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| author | gdkchan <gab.dark.100@gmail.com> | 2024-05-14 11:47:16 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-14 16:47:16 +0200 |
| commit | 3a3b51893ee272af49d762387da5b27743786d56 (patch) | |
| tree | e37f41f9a6cd65f8c9f53359b378740b6fbe00af /src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
| parent | 44dbab3848c8831d27e50f7252d759a2494ad556 (diff) | |
Add support for bindless textures from storage buffer on Vulkan (#6721)
* Halve primitive ID when converting quads to triangles
* Shader cache version bump
* Add support for bindless textures from storage buffer on Vulkan
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 31cc94a2..4fc66c4c 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Gpu.Shader if (gpuVa != 0) { - GpuAccessor gpuAccessor = new(_context, channel, gpuAccessorState, stageIndex); + GpuAccessor gpuAccessor = new(_context, channel, gpuAccessorState, stageIndex, addresses.Geometry != 0); TranslatorContext currentStage = DecodeGraphicsShader(gpuAccessor, api, DefaultFlags, gpuVa); if (nextStage != null) |
