diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs | 173 |
1 files changed, 32 insertions, 141 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs index 2e90bd16..b4773b81 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs @@ -14,35 +14,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { AstTextureOperation texOp = (AstTextureOperation)operation; - bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; - - // TODO: Bindless texture support. For now we just return 0/do nothing. - if (isBindless) - { - switch (texOp.Inst) - { - case Instruction.ImageStore: - return "// imageStore(bindless)"; - case Instruction.ImageLoad: - AggregateType componentType = texOp.Format.GetComponentType(); - - NumberFormatter.TryFormat(0, componentType, out string imageConst); - - AggregateType outputType = texOp.GetVectorType(componentType); - - if ((outputType & AggregateType.ElementCountMask) != 0) - { - return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({imageConst})"; - } - - return imageConst; - default: - return NumberFormatter.FormatInt(0); - } - } - bool isArray = (texOp.Type & SamplerType.Array) != 0; - bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; var texCallBuilder = new StringBuilder(); @@ -70,21 +42,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions texCallBuilder.Append(texOp.Inst == Instruction.ImageLoad ? "imageLoad" : "imageStore"); } - int srcIndex = isBindless ? 1 : 0; + int srcIndex = 0; string Src(AggregateType type) { - return GetSoureExpr(context, texOp.GetSource(srcIndex++), type); - } - - string indexExpr = null; - - if (isIndexed) - { - indexExpr = Src(AggregateType.S32); + return GetSourceExpr(context, texOp.GetSource(srcIndex++), type); } - string imageName = GetImageName(context.Properties, texOp, indexExpr); + string imageName = GetImageName(context, texOp, ref srcIndex); texCallBuilder.Append('('); texCallBuilder.Append(imageName); @@ -198,27 +163,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions AstTextureOperation texOp = (AstTextureOperation)operation; int coordsCount = texOp.Type.GetDimensions(); + int coordsIndex = 0; - bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; - - // TODO: Bindless texture support. For now we just return 0. - if (isBindless) - { - return NumberFormatter.FormatFloat(0); - } - - bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; - - string indexExpr = null; - - if (isIndexed) - { - indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32); - } - - string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); - - int coordsIndex = isBindless || isIndexed ? 1 : 0; + string samplerName = GetSamplerName(context, texOp, ref coordsIndex); string coordsExpr; @@ -228,14 +175,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions for (int index = 0; index < coordsCount; index++) { - elems[index] = GetSoureExpr(context, texOp.GetSource(coordsIndex + index), AggregateType.FP32); + elems[index] = GetSourceExpr(context, texOp.GetSource(coordsIndex + index), AggregateType.FP32); } coordsExpr = "vec" + coordsCount + "(" + string.Join(", ", elems) + ")"; } else { - coordsExpr = GetSoureExpr(context, texOp.GetSource(coordsIndex), AggregateType.FP32); + coordsExpr = GetSourceExpr(context, texOp.GetSource(coordsIndex), AggregateType.FP32); } return $"textureQueryLod({samplerName}, {coordsExpr}){GetMask(texOp.Index)}"; @@ -250,7 +197,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { AstTextureOperation texOp = (AstTextureOperation)operation; - bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; bool isGather = (texOp.Flags & TextureFlags.Gather) != 0; bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0; bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0; @@ -260,12 +206,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0; bool isArray = (texOp.Type & SamplerType.Array) != 0; - bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0; bool isShadow = (texOp.Type & SamplerType.Shadow) != 0; - bool colorIsVector = isGather || !isShadow; - SamplerType type = texOp.Type & SamplerType.Mask; bool is2D = type == SamplerType.Texture2D; @@ -286,24 +229,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions hasLodLevel = false; } - // TODO: Bindless texture support. For now we just return 0. - if (isBindless) - { - string scalarValue = NumberFormatter.FormatFloat(0); - - if (colorIsVector) - { - AggregateType outputType = texOp.GetVectorType(AggregateType.FP32); - - if ((outputType & AggregateType.ElementCountMask) != 0) - { - return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({scalarValue})"; - } - } - - return scalarValue; - } - string texCall = intCoords ? "texelFetch" : "texture"; if (isGather) @@ -328,21 +253,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions texCall += "Offsets"; } - int srcIndex = isBindless ? 