diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs new file mode 100644 index 00000000..1dba56e6 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs @@ -0,0 +1,92 @@ +using System; +using System.Runtime.CompilerServices; + +namespace Ryujinx.Audio.Renderer.Dsp.Command +{ + public class DepopForMixBuffersCommand : ICommand + { + public bool Enabled { get; set; } + + public int NodeId { get; } + + public CommandType CommandType => CommandType.DepopForMixBuffers; + + public uint EstimatedProcessingTime { get; set; } + + public uint MixBufferOffset { get; } + + public uint MixBufferCount { get; } + + public float Decay { get; } + + public Memory<float> DepopBuffer { get; } + + public DepopForMixBuffersCommand(Memory<float> depopBuffer, uint bufferOffset, uint mixBufferCount, int nodeId, uint sampleRate) + { + Enabled = true; + NodeId = nodeId; + MixBufferOffset = bufferOffset; + MixBufferCount = mixBufferCount; + DepopBuffer = depopBuffer; + + if (sampleRate == 48000) + { + Decay = 0.962189f; + } + else // if (sampleRate == 32000) + { + Decay = 0.943695f; + } + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private unsafe float ProcessDepopMix(float* buffer, float depopValue, uint sampleCount) + { + if (depopValue < 0) + { + depopValue = -depopValue; + + for (int i = 0; i < sampleCount; i++) + { + depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue); + + buffer[i] -= depopValue; + } + + return -depopValue; + } + else + { + for (int i = 0; i < sampleCount; i++) + { + depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue); + + buffer[i] += depopValue; + } + + return depopValue; + } + } + + public void Process(CommandList context) + { + Span<float> depopBuffer = DepopBuffer.Span; + + uint bufferCount = Math.Min(MixBufferOffset + MixBufferCount, context.BufferCount); + + for (int i = (int)MixBufferOffset; i < bufferCount; i++) + { + float depopValue = depopBuffer[i]; + if (depopValue != 0) + { + unsafe + { + float* buffer = (float*)context.GetBufferPointer(i); + + depopBuffer[i] = ProcessDepopMix(buffer, depopValue, context.SampleCount); + } + } + } + } + } +}
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