aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Shader/Translation/Optimizations
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs12
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToArray.cs4
2 files changed, 8 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs
index 4128af24..29501b71 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs
@@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
bool hasSampler = !texOp.Inst.IsImage();
- int textureBinding = resourceManager.GetTextureOrImageBinding(
+ SetBindingPair textureSetAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
texOp.Type,
texOp.Format,
@@ -111,7 +111,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
texOp.InsertSource(1, samplerIndex);
- int samplerBinding = resourceManager.GetTextureOrImageBinding(
+ SetBindingPair samplerSetAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
SamplerType.None,
texOp.Format,
@@ -120,11 +120,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
TextureHandle.PackOffsets(0, 0, TextureHandleType.Direct),
samplerPoolLength);
- texOp.TurnIntoArray(textureBinding, samplerBinding);
+ texOp.TurnIntoArray(textureSetAndBinding, samplerSetAndBinding);
}
else
{
- texOp.TurnIntoArray(textureBinding);
+ texOp.TurnIntoArray(textureSetAndBinding);
}
return true;
@@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
- int binding = resourceManager.GetTextureOrImageBinding(
+ SetBindingPair setAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
texOp.Type,
texOp.Format,
@@ -453,7 +453,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
cbufSlot,
cbufOffset);
- texOp.SetBinding(binding);
+ texOp.SetBinding(setAndBinding);
}
}
}
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToArray.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToArray.cs
index f2be7975..8eed139d 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToArray.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessToArray.cs
@@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static void TurnIntoArray(ResourceManager resourceManager, TextureOperation texOp, int cbufSlot, int handleIndex, int length)
{
- int binding = resourceManager.GetTextureOrImageBinding(
+ SetBindingPair setAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
texOp.Type,
texOp.Format,
@@ -230,7 +230,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
handleIndex,
length);
- texOp.TurnIntoArray(binding);
+ texOp.TurnIntoArray(setAndBinding);
}
}
}