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Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs154
1 files changed, 71 insertions, 83 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs b/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs
index 22eebc7c..f8d87f2d 100644
--- a/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs
@@ -9,41 +9,40 @@ using Ryujinx.Audio.Renderer.Server.Sink;
using Ryujinx.Audio.Renderer.Server.Splitter;
using Ryujinx.Audio.Renderer.Server.Voice;
using Ryujinx.Audio.Renderer.Utils;
+using Ryujinx.Common.Extensions;
using Ryujinx.Common.Logging;
using System;
using System.Buffers;
using System.Diagnostics;
using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
namespace Ryujinx.Audio.Renderer.Server
{
- public class StateUpdater
+ public ref struct StateUpdater
{
- private readonly ReadOnlyMemory<byte> _inputOrigin;
+ private SequenceReader<byte> _inputReader;
+
private readonly ReadOnlyMemory<byte> _outputOrigin;
- private ReadOnlyMemory<byte> _input;
private Memory<byte> _output;
private readonly uint _processHandle;
private BehaviourContext _behaviourContext;
- private UpdateDataHeader _inputHeader;
+ private readonly ref readonly UpdateDataHeader _inputHeader;
private readonly Memory<UpdateDataHeader> _outputHeader;
- private ref UpdateDataHeader OutputHeader => ref _outputHeader.Span[0];
+ private readonly ref UpdateDataHeader OutputHeader => ref _outputHeader.Span[0];
- public StateUpdater(ReadOnlyMemory<byte> input, Memory<byte> output, uint processHandle, BehaviourContext behaviourContext)
+ public StateUpdater(ReadOnlySequence<byte> input, Memory<byte> output, uint processHandle, BehaviourContext behaviourContext)
{
- _input = input;
- _inputOrigin = _input;
+ _inputReader = new SequenceReader<byte>(input);
_output = output;
_outputOrigin = _output;
_processHandle = processHandle;
_behaviourContext = behaviourContext;
- _inputHeader = SpanIOHelper.Read<UpdateDataHeader>(ref _input);
+ _inputHeader = ref _inputReader.GetRefOrRefToCopy<UpdateDataHeader>(out _);
_outputHeader = SpanMemoryManager<UpdateDataHeader>.Cast(_output[..Unsafe.SizeOf<UpdateDataHeader>()]);
OutputHeader.Initialize(_behaviourContext.UserRevision);
@@ -52,7 +51,7 @@ namespace Ryujinx.Audio.Renderer.Server
public ResultCode UpdateBehaviourContext()
{
- BehaviourParameter parameter = SpanIOHelper.Read<BehaviourParameter>(ref _input);
+ ref readonly BehaviourParameter parameter = ref _inputReader.GetRefOrRefToCopy<BehaviourParameter>(out _);
if (!BehaviourContext.CheckValidRevision(parameter.UserRevision) || parameter.UserRevision != _behaviourContext.UserRevision)
{
@@ -81,11 +80,11 @@ namespace Ryujinx.Audio.Renderer.Server
foreach (ref MemoryPoolState memoryPool in memoryPools)
{
- MemoryPoolInParameter parameter = SpanIOHelper.Read<MemoryPoolInParameter>(ref _input);
+ ref readonly MemoryPoolInParameter parameter = ref _inputReader.GetRefOrRefToCopy<MemoryPoolInParameter>(out _);
ref MemoryPoolOutStatus outStatus = ref SpanIOHelper.GetWriteRef<MemoryPoolOutStatus>(ref _output)[0];
- PoolMapper.UpdateResult updateResult = mapper.Update(ref memoryPool, ref parameter, ref outStatus);
+ PoolMapper.UpdateResult updateResult = mapper.Update(ref memoryPool, in parameter, ref outStatus);
if (updateResult != PoolMapper.UpdateResult.Success &&
updateResult != PoolMapper.UpdateResult.MapError &&
@@ -115,7 +114,7 @@ namespace Ryujinx.Audio.Renderer.Server
for (int i = 0; i < context.GetCount(); i++)
{
- VoiceChannelResourceInParameter parameter = SpanIOHelper.Read<VoiceChannelResourceInParameter>(ref _input);
+ ref readonly VoiceChannelResourceInParameter parameter = ref _inputReader.GetRefOrRefToCopy<VoiceChannelResourceInParameter>(out _);
ref VoiceChannelResource resource = ref context.GetChannelResource(i);
@@ -127,7 +126,7 @@ namespace Ryujinx.Audio.Renderer.Server
return ResultCode.Success;
}
- public ResultCode UpdateVoices(VoiceContext context, Memory<MemoryPoolState> memoryPools)
+ public ResultCode UpdateVoices(VoiceContext context, PoolMapper mapper)
{
if (context.GetCount() * Unsafe.SizeOf<VoiceInParameter>() != _inputHeader.VoicesSize)
{
@@ -136,11 +135,7 @@ namespace Ryujinx.Audio.Renderer.Server
int initialOutputSize = _output.Length;
- ReadOnlySpan<VoiceInParameter> parameters = MemoryMarshal.Cast<byte, VoiceInParameter>(_input[..(int)_inputHeader.VoicesSize].Span);
-
- _input = _input[(int)_inputHeader.VoicesSize..];
-
- PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
+ long initialInputConsumed = _inputReader.Consumed;
// First make everything not in use.
