diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs | 154 |
1 files changed, 71 insertions, 83 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs b/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs index 22eebc7c..f8d87f2d 100644 --- a/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs +++ b/src/Ryujinx.Audio/Renderer/Server/StateUpdater.cs @@ -9,41 +9,40 @@ using Ryujinx.Audio.Renderer.Server.Sink; using Ryujinx.Audio.Renderer.Server.Splitter; using Ryujinx.Audio.Renderer.Server.Voice; using Ryujinx.Audio.Renderer.Utils; +using Ryujinx.Common.Extensions; using Ryujinx.Common.Logging; using System; using System.Buffers; using System.Diagnostics; using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; using static Ryujinx.Audio.Renderer.Common.BehaviourParameter; namespace Ryujinx.Audio.Renderer.Server { - public class StateUpdater + public ref struct StateUpdater { - private readonly ReadOnlyMemory<byte> _inputOrigin; + private SequenceReader<byte> _inputReader; + private readonly ReadOnlyMemory<byte> _outputOrigin; - private ReadOnlyMemory<byte> _input; private Memory<byte> _output; private readonly uint _processHandle; private BehaviourContext _behaviourContext; - private UpdateDataHeader _inputHeader; + private readonly ref readonly UpdateDataHeader _inputHeader; private readonly Memory<UpdateDataHeader> _outputHeader; - private ref UpdateDataHeader OutputHeader => ref _outputHeader.Span[0]; + private readonly ref UpdateDataHeader OutputHeader => ref _outputHeader.Span[0]; - public StateUpdater(ReadOnlyMemory<byte> input, Memory<byte> output, uint processHandle, BehaviourContext behaviourContext) + public StateUpdater(ReadOnlySequence<byte> input, Memory<byte> output, uint processHandle, BehaviourContext behaviourContext) { - _input = input; - _inputOrigin = _input; + _inputReader = new SequenceReader<byte>(input); _output = output; _outputOrigin = _output; _processHandle = processHandle; _behaviourContext = behaviourContext; - _inputHeader = SpanIOHelper.Read<UpdateDataHeader>(ref _input); + _inputHeader = ref _inputReader.GetRefOrRefToCopy<UpdateDataHeader>(out _); _outputHeader = SpanMemoryManager<UpdateDataHeader>.Cast(_output[..Unsafe.SizeOf<UpdateDataHeader>()]); OutputHeader.Initialize(_behaviourContext.UserRevision); @@ -52,7 +51,7 @@ namespace Ryujinx.Audio.Renderer.Server public ResultCode UpdateBehaviourContext() { - BehaviourParameter parameter = SpanIOHelper.Read<BehaviourParameter>(ref _input); + ref readonly BehaviourParameter parameter = ref _inputReader.GetRefOrRefToCopy<BehaviourParameter>(out _); if (!BehaviourContext.CheckValidRevision(parameter.UserRevision) || parameter.UserRevision != _behaviourContext.UserRevision) { @@ -81,11 +80,11 @@ namespace Ryujinx.Audio.Renderer.Server foreach (ref MemoryPoolState memoryPool in memoryPools) { - MemoryPoolInParameter parameter = SpanIOHelper.Read<MemoryPoolInParameter>(ref _input); + ref readonly MemoryPoolInParameter parameter = ref _inputReader.GetRefOrRefToCopy<MemoryPoolInParameter>(out _); ref MemoryPoolOutStatus outStatus = ref SpanIOHelper.GetWriteRef<MemoryPoolOutStatus>(ref _output)[0]; - PoolMapper.UpdateResult updateResult = mapper.Update(ref memoryPool, ref parameter, ref outStatus); + PoolMapper.UpdateResult updateResult = mapper.Update(ref memoryPool, in parameter, ref outStatus); if (updateResult != PoolMapper.UpdateResult.Success && updateResult != PoolMapper.UpdateResult.MapError && @@ -115,7 +114,7 @@ namespace Ryujinx.Audio.Renderer.Server for (int i = 0; i < context.GetCount(); i++) { - VoiceChannelResourceInParameter parameter = SpanIOHelper.Read<VoiceChannelResourceInParameter>(ref _input); + ref readonly VoiceChannelResourceInParameter parameter = ref _inputReader.GetRefOrRefToCopy<VoiceChannelResourceInParameter>(out _); ref VoiceChannelResource resource = ref context.GetChannelResource(i); @@ -127,7 +126,7 @@ namespace Ryujinx.Audio.Renderer.Server return ResultCode.Success; } - public ResultCode UpdateVoices(VoiceContext context, Memory<MemoryPoolState> memoryPools) + public ResultCode UpdateVoices(VoiceContext context, PoolMapper mapper) { if (context.GetCount() * Unsafe.SizeOf<VoiceInParameter>() != _inputHeader.VoicesSize) { @@ -136,11 +135,7 @@ namespace Ryujinx.Audio.Renderer.Server int initialOutputSize = _output.Length; - ReadOnlySpan<VoiceInParameter> parameters = MemoryMarshal.Cast<byte, VoiceInParameter>(_input[..