diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj b/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj new file mode 100644 index 00000000..3434e2a8 --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj @@ -0,0 +1,33 @@ +<Project Sdk="Microsoft.NET.Sdk"> + + <PropertyGroup> + <TargetFramework>net7.0</TargetFramework> + </PropertyGroup> + + <ItemGroup> + <None Remove="CodeGen\Glsl\HelperFunctions\TexelFetchScale_vp.glsl" /> + </ItemGroup> + + <ItemGroup> + <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> + <ProjectReference Include="..\Spv.Generator\Spv.Generator.csproj" /> + </ItemGroup> + + <ItemGroup> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\AtomicMinMaxS32Shared.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\AtomicMinMaxS32Storage.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\StoreSharedSmallInt.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\StoreStorageSmallInt.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_vp.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_fp.glsl" /> + <EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_cp.glsl" /> + </ItemGroup> + +</Project> |
