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-rw-r--r--src/Ryujinx.Graphics.Shader/AttributeType.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/AttributeType.cs b/src/Ryujinx.Graphics.Shader/AttributeType.cs
new file mode 100644
index 00000000..4e6cad59
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/AttributeType.cs
@@ -0,0 +1,38 @@
+using Ryujinx.Graphics.Shader.Translation;
+using System;
+
+namespace Ryujinx.Graphics.Shader
+{
+ public enum AttributeType : byte
+ {
+ // Generic types.
+ Float,
+ Sint,
+ Uint
+ }
+
+ static class AttributeTypeExtensions
+ {
+ public static string ToVec4Type(this AttributeType type)
+ {
+ return type switch
+ {
+ AttributeType.Float => "vec4",
+ AttributeType.Sint => "ivec4",
+ AttributeType.Uint => "uvec4",
+ _ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
+ };
+ }
+
+ public static AggregateType ToAggregateType(this AttributeType type)
+ {
+ return type switch
+ {
+ AttributeType.Float => AggregateType.FP32,
+ AttributeType.Sint => AggregateType.S32,
+ AttributeType.Uint => AggregateType.U32,
+ _ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
+ };
+ }
+ }
+} \ No newline at end of file