(int)_inputHeader.VoicesSize].Span); - - _input = _input[(int)_inputHeader.VoicesSize..]; - - PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled()); + long initialInputConsumed = _inputReader.Consumed; // First make everything not in use. for (int i = 0; i < context.GetCount(); i++) @@ -157,7 +152,7 @@ namespace Ryujinx.Audio.Renderer.Server // Start processing for (int i = 0; i < context.GetCount(); i++) { - VoiceInParameter parameter = parameters[i]; + ref readonly VoiceInParameter parameter = ref _inputReader.GetRefOrRefToCopy<VoiceInParameter>(out _); voiceUpdateStates.Fill(Memory<VoiceUpdateState>.Empty); @@ -181,14 +176,14 @@ namespace Ryujinx.Audio.Renderer.Server currentVoiceState.Initialize(); } - currentVoiceState.UpdateParameters(out ErrorInfo updateParameterError, ref parameter, ref mapper, ref _behaviourContext); + currentVoiceState.UpdateParameters(out ErrorInfo updateParameterError, in parameter, mapper, ref _behaviourContext); if (updateParameterError.ErrorCode != ResultCode.Success) { _behaviourContext.AppendError(ref updateParameterError); } - currentVoiceState.UpdateWaveBuffers(out ErrorInfo[] waveBufferUpdateErrorInfos, ref parameter, voiceUpdateStates, ref mapper, ref _behaviourContext); + currentVoiceState.UpdateWaveBuffers(out ErrorInfo[] waveBufferUpdateErrorInfos, in parameter, voiceUpdateStates, mapper, ref _behaviourContext); foreach (ref ErrorInfo errorInfo in waveBufferUpdateErrorInfos.AsSpan()) { @@ -198,7 +193,7 @@ namespace Ryujinx.Audio.Renderer.Server } } - currentVoiceState.WriteOutStatus(ref outStatus, ref parameter, voiceUpdateStates); + currentVoiceState.WriteOutStatus(ref outStatus, in parameter, voiceUpdateStates); } } @@ -211,10 +206,12 @@ namespace Ryujinx.Audio.Renderer.Server Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.VoicesSize); + _inputReader.SetConsumed(initialInputConsumed + _inputHeader.VoicesSize); + return ResultCode.Success; } - private static void ResetEffect<T>(ref BaseEffect effect, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter + private static void ResetEffect<T>(ref BaseEffect effect, in T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter { effect.ForceUnmapBuffers(mapper); @@ -234,17 +231,17 @@ namespace Ryujinx.Audio.Renderer.Server }; } - public ResultCode UpdateEffects(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools) + public ResultCode UpdateEffects(EffectContext context, bool isAudioRendererActive, PoolMapper mapper) { if (_behaviourContext.IsEffectInfoVersion2Supported()) { - return UpdateEffectsVersion2(context, isAudioRendererActive, memoryPools); + return UpdateEffectsVersion2(context, isAudioRendererActive, mapper); } - return UpdateEffectsVersion1(context, isAudioRendererActive, memoryPools); + return UpdateEffectsVersion1(context, isAudioRendererActive, mapper); } - public ResultCode UpdateEffectsVersion2(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools) + public ResultCode UpdateEffectsVersion2(EffectContext context, bool isAudioRendererActive, PoolMapper mapper) { if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion2>() != _inputHeader.EffectsSize) { @@ -253,26 +250,22 @@ namespace Ryujinx.Audio.Renderer.Server int initialOutputSize = _output.Length; - ReadOnlySpan<EffectInParameterVersion2> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion2>(_input[..