1 : 0; + int srcIndex = 0; string Src(AggregateType type) { - return GetSoureExpr(context, texOp.GetSource(srcIndex++), type); + return GetSourceExpr(context, texOp.GetSource(srcIndex++), type); } - string indexExpr = null; - - if (isIndexed) - { - indexExpr = Src(AggregateType.S32); - } - - string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); + string samplerName = GetSamplerName(context, texOp, ref srcIndex); texCall += "(" + samplerName; @@ -512,6 +430,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions Append(Src(AggregateType.S32)); } + bool colorIsVector = isGather || !isShadow; + texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : ""); return texCall; @@ -521,24 +441,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { AstTextureOperation texOp = (AstTextureOperation)operation; - bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; - - // TODO: Bindless texture support. For now we just return 0. - if (isBindless) - { - return NumberFormatter.FormatInt(0); - } - - bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; - - string indexExpr = null; - - if (isIndexed) - { - indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32); - } + int srcIndex = 0; - string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); + string samplerName = GetSamplerName(context, texOp, ref srcIndex); return $"textureSamples({samplerName})"; } @@ -547,24 +452,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { AstTextureOperation texOp = (AstTextureOperation)operation; - bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; - - // TODO: Bindless texture support. For now we just return 0. - if (isBindless) - { - return NumberFormatter.FormatInt(0); - } - - bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0; - - string indexExpr = null; - - if (isIndexed) - { - indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32); - } + int srcIndex = 0; - string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); + string samplerName = GetSamplerName(context, texOp, ref srcIndex); if (texOp.Index == 3) { @@ -578,9 +468,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if (hasLod) { - int lodSrcIndex = isBindless || isIndexed ? 1 : 0; - IAstNode lod = operation.GetSource(lodSrcIndex); - string lodExpr = GetSoureExpr(context, lod, GetSrcVarType(operation.Inst, lodSrcIndex)); + IAstNode lod = operation.GetSource(srcIndex); + string lodExpr = GetSourceExpr(context, lod, GetSrcVarType(operation.Inst, srcIndex)); texCall = $"textureSize({samplerName}, {lodExpr}){GetMask(texOp.Index)}"; } @@ -697,12 +586,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if (storageKind == StorageKind.Input) { - string expr = GetSoureExpr(context, operation.GetSource(srcIndex++), AggregateType.S32); + string expr = GetSourceExpr(context, operation.GetSource(srcIndex++), AggregateType.S32); varName = $"gl_in[{expr}].{varName}"; } else if (storageKind == StorageKind.Output) { - string expr = GetSoureExpr(context, operation.GetSource(srcIndex++), AggregateType.S32); + string expr = GetSourceExpr(context, operation.GetSource(srcIndex++), AggregateType.S32); varName = $"gl_out[{expr}].{varName}"; } } @@ -735,38 +624,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions } else { - varName += $"[{GetSoureExpr(context, src, AggregateType.S32)}]"; + varName += $"[{GetSourceExpr(context, src, AggregateType.S32)}]"; } } if (isStore) { varType &= AggregateType.ElementTypeMask; - varName = $"{varName} = {GetSoureExpr(context, operation.GetSource(srcIndex), varType)}"; + varName = $"{varName} = {GetSourceExpr(context, operation.GetSource(srcIndex), varType)}"; } return varName; } - private static string GetSamplerName(ShaderProperties resourceDefinitions, AstTextureOperation texOp, string indexExpr) + private static string GetSamplerName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex) { - string name = resourceDefinitions.Textures[texOp.Binding].Name; + TextureDefinition definition = context.Properties.Textures[texOp.Binding]; + string name = definition.Name; - if (texOp.Type.HasFlag(SamplerType.Indexed)) + if (definition.ArrayLength != 1) { - name = $"{name}[{indexExpr}]"; + name = $"{name}[{GetSourceExpr(context, texOp.GetSource(srcIndex++), AggregateType.S32)}]"; } return name; } - private static string GetImageName(ShaderProperties resourceDefinitions, AstTextureOperation texOp, string indexExpr) + private static string GetImageName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex) { - string name = resourceDefinitions.Images[texOp.Binding].Name; + TextureDefinition definition = context.Properties.Images[texOp.Binding]; + string name = definition.Name; - if (texOp.Type.HasFlag(SamplerType.Indexed)) + if (definition.ArrayLength != 1) { - name = $"{name}[{indexExpr}]"; + name = $"{name}[{GetSourceExpr(context, texOp.GetSource(srcIndex++), AggregateType.S32)}]"; } return name; |
