diff options
Diffstat (limited to 'src/Ryujinx.Audio/Backends')
9 files changed, 962 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Backends/Common/BackendHelper.cs b/src/Ryujinx.Audio/Backends/Common/BackendHelper.cs new file mode 100644 index 00000000..30db340f --- /dev/null +++ b/src/Ryujinx.Audio/Backends/Common/BackendHelper.cs @@ -0,0 +1,26 @@ +using Ryujinx.Audio.Common; +using System; + +namespace Ryujinx.Audio.Backends.Common +{ + public static class BackendHelper + { + public static int GetSampleSize(SampleFormat format) + { + return format switch + { + SampleFormat.PcmInt8 => sizeof(byte), + SampleFormat.PcmInt16 => sizeof(ushort), + SampleFormat.PcmInt24 => 3, + SampleFormat.PcmInt32 => sizeof(int), + SampleFormat.PcmFloat => sizeof(float), + _ => throw new ArgumentException($"{format}"), + }; + } + + public static int GetSampleCount(SampleFormat format, int channelCount, int bufferSize) + { + return bufferSize / GetSampleSize(format) / channelCount; + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs b/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs new file mode 100644 index 00000000..9bf20d4b --- /dev/null +++ b/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs @@ -0,0 +1,166 @@ +using Ryujinx.Common; +using System; + +namespace Ryujinx.Audio.Backends.Common +{ + /// <summary> + /// A ring buffer that grow if data written to it is too big to fit. + /// </summary> + public class DynamicRingBuffer + { + private const int RingBufferAlignment = 2048; + + private object _lock = new object(); + + private byte[] _buffer; + private int _size; + private int _headOffset; + private int _tailOffset; + + public int Length => _size; + + public DynamicRingBuffer(int initialCapacity = RingBufferAlignment) + { + _buffer = new byte[initialCapacity]; + } + + public void Clear() + { + _size = 0; + _headOffset = 0; + _tailOffset = 0; + } + + public void Clear(int size) + { + lock (_lock) + { + if (size > _size) + { + size = _size; + } + + if (size == 0) + { + return; + } + + _headOffset = (_headOffset + size) % _buffer.Length; + _size -= size; + + if (_size == 0) + { + _headOffset = 0; + _tailOffset = 0; + } + } + } + + private void SetCapacityLocked(int capacity) + { + byte[] buffer = new byte[capacity]; + + if (_size > 0) + { + if (_headOffset < _tailOffset) + { + Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _size); + } + else + { + Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _buffer.Length - _headOffset); + Buffer.BlockCopy(_buffer, 0, buffer, _buffer.Length - _headOffset, _tailOffset); + } + } + + _buffer = buffer; + _headOffset = 0; + _tailOffset = _size; + } + + + public void Write<T>(T[] buffer, int index, int count) + { + if (count == 0) + { + return; + } + + lock (_lock) + { + if ((_size + count) > _buffer.Length) + { + SetCapacityLocked(BitUtils.AlignUp(_size + count, RingBufferAlignment)); + } + + if (_headOffset < _tailOffset) + { + int tailLength = _buffer.Length - _tailOffset; + + if (tailLength >= count) + { + Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count); + } + else + { + Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, tailLength); + Buffer.BlockCopy(buffer, index + tailLength, _buffer, 0, count - tailLength); + } + } + else + { + Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count); + } + + _size += count; + _tailOffset = (_tailOffset + count) % _buffer.Length; + } + } + + public int Read<T>(T[] buffer, int index, int count) + { + lock (_lock) + { + if (count > _size) + { + count = _size; + } + + if (count == 0) + { + return 0; + } + + if (_headOffset < _tailOffset) + { + Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count); + } + else + { + int tailLength = _buffer.Length - _headOffset; + + if (tailLength >= count) + { + Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count); + } + else + { + Buffer.BlockCopy(_buffer, _headOffset, buffer, index, tailLength); + Buffer.BlockCopy(_buffer, 0, buffer, index + tailLength, count - tailLength); + } + } + + _size -= count; + _headOffset = (_headOffset + count) % _buffer.Length; + + if (_size == 0) + { + _headOffset = 0; + _tailOffset = 0; + } + + return count; + } + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs b/src/Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs new file mode 100644 index 00000000..6fb3bee0 --- /dev/null +++ b/src/Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs @@ -0,0 +1,79 @@ +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Integration; +using Ryujinx.Memory; +using System.Runtime.CompilerServices; + +namespace Ryujinx.Audio.Backends.Common +{ + public abstract class HardwareDeviceSessionOutputBase : IHardwareDeviceSession + { + public IVirtualMemoryManager