for (int i = 0; i < context.GetCount(); i++)
@@ -157,7 +152,7 @@ namespace Ryujinx.Audio.Renderer.Server
// Start processing
for (int i = 0; i < context.GetCount(); i++)
{
- VoiceInParameter parameter = parameters[i];
+ ref readonly VoiceInParameter parameter = ref _inputReader.GetRefOrRefToCopy<VoiceInParameter>(out _);
voiceUpdateStates.Fill(Memory<VoiceUpdateState>.Empty);
@@ -181,14 +176,14 @@ namespace Ryujinx.Audio.Renderer.Server
currentVoiceState.Initialize();
}
- currentVoiceState.UpdateParameters(out ErrorInfo updateParameterError, ref parameter, ref mapper, ref _behaviourContext);
+ currentVoiceState.UpdateParameters(out ErrorInfo updateParameterError, in parameter, mapper, ref _behaviourContext);
if (updateParameterError.ErrorCode != ResultCode.Success)
{
_behaviourContext.AppendError(ref updateParameterError);
}
- currentVoiceState.UpdateWaveBuffers(out ErrorInfo[] waveBufferUpdateErrorInfos, ref parameter, voiceUpdateStates, ref mapper, ref _behaviourContext);
+ currentVoiceState.UpdateWaveBuffers(out ErrorInfo[] waveBufferUpdateErrorInfos, in parameter, voiceUpdateStates, mapper, ref _behaviourContext);
foreach (ref ErrorInfo errorInfo in waveBufferUpdateErrorInfos.AsSpan())
{
@@ -198,7 +193,7 @@ namespace Ryujinx.Audio.Renderer.Server
}
}
- currentVoiceState.WriteOutStatus(ref outStatus, ref parameter, voiceUpdateStates);
+ currentVoiceState.WriteOutStatus(ref outStatus, in parameter, voiceUpdateStates);
}
}
@@ -211,10 +206,12 @@ namespace Ryujinx.Audio.Renderer.Server
Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.VoicesSize);
+ _inputReader.SetConsumed(initialInputConsumed + _inputHeader.VoicesSize);
+
return ResultCode.Success;
}
- private static void ResetEffect<T>(ref BaseEffect effect, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
+ private static void ResetEffect<T>(ref BaseEffect effect, in T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
{
effect.ForceUnmapBuffers(mapper);
@@ -234,17 +231,17 @@ namespace Ryujinx.Audio.Renderer.Server
};
}
- public ResultCode UpdateEffects(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
+ public ResultCode UpdateEffects(EffectContext context, bool isAudioRendererActive, PoolMapper mapper)
{
if (_behaviourContext.IsEffectInfoVersion2Supported())
{
- return UpdateEffectsVersion2(context, isAudioRendererActive, memoryPools);
+ return UpdateEffectsVersion2(context, isAudioRendererActive, mapper);
}
- return UpdateEffectsVersion1(context, isAudioRendererActive, memoryPools);
+ return UpdateEffectsVersion1(context, isAudioRendererActive, mapper);
}
- public ResultCode UpdateEffectsVersion2(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
+ public ResultCode UpdateEffectsVersion2(EffectContext context, bool isAudioRendererActive, PoolMapper mapper)
{
if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion2>() != _inputHeader.EffectsSize)
{
@@ -253,26 +250,22 @@ namespace Ryujinx.Audio.Renderer.Server
int initialOutputSize = _output.Length;
- ReadOnlySpan<EffectInParameterVersion2> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion2>(_input[..(int)_inputHeader.EffectsSize].Span);
-
- _input = _input[(int)_inputHeader.EffectsSize..];
-
- PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
+ long initialInputConsumed = _inputReader.Consumed;
for (int i = 0; i < context.GetCount(); i++)
{
- EffectInParameterVersion2 parameter = parameters[i];
+ ref readonly EffectInParameterVersion2 parameter = ref _inputReader.GetRefOrRefToCopy<EffectInParameterVersion2>(out _);
ref EffectOutStatusVersion2 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion2>(ref _output)[0];
ref BaseEffect effect = ref context.GetEffect(i);
- if (!effect.IsTypeValid(ref parameter))
+ if (!effect.IsTypeValid(in parameter))
{
- ResetEffect(ref effect, ref parameter, mapper);
+ ResetEffect(ref effect, in parameter, mapper);
}
- effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper);
+ effect.Update(out ErrorInfo updateErrorInfo, in parameter, mapper);
