aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs
index fa79e4f9..a5338fa5 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs
@@ -35,32 +35,25 @@ namespace Ryujinx.Graphics.Gpu.Memory
public int Index { get; }
/// <summary>
- /// The image format for the binding.
- /// </summary>
- public Format Format { get; }
-
- /// <summary>
/// Create a new buffer texture binding.
/// </summary>
+ /// <param name="array">Array</param>
/// <param name="texture">Buffer texture</param>
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
/// <param name="bindingInfo">Binding info</param>
/// <param name="index">Index of the binding on the array</param>
- /// <param name="format">Binding format</param>
public BufferTextureArrayBinding(
T array,
ITexture texture,
MultiRange range,
TextureBindingInfo bindingInfo,
- int index,
- Format format)
+ int index)
{
Array = array;
Texture = texture;
Range = range;
BindingInfo = bindingInfo;
Index = index;
- Format = format;
}
}
}