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Diffstat (limited to 'src/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs')
-rw-r--r--src/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs94
1 files changed, 0 insertions, 94 deletions
diff --git a/src/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs b/src/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs
deleted file mode 100644
index 3842301d..00000000
--- a/src/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs
+++ /dev/null
@@ -1,94 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Logging;
-using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.OpenGL;
-using Ryujinx.UI.Common.Configuration;
-using SPB.Graphics;
-using SPB.Graphics.Exceptions;
-using SPB.Graphics.OpenGL;
-using SPB.Platform;
-using SPB.Platform.WGL;
-using SPB.Windowing;
-using System;
-
-namespace Ryujinx.Ava.UI.Renderer
-{
- public class EmbeddedWindowOpenGL : EmbeddedWindow
- {
- private SwappableNativeWindowBase _window;
-
- public OpenGLContextBase Context { get; set; }
-
- protected override void OnWindowDestroying()
- {
- Context.Dispose();
-
- base.OnWindowDestroying();
- }
-
- public override void OnWindowCreated()
- {
- base.OnWindowCreated();
-
- if (OperatingSystem.IsWindows())
- {
- _window = new WGLWindow(new NativeHandle(WindowHandle));
- }
- else if (OperatingSystem.IsLinux())
- {
- _window = X11Window;
- }
- else
- {
- throw new PlatformNotSupportedException();
- }
-
- var flags = OpenGLContextFlags.Compat;
- if (ConfigurationState.Instance.Logger.GraphicsDebugLevel != GraphicsDebugLevel.None)
- {
- flags |= OpenGLContextFlags.Debug;
- }
-
- var graphicsMode = Environment.OSVersion.Platform == PlatformID.Unix ? new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false) : FramebufferFormat.Default;
-
- Context = PlatformHelper.CreateOpenGLContext(graphicsMode, 3, 3, flags);
-
- Context.Initialize(_window);
- Context.MakeCurrent(_window);
-
- GL.LoadBindings(new OpenTKBindingsContext(Context.GetProcAddress));
-
- Context.MakeCurrent(null);
- }
-
- public void MakeCurrent(bool unbind = false, bool shouldThrow = true)
- {
- try
- {
- Context?.MakeCurrent(!unbind ? _window : null);
- }
- catch (ContextException e)
- {
- if (shouldThrow)
- {
- throw;
- }
-
- Logger.Warning?.Print(LogClass.UI, $"Failed to {(!unbind ? "bind" : "unbind")} OpenGL context: {e}");
- }
- }
-
- public void SwapBuffers()
- {
- _window?.SwapBuffers();
- }
-
- public void InitializeBackgroundContext(IRenderer renderer)
- {
- (renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Context));
-
- MakeCurrent();
- }
- }
-}