diff options
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture')
3 files changed, 12 insertions, 12 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs index 36feeeba..3aba004d 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System; +using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetData; private TableRef<ThreadedTexture> _texture; - private TableRef<byte[]> _data; + private TableRef<IMemoryOwner<byte>> _data; - public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data) + public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data) { _texture = texture; _data = data; @@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture public static void Run(ref TextureSetDataCommand command, ThreadedRenderer threaded, IRenderer renderer) { ThreadedTexture texture = command._texture.Get(threaded); - texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded))); + texture.Base.SetData(command._data.Get(threaded)); } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs index c50bfe08..7ad709a7 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System; +using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,11 +8,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetDataSlice; private TableRef<ThreadedTexture> _texture; - private TableRef<byte[]> _data; + private TableRef<IMemoryOwner<byte>> _data; private int _layer; private int _level; - public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level) + public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data, int layer, int level) { _texture = texture; _data = data; @@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture public static void Run(ref TextureSetDataSliceCommand command, ThreadedRenderer threaded, IRenderer renderer) { ThreadedTexture texture = command._texture.Get(threaded); - texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level); + texture.Base.SetData(command._data.Get(threaded), command._layer, command._level); } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs index 4c80d9bc..c211931b 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System; +using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,12 +8,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetDataSliceRegion; private TableRef<ThreadedTexture> _texture; - private TableRef<byte[]> _data; + private TableRef<IMemoryOwner<byte>> _data; private int _layer; private int _level; private Rectangle<int> _region; - public void Set(TableRef<ThreadedTexture> texture, TableRef<byte[]> data, int layer, int level, Rectangle<int> region) + public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data, int layer, int level, Rectangle<int> region) { _texture = texture; _data = data; @@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture public static void Run(ref TextureSetDataSliceRegionCommand command, ThreadedRenderer threaded, IRenderer renderer) { ThreadedTexture texture = command._texture.Get(threaded); - texture.Base.SetData(new ReadOnlySpan<byte>(command._data.Get(threaded)), command._layer, command._level, command._region); + texture.Base.SetData(command._data.Get(threaded), command._layer, command._level, command._region); } } } |
