diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs b/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs index 53f1e847..867e2437 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs @@ -1,11 +1,11 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation; -using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; +using System.Collections.Generic; namespace Ryujinx.Graphics.Shader.Translation { static class ShaderIdentifier { - public static ShaderIdentification Identify(Function[] functions, ShaderConfig config) + public static ShaderIdentification Identify(IReadOnlyList<Function> functions, ShaderConfig config) { if (config.Stage == ShaderStage.Geometry && config.GpuAccessor.QueryPrimitiveTopology() == InputTopology.Triangles && @@ -20,12 +20,12 @@ namespace Ryujinx.Graphics.Shader.Translation return ShaderIdentification.None; } - private static bool IsLayerPassthroughGeometryShader(Function[] functions, out int layerInputAttr) + private static bool IsLayerPassthroughGeometryShader(IReadOnlyList<Function> functions, out int layerInputAttr) { bool writesLayer = false; layerInputAttr = 0; - if (functions.Length != 1) + if (functions.Count != 1) { return false; } |
