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Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Effect/Reverb3dEffect.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Effect/Reverb3dEffect.cs92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Effect/Reverb3dEffect.cs b/src/Ryujinx.Audio/Renderer/Server/Effect/Reverb3dEffect.cs
new file mode 100644
index 00000000..473fddb8
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Server/Effect/Reverb3dEffect.cs
@@ -0,0 +1,92 @@
+using Ryujinx.Audio.Renderer.Common;
+using Ryujinx.Audio.Renderer.Dsp.State;
+using Ryujinx.Audio.Renderer.Parameter;
+using Ryujinx.Audio.Renderer.Parameter.Effect;
+using Ryujinx.Audio.Renderer.Server.MemoryPool;
+using System;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Renderer.Server.Effect
+{
+ /// <summary>
+ /// Server state for a 3D reverberation effect.
+ /// </summary>
+ public class Reverb3dEffect : BaseEffect
+ {
+ /// <summary>
+ /// The 3D reverberation parameter.
+ /// </summary>
+ public Reverb3dParameter Parameter;
+
+ /// <summary>
+ /// The 3D reverberation state.
+ /// </summary>
+ public Memory<Reverb3dState> State { get; }
+
+ public Reverb3dEffect()
+ {
+ State = new Reverb3dState[1];
+ }
+
+ public override EffectType TargetEffectType => EffectType.Reverb3d;
+
+ public override ulong GetWorkBuffer(int index)
+ {
+ return GetSingleBuffer();
+ }
+
+ public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
+ {
+ Update(out updateErrorInfo, ref parameter, mapper);
+ }
+
+ public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
+ {
+ Update(out updateErrorInfo, ref parameter, mapper);
+ }
+
+ public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
+ {
+ Debug.Assert(IsTypeValid(ref parameter));
+
+ ref Reverb3dParameter reverbParameter = ref MemoryMarshal.Cast<byte, Reverb3dParameter>(parameter.SpecificData)[0];
+
+ updateErrorInfo = new BehaviourParameter.ErrorInfo();
+
+ if (reverbParameter.IsChannelCountMaxValid())
+ {
+ UpdateParameterBase(ref parameter);
+
+ UsageState oldParameterStatus = Parameter.ParameterStatus;
+
+ Parameter = reverbParameter;
+
+ if (reverbParameter.IsChannelCountValid())
+ {
+ IsEnabled = parameter.IsEnabled;
+
+ if (oldParameterStatus != UsageState.Enabled)
+ {
+ Parameter.ParameterStatus = oldParameterStatus;
+ }
+
+ if (BufferUnmapped || parameter.IsNew)
+ {
+ UsageState = UsageState.New;
+ Parameter.ParameterStatus = UsageState.Invalid;
+
+ BufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], parameter.BufferBase, parameter.BufferSize);
+ }
+ }
+ }
+ }
+
+ public override void UpdateForCommandGeneration()
+ {
+ UpdateUsageStateForCommandGeneration();
+
+ Parameter.ParameterStatus = UsageState.Enabled;
+ }
+ }
+} \ No newline at end of file