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path: root/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index 31cc94a2..4fc66c4c 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
if (gpuVa != 0)
{
- GpuAccessor gpuAccessor = new(_context, channel, gpuAccessorState, stageIndex);
+ GpuAccessor gpuAccessor = new(_context, channel, gpuAccessorState, stageIndex, addresses.Geometry != 0);
TranslatorContext currentStage = DecodeGraphicsShader(gpuAccessor, api, DefaultFlags, gpuVa);
if (nextStage != null)