aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs')
-rw-r--r--src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs354
1 files changed, 354 insertions, 0 deletions
diff --git a/src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs b/src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
new file mode 100644
index 00000000..bcb2e2a2
--- /dev/null
+++ b/src/Ryujinx.Common/Collections/IntrusiveRedBlackTreeImpl.cs
@@ -0,0 +1,354 @@
+using System;
+
+namespace Ryujinx.Common.Collections
+{
+ /// <summary>
+ /// Tree that provides the ability for O(logN) lookups for keys that exist in the tree, and O(logN) lookups for keys immediately greater than or less than a specified key.
+ /// </summary>
+ /// <typeparam name="T">Derived node type</typeparam>
+ public class IntrusiveRedBlackTreeImpl<T> where T : IntrusiveRedBlackTreeNode<T>
+ {
+ protected const bool Black = true;
+ protected const bool Red = false;
+ protected T Root = null;
+
+ internal T RootNode => Root;
+
+ /// <summary>
+ /// Number of nodes on the tree.
+ /// </summary>
+ public int Count { get; protected set; }
+
+ /// <summary>
+ /// Removes all nodes on the tree.
+ /// </summary>
+ public void Clear()
+ {
+ Root = null;
+ Count = 0;
+ }
+
+ /// <summary>
+ /// Finds the node whose key is immediately greater than <paramref name="node"/>.
+ /// </summary>
+ /// <param name="node">Node to find the successor of</param>
+ /// <returns>Successor of <paramref name="node"/></returns>
+ internal static T SuccessorOf(T node)
+ {
+ if (node.Right != null)
+ {
+ return Minimum(node.Right);
+ }
+ T parent = node.Parent;
+ while (parent != null && node == parent.Right)
+ {
+ node = parent;
+ parent = parent.Parent;
+ }
+ return parent;
+ }
+
+ /// <summary>
+ /// Finds the node whose key is immediately less than <paramref name="node"/>.
+ /// </summary>
+ /// <param name="node">Node to find the predecessor of</param>
+ /// <returns>Predecessor of <paramref name="node"/></returns>
+ internal static T PredecessorOf(T node)
+ {
+ if (node.Left != null)
+ {
+ return Maximum(node.Left);
+ }
+ T parent = node.Parent;
+ while (parent != null && node == parent.Left)
+ {
+ node = parent;
+ parent = parent.Parent;
+ }
+ return parent;
+ }
+
+ /// <summary>
+ /// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
+ /// </summary>
+ /// <param name="node">Root node</param>
+ /// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
+ protected static T Maximum(T node)
+ {
+ T tmp = node;
+ while (tmp.Right != null)
+ {
+ tmp = tmp.Right;
+ }
+
+ return tmp;
+ }
+
+ /// <summary>
+ /// Returns the node with the smallest key where <paramref name="node"/> is considered the root node.
+ /// </summary>
+ /// <param name="node">Root node</param>
+ /// <returns>Node with the minimum key in the tree of <paramref name="node"/></returns>
+ /// <exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
+ protected static T Minimum(T node)
+ {
+ ArgumentNullException.ThrowIfNull(node);
+
+ T tmp = node;
+ while (tmp.Left != null)
+ {
+ tmp = tmp.Left;
+ }
+
+ return tmp;
+ }
+
+ protected void RestoreBalanceAfterRemoval(T balanceNode)
+ {
+ T ptr = balanceNode;
+
+ while (ptr != Root && ColorOf(ptr) == Black)
+ {
+ if (ptr == LeftOf(ParentOf(ptr)))
+ {
+ T sibling = RightOf(ParentOf(ptr));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ptr), Red);
+ RotateLeft(ParentOf(ptr));
+ sibling = RightOf(ParentOf(ptr));
+ }
+ if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
+ {
+ SetColor(sibling, Red);
+ ptr = ParentOf(ptr);
+ }
+ else
+ {
+ if (ColorOf(RightOf(sibling)) == Black)
+ {
+ SetColor(LeftOf(sibling), Black);
+ SetColor(sibling, Red);
+ RotateRight(sibling);
+ sibling = RightOf(ParentOf(ptr));
+ }
+ SetColor(sibling, ColorOf(ParentOf(ptr)));
+ SetColor(ParentOf(ptr), Black);
+ SetColor(RightOf(sibling), Black);
+ RotateLeft(ParentOf(ptr));
+ ptr = Root;
+ }
+ }
+ else
+ {
+ T sibling = LeftOf(ParentOf(ptr));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ptr), Red);
+ RotateRight(ParentOf(ptr));