MemoryManager { get; } + public SampleFormat RequestedSampleFormat { get; } + public uint RequestedSampleRate { get; } + public uint RequestedChannelCount { get; } + + public HardwareDeviceSessionOutputBase(IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) + { + MemoryManager = memoryManager; + RequestedSampleFormat = requestedSampleFormat; + RequestedSampleRate = requestedSampleRate; + RequestedChannelCount = requestedChannelCount; + } + + private byte[] GetBufferSamples(AudioBuffer buffer) + { + if (buffer.DataPointer == 0) + { + return null; + } + + byte[] data = new byte[buffer.DataSize]; + + MemoryManager.Read(buffer.DataPointer, data); + + return data; + } + + protected ulong GetSampleCount(AudioBuffer buffer) + { + return GetSampleCount((int)buffer.DataSize); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + protected ulong GetSampleCount(int dataSize) + { + return (ulong)BackendHelper.GetSampleCount(RequestedSampleFormat, (int)RequestedChannelCount, dataSize); + } + + public abstract void Dispose(); + public abstract void PrepareToClose(); + public abstract void QueueBuffer(AudioBuffer buffer); + public abstract void SetVolume(float volume); + public abstract float GetVolume(); + public abstract void Start(); + public abstract void Stop(); + public abstract ulong GetPlayedSampleCount(); + public abstract bool WasBufferFullyConsumed(AudioBuffer buffer); + public virtual bool RegisterBuffer(AudioBuffer buffer) + { + return RegisterBuffer(buffer, GetBufferSamples(buffer)); + } + + public virtual bool RegisterBuffer(AudioBuffer buffer, byte[] samples) + { + if (samples == null) + { + return false; + } + + if (buffer.Data == null) + { + buffer.Data = samples; + } + + return true; + } + + public virtual void UnregisterBuffer(AudioBuffer buffer) { } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs new file mode 100644 index 00000000..22919f1e --- /dev/null +++ b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs @@ -0,0 +1,186 @@ +using Ryujinx.Audio.Backends.Common; +using Ryujinx.Audio.Backends.Dummy; +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Integration; +using Ryujinx.Common.Logging; +using Ryujinx.Memory; +using System; +using System.Threading; + +using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; + +namespace Ryujinx.Audio.Backends.CompatLayer +{ + public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver + { + private IHardwareDeviceDriver _realDriver; + + public static bool IsSupported => true; + + public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice) + { + _realDriver = realDevice; + } + + public void Dispose() + { + _realDriver.Dispose(); + } + + public ManualResetEvent GetUpdateRequiredEvent() + { + return _realDriver.GetUpdateRequiredEvent(); + } + + public ManualResetEvent GetPauseEvent() + { + return _realDriver.GetPauseEvent(); + } + + private uint SelectHardwareChannelCount(uint targetChannelCount) + { + if (_realDriver.SupportsChannelCount(targetChannelCount)) + { + return targetChannelCount; + } + + return targetChannelCount switch + { + 6 => SelectHardwareChannelCount(2), + 2 => SelectHardwareChannelCount(1), + 1 => throw new ArgumentException("No valid channel configuration found!"), + _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}") + }; + } + + private SampleFormat SelectHardwareSampleFormat(SampleFormat targetSampleFormat) + { + if (_realDriver.SupportsSampleFormat(targetSampleFormat)) + { + return targetSampleFormat; + } + + // Attempt conversion from PCM16. + if (targetSampleFormat == SampleFormat.PcmInt16) + { + // Prefer PCM32 if we need to convert. + if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt32)) + { + return SampleFormat.PcmInt32; + } + + // If not supported, PCM float provides the best quality with a cost lower than PCM24. + if (_realDriver.SupportsSampleFormat(SampleFormat.PcmFloat)) + { + return SampleFormat.PcmFloat; + } + + if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt24)) + { + return SampleFormat.PcmInt24; + } + + // If nothing is truly supported, attempt PCM8 at the cost of losing quality. + if (_realDriver.SupportsSampleFormat(SampleFormat.PcmInt8)) + { + return SampleFormat.PcmInt8; + } + } + + throw new ArgumentException("No valid sample format configuration found!"); + } + + public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume) + { + if (channelCount == 0) + { + channelCount = 2; + } + + if (sampleRate == 0) + { + sampleRate = Constants.TargetSampleRate; + } + + volume = Math.Clamp(volume, 0, 1); + + if (!