(int)_inputHeader.EffectsSize].Span); - - _input = _input[(int)_inputHeader.EffectsSize..]; - - PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled()); + long initialInputConsumed = _inputReader.Consumed; for (int i = 0; i < context.GetCount(); i++) { - EffectInParameterVersion2 parameter = parameters[i]; + ref readonly EffectInParameterVersion2 parameter = ref _inputReader.GetRefOrRefToCopy<EffectInParameterVersion2>(out _); ref EffectOutStatusVersion2 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion2>(ref _output)[0]; ref BaseEffect effect = ref context.GetEffect(i); - if (!effect.IsTypeValid(ref parameter)) + if (!effect.IsTypeValid(in parameter)) { - ResetEffect(ref effect, ref parameter, mapper); + ResetEffect(ref effect, in parameter, mapper); } - effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper); + effect.Update(out ErrorInfo updateErrorInfo, in parameter, mapper); if (updateErrorInfo.ErrorCode != ResultCode.Success) { @@ -297,10 +290,12 @@ namespace Ryujinx.Audio.Renderer.Server Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize); + _inputReader.SetConsumed(initialInputConsumed + _inputHeader.EffectsSize); + return ResultCode.Success; } - public ResultCode UpdateEffectsVersion1(EffectContext context, bool isAudioRendererActive, Memory<MemoryPoolState> memoryPools) + public ResultCode UpdateEffectsVersion1(EffectContext context, bool isAudioRendererActive, PoolMapper mapper) { if (context.GetCount() * Unsafe.SizeOf<EffectInParameterVersion1>() != _inputHeader.EffectsSize) { @@ -309,26 +304,22 @@ namespace Ryujinx.Audio.Renderer.Server int initialOutputSize = _output.Length; - ReadOnlySpan<EffectInParameterVersion1> parameters = MemoryMarshal.Cast<byte, EffectInParameterVersion1>(_input[..(int)_inputHeader.EffectsSize].Span); - - _input = _input[(int)_inputHeader.EffectsSize..]; - - PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled()); + long initialInputConsumed = _inputReader.Consumed; for (int i = 0; i < context.GetCount(); i++) { - EffectInParameterVersion1 parameter = parameters[i]; + ref readonly EffectInParameterVersion1 parameter = ref _inputReader.GetRefOrRefToCopy<EffectInParameterVersion1>(out _); ref EffectOutStatusVersion1 outStatus = ref SpanIOHelper.GetWriteRef<EffectOutStatusVersion1>(ref _output)[0]; ref BaseEffect effect = ref context.GetEffect(i); - if (!effect.IsTypeValid(ref parameter)) + if (!effect.IsTypeValid(in parameter)) { - ResetEffect(ref effect, ref parameter, mapper); + ResetEffect(ref effect, in parameter, mapper); } - effect.Update(out ErrorInfo updateErrorInfo, ref parameter, mapper); + effect.Update(out ErrorInfo updateErrorInfo, in parameter, mapper); if (updateErrorInfo.ErrorCode != ResultCode.Success) { @@ -345,38 +336,40 @@ namespace Ryujinx.Audio.Renderer.Server Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.EffectsSize); + _inputReader.SetConsumed(initialInputConsumed + _inputHeader.EffectsSize); + return ResultCode.Success; } public ResultCode UpdateSplitter(SplitterContext context) { - if (context.Update(_input.Span, out int consumedSize)) + if (context.Update(ref _inputReader)) { - _input = _input[consumedSize..]; - return ResultCode.Success; } return ResultCode.InvalidUpdateInfo; } - private static bool CheckMixParametersValidity(MixContext mixContext, uint mixBufferCount, uint inputMixCount, ReadOnlySpan<MixParameter> parameters) + private static bool CheckMixParametersValidity(MixContext mixContext, uint mixBufferCount, uint inputMixCount, SequenceReader<byte> parameters) { uint maxMixStateCount = mixContext.GetCount(); uint totalRequiredMixBufferCount = 0; for (int i = 0; i < inputMixCount; i++) { - if (parameters[i].IsUsed) + ref readonly MixParameter parameter = ref parameters.GetRefOrRefToCopy<MixParameter>(out _); + + if (parameter.IsUsed) { - if (parameters[i].DestinationMixId != Constants.UnusedMixId && - parameters[i].DestinationMixId > maxMixStateCount && - parameters[i].MixId != Constants.FinalMixId) + if (parameter.DestinationMixId != Constants.UnusedMixId && + parameter.DestinationMixId > maxMixStateCount && + parameter.MixId != Constants.FinalMixId) { return true; } - totalRequiredMixBufferCount += parameters[i].BufferCount; + totalRequiredMixBufferCount += parameter.BufferCount; } } @@ -391,7 +384,7 @@ namespace Ryujinx.Audio.Renderer.Server if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()) { - MixInParameterDirtyOnlyUpdate parameter = MemoryMarshal.Cast<byte, MixInParameterDirtyOnlyUpdate>(_input.Span)[0]; + ref readonly MixInParameterDirtyOnlyUpdate parameter = ref _inputReader.GetRefOrRefToCopy<MixInParameterDirtyOnlyUpdate>(out _); mixCount = parameter.MixCount; @@ -411,25 +404,20 @@ namespace Ryujinx.Audio.Renderer.Server return ResultCode.InvalidUpdateInfo; } - if (_behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()) - { - _input = _input[Unsafe.SizeOf<MixInParameterDirtyOnlyUpdate>()..]; - } - - ReadOnlySpan<MixParameter> parameters = MemoryMarshal.Cast<byte, MixParameter>(_input.Span[..