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Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs')
-rw-r--r--src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs
new file mode 100644
index 00000000..1dba56e6
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/DepopForMixBuffersCommand.cs
@@ -0,0 +1,92 @@
+using System;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.Audio.Renderer.Dsp.Command
+{
+ public class DepopForMixBuffersCommand : ICommand
+ {
+ public bool Enabled { get; set; }
+
+ public int NodeId { get; }
+
+ public CommandType CommandType => CommandType.DepopForMixBuffers;
+
+ public uint EstimatedProcessingTime { get; set; }
+
+ public uint MixBufferOffset { get; }
+
+ public uint MixBufferCount { get; }
+
+ public float Decay { get; }
+
+ public Memory<float> DepopBuffer { get; }
+
+ public DepopForMixBuffersCommand(Memory<float> depopBuffer, uint bufferOffset, uint mixBufferCount, int nodeId, uint sampleRate)
+ {
+ Enabled = true;
+ NodeId = nodeId;
+ MixBufferOffset = bufferOffset;
+ MixBufferCount = mixBufferCount;
+ DepopBuffer = depopBuffer;
+
+ if (sampleRate == 48000)
+ {
+ Decay = 0.962189f;
+ }
+ else // if (sampleRate == 32000)
+ {
+ Decay = 0.943695f;
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private unsafe float ProcessDepopMix(float* buffer, float depopValue, uint sampleCount)
+ {
+ if (depopValue < 0)
+ {
+ depopValue = -depopValue;
+
+ for (int i = 0; i < sampleCount; i++)
+ {
+ depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
+
+ buffer[i] -= depopValue;
+ }
+
+ return -depopValue;
+ }
+ else
+ {
+ for (int i = 0; i < sampleCount; i++)
+ {
+ depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
+
+ buffer[i] += depopValue;
+ }
+
+ return depopValue;
+ }
+ }
+
+ public void Process(CommandList context)
+ {
+ Span<float> depopBuffer = DepopBuffer.Span;
+
+ uint bufferCount = Math.Min(MixBufferOffset + MixBufferCount, context.BufferCount);
+
+ for (int i = (int)MixBufferOffset; i < bufferCount; i++)
+ {
+ float depopValue = depopBuffer[i];
+ if (depopValue != 0)
+ {
+ unsafe
+ {
+ float* buffer = (float*)context.GetBufferPointer(i);
+
+ depopBuffer[i] = ProcessDepopMix(buffer, depopValue, context.SampleCount);
+ }
+ }
+ }
+ }
+ }
+} \ No newline at end of file