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-rw-r--r--src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs2
-rw-r--r--src/Ryujinx.Graphics.OpenGL/ResourcePool.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs
index e0aafa6f..648600bc 100644
--- a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private ulong _accumulatedCounter;
private int _waiterCount;
- private object _lock = new object();
+ private readonly object _lock = new();
private Queue<BufferedQuery> _queryPool;
private AutoResetEvent _queuedEvent = new AutoResetEvent(false);
diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
index 7297baab..ffe1f774 100644
--- a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private bool _hostAccessReserved = false;
private int _refCount = 1; // Starts with a reference from the counter queue.
- private object _lock = new object();
+ private readonly object _lock = new();
private ulong _result = ulong.MaxValue;
private double _divisor = 1f;
diff --git a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs
index 57231cd6..69d2a78e 100644
--- a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs
+++ b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs
@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL
{
private const int DisposedLiveFrames = 2;
- private readonly object _lock = new object();
+ private readonly object _lock = new();
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new Dictionary<TextureCreateInfo, List<DisposedTexture>>();
/// <summary>