diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs | 83 |
1 files changed, 42 insertions, 41 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs b/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs index 7bff1c4b..bdb34180 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs @@ -1,5 +1,6 @@ using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Shader; namespace Ryujinx.Graphics.Gpu.Engine @@ -61,51 +62,51 @@ namespace Ryujinx.Graphics.Gpu.Engine /// </summary> /// <param name="format">Shader image format</param> /// <returns>Texture format</returns> - public static Format GetFormat(TextureFormat format) + public static FormatInfo GetFormatInfo(TextureFormat format) { return format switch { #pragma warning disable IDE0055 // Disable formatting - TextureFormat.R8Unorm => Format.R8Unorm, - TextureFormat.R8Snorm => Format.R8Snorm, - TextureFormat.R8Uint => Format.R8Uint, - TextureFormat.R8Sint => Format.R8Sint, - TextureFormat.R16Float => Format.R16Float, - TextureFormat.R16Unorm => Format.R16Unorm, - TextureFormat.R16Snorm => Format.R16Snorm, - TextureFormat.R16Uint => Format.R16Uint, - TextureFormat.R16Sint => Format.R16Sint, - TextureFormat.R32Float => Format.R32Float, - TextureFormat.R32Uint => Format.R32Uint, - TextureFormat.R32Sint => Format.R32Sint, - TextureFormat.R8G8Unorm => Format.R8G8Unorm, - TextureFormat.R8G8Snorm => Format.R8G8Snorm, - TextureFormat.R8G8Uint => Format.R8G8Uint, - TextureFormat.R8G8Sint => Format.R8G8Sint, - TextureFormat.R16G16Float => Format.R16G16Float, - TextureFormat.R16G16Unorm => Format.R16G16Unorm, - TextureFormat.R16G16Snorm => Format.R16G16Snorm, - TextureFormat.R16G16Uint => Format.R16G16Uint, - TextureFormat.R16G16Sint => Format.R16G16Sint, - TextureFormat.R32G32Float => Format.R32G32Float, - TextureFormat.R32G32Uint => Format.R32G32Uint, - TextureFormat.R32G32Sint => Format.R32G32Sint, - TextureFormat.R8G8B8A8Unorm => Format.R8G8B8A8Unorm, - TextureFormat.R8G8B8A8Snorm => Format.R8G8B8A8Snorm, - TextureFormat.R8G8B8A8Uint => Format.R8G8B8A8Uint, - TextureFormat.R8G8B8A8Sint => Format.R8G8B8A8Sint, - TextureFormat.R16G16B16A16Float => Format.R16G16B16A16Float, - TextureFormat.R16G16B16A16Unorm => Format.R16G16B16A16Unorm, - TextureFormat.R16G16B16A16Snorm => Format.R16G16B16A16Snorm, - TextureFormat.R16G16B16A16Uint => Format.R16G16B16A16Uint, - TextureFormat.R16G16B16A16Sint => Format.R16G16B16A16Sint, - TextureFormat.R32G32B32A32Float => Format.R32G32B32A32Float, - TextureFormat.R32G32B32A32Uint => Format.R32G32B32A32Uint, - TextureFormat.R32G32B32A32Sint => Format.R32G32B32A32Sint, - TextureFormat.R10G10B10A2Unorm => Format.R10G10B10A2Unorm, - TextureFormat.R10G10B10A2Uint => Format.R10G10B10A2Uint, - TextureFormat.R11G11B10Float => Format.R11G11B10Float, - _ => 0, + TextureFormat.R8Unorm => new(Format.R8Unorm, 1, 1, 1, 1), + TextureFormat.R8Snorm => new(Format.R8Snorm, 1, 1, 1, 1), + TextureFormat.R8Uint => new(Format.R8Uint, 1, 1, 1, 1), + TextureFormat.R8Sint => new(Format.R8Sint, 1, 1, 1, 1), + TextureFormat.R16Float => new(Format.R16Float, 1, 1, 2, 1), + TextureFormat.R16Unorm => new(Format.R16Unorm, 1, 1, 2, 1), + TextureFormat.R16Snorm => new(Format.R16Snorm, 1, 1, 2, 1), + TextureFormat.R16Uint => new(Format.R16Uint, 1, 1, 2, 1), + TextureFormat.R16Sint => new(Format.R16Sint, 1, 1, 2, 1), + TextureFormat.R32Float => new(Format.R32Float, 1, 1, 4, 1), + TextureFormat.R32Uint => new(Format.R32Uint, 1, 1, 4, 1), + TextureFormat.R32Sint => new(Format.R32Sint, 1, 1, 4, 1), + TextureFormat.R8G8Unorm => new(Format.R8G8Unorm, 1, 1, 2, 2), + TextureFormat.R8G8Snorm => new(Format.R8G8Snorm, 1, 1, 2, 2), + TextureFormat.R8G8Uint => new(Format.R8G8Uint, 1, 1, 2, 2), + TextureFormat.R8G8Sint => new(Format.R8G8Sint, 1, 1, 2, 2), + TextureFormat.R16G16Float => new(Format.R16G16Float, 1, 1, 4, 2), + TextureFormat.R16G16Unorm => new(Format.R16G16Unorm, 1, 1, 4, 2), + TextureFormat.R16G16Snorm => new(Format.R16G16Snorm, 1, 1, 4, 2), + TextureFormat.R16G16Uint => new(Format.R16G16Uint, 1, 1, 4, 2), + TextureFormat.R16G16Sint => new(Format.R16G16Sint, 1, 1, 4, 2), + TextureFormat.R32G32Float => new(Format.R32G32Float, 1, 1, 8, 2), + TextureFormat.R32G32Uint => new(Format.R32G32Uint, 1, 1, 8, 2), + TextureFormat.R32G32Sint => new(Format.R32G32Sint, 1, 1, 8, 2), + TextureFormat.R8G8B8A8Unorm => new(Format.R8G8B8A8Unorm, 1, 1, 4, 4), + TextureFormat.R8G8B8A8Snorm => new(Format.R8G8B8A8Snorm, 1, 1, 4, 4), + TextureFormat.R8G8B8A8Uint => new(Format.R8G8B8A8Uint, 1, 1, 4, 4), + TextureFormat.R8G8B8A8Sint => new(Format.R8G8B8A8Sint, 1, 1, 4, 4), + TextureFormat.R16G16B16A16Float => new(Format.R16G16B16A16Float, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Unorm => new(Format.R16G16B16A16Unorm, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Snorm => new(Format.R16G16B16A16Snorm, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Uint => new(Format.R16G16B16A16Uint, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Sint => new(Format.R16G16B16A16Sint, 1, 1, 8, 4), + TextureFormat.R32G32B32A32Float => new(Format.R32G32B32A32Float, 1, 1, 16, 4), + TextureFormat.R32G32B32A32Uint => new(Format.R32G32B32A32Uint, 1, 1, 16, 4), + TextureFormat.R32G32B32A32Sint => new(Format.R32G32B32A32Sint, 1, 1, 16, 4), + TextureFormat.R10G10B10A2Unorm => new(Format.R10G10B10A2Unorm, 1, 1, 4, 4), + TextureFormat.R10G10B10A2Uint => new(Format.R10G10B10A2Uint, 1, 1, 4, 4), + TextureFormat.R11G11B10Float => new(Format.R11G11B10Float, 1, 1, 4, 3), + _ => FormatInfo.Invalid, #pragma warning restore IDE0055 }; } |
