diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs | 32 |
1 files changed, 26 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs index e9fe0b1e..890501c9 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs @@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Shader.Translation private readonly HashSet<int> _usedConstantBufferBindings; - private readonly record struct TextureInfo(int CbufSlot, int Handle, int ArrayLength, SamplerType Type, TextureFormat Format); + private readonly record struct TextureInfo(int CbufSlot, int Handle, int ArrayLength, bool Separate, SamplerType Type, TextureFormat Format); private struct TextureMeta { @@ -225,7 +225,8 @@ namespace Ryujinx.Graphics.Shader.Translation TextureFlags flags, int cbufSlot, int handle, - int arrayLength = 1) + int arrayLength = 1, + bool separate = false) { inst &= Instruction.Mask; bool isImage = inst.IsImage(); @@ -239,7 +240,18 @@ namespace Ryujinx.Graphics.Shader.Translation format = TextureFormat.Unknown; } - int binding = GetTextureOrImageBinding(cbufSlot, handle, arrayLength, type, format, isImage, intCoords, isWrite, accurateType, coherent); + int binding = GetTextureOrImageBinding( + cbufSlot, + handle, + arrayLength, + type, + format, + isImage, + intCoords, + isWrite, + accurateType, + coherent, + separate); _gpuAccessor.RegisterTexture(handle, cbufSlot); @@ -256,9 +268,10 @@ namespace Ryujinx.Graphics.Shader.Translation bool intCoords, bool write, bool accurateType, - bool coherent) + bool coherent, + bool separate) { - var dimensions = type.GetDimensions(); + var dimensions = type == SamplerType.None ? 0 : type.GetDimensions(); var dict = isImage ? _usedImages : _usedTextures; var usageFlags = TextureUsageFlags.None; @@ -290,7 +303,7 @@ namespace Ryujinx.Graphics.Shader.Translation // For array textures, we also want to use type as key, // since we may have texture handles stores in the same buffer, but for textures with different types. var keyType = arrayLength > 1 ? type : SamplerType.None; - var info = new TextureInfo(cbufSlot, handle, arrayLength, keyType, format); + var info = new TextureInfo(cbufSlot, handle, arrayLength, separate, keyType, format); var meta = new TextureMeta() { AccurateType = accurateType, @@ -332,6 +345,10 @@ namespace Ryujinx.Graphics.Shader.Translation ? $"{prefix}_tcb_{handle:X}_{format.ToGlslFormat()}" : $"{prefix}_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}"; } + else if (type == SamplerType.None) + { + nameSuffix = cbufSlot < 0 ? $"s_tcb_{handle:X}" : $"s_cb{cbufSlot}_{handle:X}"; + } else { nameSuffix = cbufSlot < 0 ? $"{prefix}_tcb_{handle:X}" : $"{prefix}_cb{cbufSlot}_{handle:X}"; @@ -341,6 +358,7 @@ namespace Ryujinx.Graphics.Shader.Translation isImage ? 3 : 2, binding, arrayLength, + separate, $"{_stagePrefix}_{nameSuffix}", meta.Type, info.Format, @@ -495,6 +513,7 @@ namespace Ryujinx.Graphics.Shader.Translation info.CbufSlot, info.Handle, info.ArrayLength, + info.Separate, meta.UsageFlags)); } @@ -514,6 +533,7 @@ namespace Ryujinx.Graphics.Shader.Translation info.CbufSlot, info.Handle, info.ArrayLength, + info.Separate, meta.UsageFlags)); } } |