(int)inputMixSize]); + long initialInputConsumed = _inputReader.Consumed; - _input = _input[(int)inputMixSize..]; + int parameterCount = (int)inputMixSize / Unsafe.SizeOf<MixParameter>(); - if (CheckMixParametersValidity(mixContext, mixBufferCount, mixCount, parameters)) + if (CheckMixParametersValidity(mixContext, mixBufferCount, mixCount, _inputReader)) { return ResultCode.InvalidUpdateInfo; } bool isMixContextDirty = false; - for (int i = 0; i < parameters.Length; i++) + for (int i = 0; i < parameterCount; i++) { - MixParameter parameter = parameters[i]; + ref readonly MixParameter parameter = ref _inputReader.GetRefOrRefToCopy<MixParameter>(out _); int mixId = i; @@ -454,7 +442,7 @@ namespace Ryujinx.Audio.Renderer.Server if (mix.IsUsed) { - isMixContextDirty |= mix.Update(mixContext.EdgeMatrix, ref parameter, effectContext, splitterContext, _behaviourContext); + isMixContextDirty |= mix.Update(mixContext.EdgeMatrix, in parameter, effectContext, splitterContext, _behaviourContext); } } @@ -473,10 +461,12 @@ namespace Ryujinx.Audio.Renderer.Server } } + _inputReader.SetConsumed(initialInputConsumed + inputMixSize); + return ResultCode.Success; } - private static void ResetSink(ref BaseSink sink, ref SinkInParameter parameter) + private static void ResetSink(ref BaseSink sink, in SinkInParameter parameter) { sink.CleanUp(); @@ -489,10 +479,8 @@ namespace Ryujinx.Audio.Renderer.Server }; } - public ResultCode UpdateSinks(SinkContext context, Memory<MemoryPoolState> memoryPools) + public ResultCode UpdateSinks(SinkContext context, PoolMapper mapper) { - PoolMapper mapper = new(_processHandle, memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled()); - if (context.GetCount() * Unsafe.SizeOf<SinkInParameter>() != _inputHeader.SinksSize) { return ResultCode.InvalidUpdateInfo; @@ -500,22 +488,20 @@ namespace Ryujinx.Audio.Renderer.Server int initialOutputSize = _output.Length; - ReadOnlySpan<SinkInParameter> parameters = MemoryMarshal.Cast<byte, SinkInParameter>(_input[..(int)_inputHeader.SinksSize].Span); - - _input = _input[(int)_inputHeader.SinksSize..]; + long initialInputConsumed = _inputReader.Consumed; for (int i = 0; i < context.GetCount(); i++) { - SinkInParameter parameter = parameters[i]; + ref readonly SinkInParameter parameter = ref _inputReader.GetRefOrRefToCopy<SinkInParameter>(out _); ref SinkOutStatus outStatus = ref SpanIOHelper.GetWriteRef<SinkOutStatus>(ref _output)[0]; ref BaseSink sink = ref context.GetSink(i); - if (!sink.IsTypeValid(ref parameter)) + if (!sink.IsTypeValid(in parameter)) { - ResetSink(ref sink, ref parameter); + ResetSink(ref sink, in parameter); } - sink.Update(out ErrorInfo updateErrorInfo, ref parameter, ref outStatus, mapper); + sink.Update(out ErrorInfo updateErrorInfo, in parameter, ref outStatus, mapper); if (updateErrorInfo.ErrorCode != ResultCode.Success) { @@ -530,6 +516,8 @@ namespace Ryujinx.Audio.Renderer.Server Debug.Assert((initialOutputSize - currentOutputSize) == OutputHeader.SinksSize); + _inputReader.SetConsumed(initialInputConsumed + _inputHeader.SinksSize); + return ResultCode.Success; } @@ -540,7 +528,7 @@ namespace Ryujinx.Audio.Renderer.Server return ResultCode.InvalidUpdateInfo; } - PerformanceInParameter parameter = SpanIOHelper.Read<PerformanceInParameter>(ref _input); + ref readonly PerformanceInParameter parameter = ref _inputReader.GetRefOrRefToCopy<PerformanceInParameter>(out _); ref PerformanceOutStatus outStatus = ref SpanIOHelper.GetWriteRef<PerformanceOutStatus>(ref _output)[0]; @@ -585,9 +573,9 @@ namespace Ryujinx.Audio.Renderer.Server return ResultCode.Success; } - public ResultCode CheckConsumedSize() + public readonly ResultCode CheckConsumedSize() { - int consumedInputSize = _inputOrigin.Length - _input.Length; + long consumedInputSize = _inputReader.Consumed; int consumedOutputSize = _outputOrigin.Length - _output.Length; if (consumedInputSize != _inputHeader.TotalSize) |
