Generic;
+
+namespace Ryujinx.Graphics.Shader.Translation.Transforms
+{
+ static class TransformPasses
+ {
+ public static void RunPass(TransformContext context)
+ {
+ RunPass<DrawParametersReplace>(context);
+ RunPass<ForcePreciseEnable>(context);
+ RunPass<VectorComponentSelect>(context);
+ RunPass<TexturePass>(context);
+ RunPass<SharedStoreSmallIntCas>(context);
+ RunPass<SharedAtomicSignedCas>(context);
+ }
+
+ private static void RunPass<T>(TransformContext context) where T : ITransformPass
+ {
+ if (!T.IsEnabled(context.GpuAccessor, context.Stage, context.TargetLanguage, context.UsedFeatures))
+ {
+ return;
+ }
+
+ for (int blkIndex = 0; blkIndex < context.Blocks.Length; blkIndex++)
+ {
+ BasicBlock block = context.Blocks[blkIndex];
+
+ for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
+ {
+ if (node.Value is not Operation)
+ {
+ continue;
+ }
+
+ node = T.RunPass(context, node);
+ }
+ }
+ }
+ }
+}