+ sibling = LeftOf(ParentOf(ptr));
+ }
+ if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
+ {
+ SetColor(sibling, Red);
+ ptr = ParentOf(ptr);
+ }
+ else
+ {
+ if (ColorOf(LeftOf(sibling)) == Black)
+ {
+ SetColor(RightOf(sibling), Black);
+ SetColor(sibling, Red);
+ RotateLeft(sibling);
+ sibling = LeftOf(ParentOf(ptr));
+ }
+ SetColor(sibling, ColorOf(ParentOf(ptr)));
+ SetColor(ParentOf(ptr), Black);
+ SetColor(LeftOf(sibling), Black);
+ RotateRight(ParentOf(ptr));
+ ptr = Root;
+ }
+ }
+ }
+ SetColor(ptr, Black);
+ }
+
+ protected void RestoreBalanceAfterInsertion(T balanceNode)
+ {
+ SetColor(balanceNode, Red);
+ while (balanceNode != null && balanceNode != Root && ColorOf(ParentOf(balanceNode)) == Red)
+ {
+ if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
+ {
+ T sibling = RightOf(ParentOf(ParentOf(balanceNode)));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ balanceNode = ParentOf(ParentOf(balanceNode));
+ }
+ else
+ {
+ if (balanceNode == RightOf(ParentOf(balanceNode)))
+ {
+ balanceNode = ParentOf(balanceNode);
+ RotateLeft(balanceNode);
+ }
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ RotateRight(ParentOf(ParentOf(balanceNode)));
+ }
+ }
+ else
+ {
+ T sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ balanceNode = ParentOf(ParentOf(balanceNode));
+ }
+ else
+ {
+ if (balanceNode == LeftOf(ParentOf(balanceNode)))
+ {
+ balanceNode = ParentOf(balanceNode);
+ RotateRight(balanceNode);
+ }
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ RotateLeft(ParentOf(ParentOf(balanceNode)));
+ }
+ }
+ }
+ SetColor(Root, Black);
+ }
+
+ protected virtual void RotateLeft(T node)
+ {
+ if (node != null)
+ {
+ T right = RightOf(node);
+ node.Right = LeftOf(right);
+ if (node.Right != null)
+ {
+ node.Right.Parent = node;
+ }
+ T nodeParent = ParentOf(node);
+ right.Parent = nodeParent;
+ if (nodeParent == null)
+ {
+ Root = right;
+ }
+ else if (node == LeftOf(nodeParent))
+ {
+ nodeParent.Left = right;
+ }
+ else
+ {
+ nodeParent.Right = right;
+ }
+ right.Left = node;
+ node.Parent = right;
+ }
+ }
+
+ protected virtual void RotateRight(T node)
+ {
+ if (node != null)
+ {
+ T left = LeftOf(node);
+ node.Left = RightOf(left);
+ if (node.Left != null)
+ {
+ node.Left.Parent = node;
+ }
+ T nodeParent = ParentOf(node);
+ left.Parent = nodeParent;
+ if (nodeParent == null)
+ {
+ Root = left;
+ }
+ else if (node == RightOf(nodeParent))
+ {
+ nodeParent.Right = left;
+ }
+ else
+ {
+ nodeParent.Left = left;
+ }
+ left.Right = node;
+ node.Parent = left;
+ }
+ }
+
+ #region Safety-Methods
+
+ // These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
+
+ /// <summary>
+ /// Returns the color of <paramref name="node"/>, or Black if it is null.
+ /// </summary>
+ /// <param name="node">Node</param>
+ /// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
+ protected static bool ColorOf(T node)
+ {
+ return node == null || node.Color;
+ }
+
+ /// <summary>
+ /// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
+ /// <br></br>
+ /// This method does nothing if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to set the color of</param>
+ /// <param name="color">Color (Boolean)</param>
+ protected static void SetColor(T node, bool color)
+ {
+ if (node != null)
+ {
+ node.Color = color;
+ }
+ }
+
+ /// <summary>
+ /// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to retrieve the left child from</param>
+ /// <returns>Left child of <paramref name="node"/></returns>
+ protected static T LeftOf(T node)
+ {
+ return node?.Left;
+ }
+
+ /// <summary>
+ /// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to retrieve the right child from</param>
+ /// <returns>Right child of <paramref name="node"/></returns>
+ protected static T RightOf(T node)
+ {
+ return node?.Right;
+ }
+
+ /// <summary>
+ /// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to retrieve the parent from</param>
+ /// <returns>Parent of <paramref name="node"/></returns>
+ protected static T ParentOf(T node)
+ {
+ return node?.Parent;
+ }
+
+ #endregion
+ }
+}