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-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs43
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs (renamed from src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs)15
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs81
3 files changed, 136 insertions, 3 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs
new file mode 100644
index 00000000..807232f2
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs
@@ -0,0 +1,43 @@
+using Ryujinx.Common.Memory;
+using System;
+
+namespace Ryujinx.Audio.Renderer.Parameter
+{
+ /// <summary>
+ /// Generic interface for the splitter destination parameters.
+ /// </summary>
+ public interface ISplitterDestinationInParameter
+ {
+ /// <summary>
+ /// Target splitter destination data id.
+ /// </summary>
+ int Id { get; }
+
+ /// <summary>
+ /// The mix to output the result of the splitter.
+ /// </summary>
+ int DestinationId { get; }
+
+ /// <summary>
+ /// Biquad filter parameters.
+ /// </summary>
+ Array2<BiquadFilterParameter> BiquadFilters { get; }
+
+ /// <summary>
+ /// Set to true if in use.
+ /// </summary>
+ bool IsUsed { get; }
+
+ /// <summary>
+ /// Mix buffer volumes.
+ /// </summary>
+ /// <remarks>Used when a splitter id is specified in the mix.</remarks>
+ Span<float> MixBufferVolume { get; }
+
+ /// <summary>
+ /// Check if the magic is valid.
+ /// </summary>
+ /// <returns>Returns true if the magic is valid.</returns>
+ bool IsMagicValid();
+ }
+}
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs
index b74b67be..029c001e 100644
--- a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs
@@ -1,3 +1,4 @@
+using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using System;
using System.Runtime.InteropServices;
@@ -5,10 +6,10 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Parameter
{
/// <summary>
- /// Input header for a splitter destination update.
+ /// Input header for a splitter destination version 1 update.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct SplitterDestinationInParameter
+ public struct SplitterDestinationInParameterVersion1 : ISplitterDestinationInParameter
{
/// <summary>
/// Magic of the input header.
@@ -41,7 +42,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[3];
- [StructLayout(LayoutKind.Sequential, Size = 4 * Constants.MixBufferCountMax, Pack = 1)]
+ [StructLayout(LayoutKind.Sequential, Size = sizeof(float) * Constants.MixBufferCountMax, Pack = 1)]
private struct MixArray { }
/// <summary>
@@ -50,6 +51,14 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>Used when a splitter id is specified in the mix.</remarks>
public Span<float> MixBufferVolume => SpanHelpers.AsSpan<MixArray, float>(ref _mixBufferVolume);
+ readonly int ISplitterDestinationInParameter.Id => Id;
+
+ readonly int ISplitterDestinationInParameter.DestinationId => DestinationId;
+
+ readonly Array2<BiquadFilterParameter> ISplitterDestinationInParameter.BiquadFilters => default;
+
+ readonly bool ISplitterDestinationInParameter.IsUsed => IsUsed;
+
/// <summary>
/// The expected constant of any input header.
/// </summary>
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs
new file mode 100644
index 00000000..312be8b7
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs
@@ -0,0 +1,81 @@
+using Ryujinx.Common.Memory;
+using Ryujinx.Common.Utilities;
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Renderer.Parameter
+{
+ /// <summary>
+ /// Input header for a splitter destination version 2 update.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct SplitterDestinationInParameterVersion2 : ISplitterDestinationInParameter
+ {
+ /// <summary>
+ /// Magic of the input header.
+ /// </summary>
+ public uint Magic;
+
+ /// <summary>
+ /// Target splitter destination data id.
+ /// </summary>
+ public int Id;
+
+ /// <summary>
+ /// Mix buffer volumes storage.
+ /// </summary>
+ private MixArray _mixBufferVolume;
+
+ /// <summary>
+ /// The mix to output the result of the splitter.
+ /// </summary>
+ public int DestinationId;
+
+ /// <summary>
+ /// Biquad filter parameters.
+ /// </summary>
+ public Array2<BiquadFilterParameter> BiquadFilters;
+
+ /// <summary>
+ /// Set to true if in use.
+ /// </summary>
+ [MarshalAs(UnmanagedType.I1)]
+ public bool IsUsed;
+
+ /// <summary>
+ /// Reserved/padding.
+ /// </summary>
+ private unsafe fixed byte _reserved[11];
+
+ [StructLayout(LayoutKind.Sequential, Size = sizeof(float) * Constants.MixBufferCountMax, Pack = 1)]
+ private struct MixArray { }
+
+ /// <summary>
+ /// Mix buffer volumes.
+ /// </summary>
+ /// <remarks>Used when a splitter id is specified in the mix.</remarks>
+ public Span<float> MixBufferVolume => SpanHelpers.AsSpan<MixArray, float>(ref _mixBufferVolume);
+
+ readonly int ISplitterDestinationInParameter.Id => Id;
+
+ readonly int ISplitterDestinationInParameter.DestinationId => DestinationId;
+
+ readonly Array2<BiquadFilterParameter> ISplitterDestinationInParameter.BiquadFilters => BiquadFilters;
+
+ readonly bool ISplitterDestinationInParameter.IsUsed => IsUsed;
+
+ /// <summary>
+ /// The expected constant of any input header.
+ /// </summary>
+ private const uint ValidMagic = 0x44444E53;
+
+ /// <summary>
+ /// Check if the magic is valid.
+ /// </summary>
+ /// <returns>Returns true if the magic is valid.</returns>
+ public readonly bool IsMagicValid()
+ {
+ return Magic == ValidMagic;
+ }
+ }
+}