if (updateErrorInfo.ErrorCode != ResultCode.Success)
{
@@ -297,10 +290,12 @@ namespace Ryujinx.Audio.Renderer.Server
Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize);
+ _inputReader.SetConsumed(initialInputConsumed + _inputHeader.EffectsSize);
+
return ResultCode.Success;
}
- public ResultCode UpdateEffectsVersion1(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools)
+ public ResultCode UpdateEffectsVersion1(EffectContext context, bool isAudioRendererActive, PoolMapper mapper)
{
if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion1>() != _inputHeader.EffectsSize)
{
@@ -309,26 +304,22 @@ namespace Ryujinx.Audio.Renderer.Server
int initialOutputSize = _output.Length;
- ReadOnlySpan<EffectInParameterVersion1> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion1>(_input[..(int)_inputHeader.EffectsSize].Span);
-
- _input = _input[(int)_inputHeader.EffectsSize..];
-
- PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
+ long initialInputConsumed = _inputReader.Consumed;
for (int i = 0; i < context.GetCount(); i++)
{
- EffectInParameterVersion1 parameter = parameters[i];
+ ref readonly EffectInParameterVersion1 parameter = ref _inputReader.GetRefOrRefToCopy<EffectInParameterVersion1>(out _);
ref EffectOutStatusVersion1 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion1>(ref _output)[0];
ref BaseEffect effect = ref context.GetEffect(i);
- if (!effect.IsTypeValid(ref parameter))
+ if (!effect.IsTypeValid(in parameter))
{
- ResetEffect(ref effect, ref parameter, mapper);
+ ResetEffect(ref effect, in parameter, mapper);
}
- effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper);
+ effect.Update(out ErrorInfo updateErrorInfo, in parameter, mapper);
if (updateErrorInfo.ErrorCode != ResultCode.Success)
{
@@ -345,38 +336,40 @@ namespace Ryujinx.Audio.Renderer.Server
Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize);
+ _inputReader.SetConsumed(initialInputConsumed + _inputHeader.EffectsSize);
+
return ResultCode.Success;
}
public ResultCode UpdateSplitter(SplitterContext context)
{
- if (context.Update(_input.Span, out int consumedSize))
+ if (context.Update(ref _inputReader))
{
- _input = _input[consumedSize..];
-
return ResultCode.Success;
}
return ResultCode.InvalidUpdateInfo;
}
- private static bool CheckMixParametersValidity(MixContext mixContext, uint mixBufferCount, uint inputMixCount, ReadOnlySpan<MixParameter> parameters)
+ private static bool CheckMixParametersValidity(MixContext mixContext, uint mixBufferCount, uint inputMixCount, SequenceReader<byte> parameters)
{
uint maxMixStateCount = mixContext.GetCount();
uint totalRequiredMixBufferCount = 0;
for (int i = 0; i < inputMixCount; i++)
{
- if (parameters[i].IsUsed)
+ ref readonly MixParameter parameter = ref parameters.GetRefOrRefToCopy<MixParameter>(out _);
+
+ if (parameter.IsUsed)
{
- if (parameters[i].DestinationMixId != Constants.UnusedMixId &&
- parameters[i].DestinationMixId > maxMixStateCount &&
- parameters[i].MixId != Constants.FinalMixId)
+ if (parameter.DestinationMixId != Constants.UnusedMixId &&
+ parameter.DestinationMixId > maxMixStateCount &&
+ parameter.MixId != Constants.FinalMixId)
{
return true;
}
- totalRequiredMixBufferCount += parameters[i].BufferCount;
+ totalRequiredMixBufferCount += parameter.BufferCount;
}
}
@@ -391,7 +384,7 @@ namespace Ryujinx.Audio.Renderer.Server
if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
{
- MixInParameterDirtyOnlyUpdate parameter = MemoryMarshal.Cast<byte, MixInParameterDirtyOnlyUpdate>(_input.Span)[0];
+ ref readonly MixInParameterDirtyOnlyUpdate parameter = ref _inputReader.GetRefOrRefToCopy<MixInParameterDirtyOnlyUpdate>(out _);
mixCount = parameter.MixCount;
@@ -411,25 +404,20 @@ namespace Ryujinx.Audio.Renderer.Server
return ResultCode.InvalidUpdateInfo;
}
- if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported())
- {
- _input = _input[Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>()..];
