diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/SamplerType.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/SamplerType.cs | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Shader/SamplerType.cs b/src/Ryujinx.Graphics.Shader/SamplerType.cs index 620f4ccf..85e97368 100644 --- a/src/Ryujinx.Graphics.Shader/SamplerType.cs +++ b/src/Ryujinx.Graphics.Shader/SamplerType.cs @@ -15,10 +15,10 @@ namespace Ryujinx.Graphics.Shader Mask = 0xff, - Array = 1 << 8, - Indexed = 1 << 9, + Array = 1 << 8, + Indexed = 1 << 9, Multisample = 1 << 10, - Shadow = 1 << 11 + Shadow = 1 << 11, } static class SamplerTypeExtensions @@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Shader SamplerType.Texture2D => 2, SamplerType.Texture3D => 3, SamplerType.TextureCube => 3, - _ => throw new ArgumentException($"Invalid sampler type \"{type}\".") + _ => throw new ArgumentException($"Invalid sampler type \"{type}\"."), }; } @@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader SamplerType.Texture2D => "sampler2D", SamplerType.Texture3D => "sampler3D", SamplerType.TextureCube => "samplerCube", - _ => throw new ArgumentException($"Invalid sampler type \"{type}\".") + _ => throw new ArgumentException($"Invalid sampler type \"{type}\"."), }; if ((type & SamplerType.Multisample) != 0) @@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.Shader SamplerType.Texture2D => "image2D", SamplerType.Texture3D => "image3D", SamplerType.TextureCube => "imageCube", - _ => throw new ArgumentException($"Invalid sampler type \"{type}\".") + _ => throw new ArgumentException($"Invalid sampler type \"{type}\"."), }; if ((type & SamplerType.Multisample) != 0) @@ -90,11 +90,15 @@ namespace Ryujinx.Graphics.Shader switch (componentType) { - case AggregateType.U32: typeName = 'u' + typeName; break; - case AggregateType.S32: typeName = 'i' + typeName; break; + case AggregateType.U32: + typeName = 'u' + typeName; + break; + case AggregateType.S32: + typeName = 'i' + typeName; + break; } return typeName; } } -}
\ No newline at end of file +} |
