diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs index fa79e4f9..a5338fa5 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs @@ -35,32 +35,25 @@ namespace Ryujinx.Graphics.Gpu.Memory public int Index { get; } /// <summary> - /// The image format for the binding. - /// </summary> - public Format Format { get; } - - /// <summary> /// Create a new buffer texture binding. /// </summary> + /// <param name="array">Array</param> /// <param name="texture">Buffer texture</param> /// <param name="range">Physical ranges of memory where the buffer texture data is located</param> /// <param name="bindingInfo">Binding info</param> /// <param name="index">Index of the binding on the array</param> - /// <param name="format">Binding format</param> public BufferTextureArrayBinding( T array, ITexture texture, MultiRange range, TextureBindingInfo bindingInfo, - int index, - Format format) + int index) { Array = array; Texture = texture; Range = range; BindingInfo = bindingInfo; Index = index; - Format = format; } } } |
