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Diffstat (limited to 'src/Ryujinx.Audio/Integration/IHardwareDevice.cs')
-rw-r--r--src/Ryujinx.Audio/Integration/IHardwareDevice.cs55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Integration/IHardwareDevice.cs b/src/Ryujinx.Audio/Integration/IHardwareDevice.cs
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+++ b/src/Ryujinx.Audio/Integration/IHardwareDevice.cs
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+using System;
+using System.Diagnostics;
+
+namespace Ryujinx.Audio.Integration
+{
+ /// <summary>
+ /// Represent an hardware device used in <see cref="Renderer.Dsp.Command.DeviceSinkCommand"/>
+ /// </summary>
+ public interface IHardwareDevice : IDisposable
+ {
+ /// <summary>
+ /// Sets the volume level for this device.
+ /// </summary>
+ /// <param name="volume">The volume level to set.</param>
+ void SetVolume(float volume);
+
+ /// <summary>
+ /// Gets the volume level for this device.
+ /// </summary>
+ /// <returns>The volume level of this device.</returns>
+ float GetVolume();
+
+ /// <summary>
+ /// Get the supported sample rate of this device.
+ /// </summary>
+ /// <returns>The supported sample rate of this device.</returns>
+ uint GetSampleRate();
+
+ /// <summary>
+ /// Get the channel count supported by this device.
+ /// </summary>
+ /// <returns>The channel count supported by this device.</returns>
+ uint GetChannelCount();
+
+ /// <summary>
+ /// Appends new PCM16 samples to the device.
+ /// </summary>
+ /// <param name="data">The new PCM16 samples.</param>
+ /// <param name="channelCount">The number of channels.</param>
+ void AppendBuffer(ReadOnlySpan<short> data, uint channelCount);
+
+ /// <summary>
+ /// Check if the audio renderer needs to perform downmixing.
+ /// </summary>
+ /// <returns>True if downmixing is needed.</returns>
+ public bool NeedDownmixing()
+ {
+ uint channelCount = GetChannelCount();
+
+ Debug.Assert(channelCount > 0 && channelCount <= Constants.ChannelCountMax);
+
+ return channelCount != Constants.ChannelCountMax;
+ }
+ }
+} \ No newline at end of file