- }
-
- ReadOnlySpan<MixParameter> parameters = MemoryMarshal.Cast<byte, MixParameter>(_input.Span[..(int)inputMixSize]);
+ long initialInputConsumed = _inputReader.Consumed;
- _input = _input[(int)inputMixSize..];
+ int parameterCount = (int)inputMixSize / Unsafe.SizeOf<MixParameter>();
- if (CheckMixParametersValidity(mixContext, mixBufferCount, mixCount, parameters))
+ if (CheckMixParametersValidity(mixContext, mixBufferCount, mixCount, _inputReader))
{
return ResultCode.InvalidUpdateInfo;
}
bool isMixContextDirty = false;
- for (int i = 0; i < parameters.Length; i++)
+ for (int i = 0; i < parameterCount; i++)
{
- MixParameter parameter = parameters[i];
+ ref readonly MixParameter parameter = ref _inputReader.GetRefOrRefToCopy<MixParameter>(out _);
int mixId = i;
@@ -454,7 +442,7 @@ namespace Ryujinx.Audio.Renderer.Server
if (mix.IsUsed)
{
- isMixContextDirty |= mix.Update(mixContext.EdgeMatrix, ref parameter, effectContext, splitterContext, _behaviourContext);
+ isMixContextDirty |= mix.Update(mixContext.EdgeMatrix, in parameter, effectContext, splitterContext, _behaviourContext);
}
}
@@ -473,10 +461,12 @@ namespace Ryujinx.Audio.Renderer.Server
}
}
+ _inputReader.SetConsumed(initialInputConsumed + inputMixSize);
+
return ResultCode.Success;
}
- private static void ResetSink(ref BaseSink sink, ref SinkInParameter parameter)
+ private static void ResetSink(ref BaseSink sink, in SinkInParameter parameter)
{
sink.CleanUp();
@@ -489,10 +479,8 @@ namespace Ryujinx.Audio.Renderer.Server
};
}
- public ResultCode UpdateSinks(SinkContext context, Memory<MemoryPoolState> memoryPools)
+ public ResultCode UpdateSinks(SinkContext context, PoolMapper mapper)
{
- PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
-
if (context.GetCount() * Unsafe.SizeOf<SinkInParameter>() != _inputHeader.SinksSize)
{
return ResultCode.InvalidUpdateInfo;
@@ -500,22 +488,20 @@ namespace Ryujinx.Audio.Renderer.Server
int initialOutputSize = _output.Length;
- ReadOnlySpan<SinkInParameter> parameters = MemoryMarshal.Cast<byte, SinkInParameter>(_input[..(int)_inputHeader.SinksSize].Span);
-
- _input = _input[(int)_inputHeader.SinksSize..];
+ long initialInputConsumed = _inputReader.Consumed;
for (int i = 0; i < context.GetCount(); i++)
{
- SinkInParameter parameter = parameters[i];
+ ref readonly SinkInParameter parameter = ref _inputReader.GetRefOrRefToCopy<SinkInParameter>(out _);
ref SinkOutStatus outStatus = ref SpanIOHelper.GetWriteRef<SinkOutStatus>(ref _output)[0];
ref BaseSink sink = ref context.GetSink(i);
- if (!sink.IsTypeValid(ref parameter))
+ if (!sink.IsTypeValid(in parameter))
{
- ResetSink(ref sink, ref parameter);
+ ResetSink(ref sink, in parameter);
}
- sink.Update(out ErrorInfo updateErrorInfo, ref parameter, ref outStatus, mapper);
+ sink.Update(out ErrorInfo updateErrorInfo, in parameter, ref outStatus, mapper);
if (updateErrorInfo.ErrorCode != ResultCode.Success)
{
@@ -530,6 +516,8 @@ namespace Ryujinx.Audio.Renderer.Server
Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.SinksSize);
+ _inputReader.SetConsumed(initialInputConsumed + _inputHeader.SinksSize);
+
return ResultCode.Success;
}
@@ -540,7 +528,7 @@ namespace Ryujinx.Audio.Renderer.Server
return ResultCode.InvalidUpdateInfo;
}
- PerformanceInParameter parameter = SpanIOHelper.Read<PerformanceInParameter>(ref _input);
+ ref readonly PerformanceInParameter parameter = ref _inputReader.GetRefOrRefToCopy<PerformanceInParameter>(out _);
ref PerformanceOutStatus outStatus = ref SpanIOHelper.GetWriteRef<PerformanceOutStatus>(ref _output)[0];
@@ -585,9 +573,9 @@ namespace Ryujinx.Audio.Renderer.Server
return ResultCode.Success;
}
- public ResultCode CheckConsumedSize()
+ public readonly ResultCode CheckConsumedSize()
{
- int consumedInputSize = _inputOrigin.Length - _input.Length;
+ long consumedInputSize = _inputReader.Consumed;
int consumedOutputSize = _outputOrigin.Length - _output.Length;
if (consumedInputSize != _inputHeader.TotalSize)