diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs index 6324e6a1..73682866 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ComputeDraw/VtgAsComputeState.cs @@ -3,6 +3,7 @@ using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Engine.Types; using Ryujinx.Graphics.Gpu.Image; +using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.Shader; using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader.Translation; @@ -370,7 +371,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw { var memoryManager = _channel.MemoryManager; - BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size)); + BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size), BufferStage.VertexBuffer); ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format); bufferTexture.SetStorage(range); @@ -412,7 +413,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw var memoryManager = _channel.MemoryManager; ulong misalign = address & ((ulong)_context.Capabilities.TextureBufferOffsetAlignment - 1); - BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address + indexOffset - misalign, size + misalign)); + BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange( + memoryManager.GetPhysicalRegions(address + indexOffset - misalign, size + misalign), + BufferStage.IndexBuffer); misalignedOffset = (int)misalign >> shift; SetIndexBufferTexture(reservations, range, format); |