_realDriver.SupportsDirection(direction)) + { + if (direction == Direction.Input) + { + Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy..."); + + return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); + } + + throw new NotImplementedException(); + } + + SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat); + uint hardwareChannelCount = SelectHardwareChannelCount(channelCount); + + IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume); + + if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat) + { + return realSession; + } + + if (hardwareSampleFormat != sampleFormat) + { + Logger.Warning?.Print(LogClass.Audio, $"{sampleFormat} isn't supported by the audio device, conversion to {hardwareSampleFormat} will happen."); + + if (hardwareSampleFormat < sampleFormat) + { + Logger.Warning?.Print(LogClass.Audio, $"{hardwareSampleFormat} has lower quality than {sampleFormat}, expect some loss in audio fidelity."); + } + } + + if (direction == Direction.Input) + { + Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy..."); + + // TODO: We currently don't support audio input upsampling/downsampling, implement this. + realSession.Dispose(); + + return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); + } + + // It must be a HardwareDeviceSessionOutputBase. + if (realSession is not HardwareDeviceSessionOutputBase realSessionOutputBase) + { + throw new InvalidOperationException($"Real driver session class type isn't based on {typeof(HardwareDeviceSessionOutputBase).Name}."); + } + + // If we need to do post processing before sending to the hardware device, wrap around it. + return new CompatLayerHardwareDeviceSession(realSessionOutputBase, sampleFormat, channelCount); + } + + public bool SupportsChannelCount(uint channelCount) + { + return channelCount == 1 || channelCount == 2 || channelCount == 6; + } + + public bool SupportsSampleFormat(SampleFormat sampleFormat) + { + // TODO: More formats. + return sampleFormat == SampleFormat.PcmInt16; + } + + public bool SupportsSampleRate(uint sampleRate) + { + // TODO: More sample rates. + return sampleRate == Constants.TargetSampleRate; + } + + public IHardwareDeviceDriver GetRealDeviceDriver() + { + return _realDriver; + } + + public bool SupportsDirection(Direction direction) + { + return direction == Direction.Input || direction == Direction.Output; + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs new file mode 100644 index 00000000..f22a7a69 --- /dev/null +++ b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs @@ -0,0 +1,162 @@ +using Ryujinx.Audio.Backends.Common; +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Renderer.Dsp; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Backends.CompatLayer +{ + class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase + { + private HardwareDeviceSessionOutputBase _realSession; + private SampleFormat _userSampleFormat; + private uint _userChannelCount; + + public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount) + { + _realSession = realSession; + _userSampleFormat = userSampleFormat; + _userChannelCount = userChannelCount; + } + + public override void Dispose() + { + _realSession.Dispose(); + } + + public override ulong GetPlayedSampleCount() + { + return _realSession.GetPlayedSampleCount(); + } + + public override float GetVolume() + { + return _realSession.GetVolume(); + } + + public override void PrepareToClose() + { + _realSession.PrepareToClose(); + } + + public override void QueueBuffer(AudioBuffer buffer) + { + SampleFormat realSampleFormat = _realSession.RequestedSampleFormat; + + if (_userSampleFormat != realSampleFormat) + { + if (_userSampleFormat != SampleFormat.PcmInt16) + { + throw new NotImplementedException("Converting formats other than PCM16 is not supported."); + } + + int userSampleCount = buffer.Data.Length / BackendHelper.GetSampleSize(_userSampleFormat); + + ReadOnlySpan<short> samples = MemoryMarshal.Cast<byte, short>(buffer.Data); + byte[] convertedSamples = new byte[BackendHelper.GetSampleSize(realSampleFormat) * userSampleCount]; + + switch (realSampleFormat) + { + case SampleFormat.PcmInt8: + PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples); + break; + case SampleFormat.PcmInt24: + PcmHelper.ConvertSampleToPcm24(convertedSamples, samples); + break; + case SampleFormat.PcmInt32: + PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(convertedSamples), samples); + break; + case SampleFormat.PcmFloat: + PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples); + break; + default: + throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented."); + } + + buffer.Data = convertedSamples; + } + + _realSession.QueueBuffer(buffer); + } + + public override bool RegisterBuffer(AudioBuffer buffer, byte[] samples) + { + if (samples == null) + { + return false; + } + + if (_userChannelCount != _realSession.RequestedChannelCount) + { + if (_userSampleFormat != SampleFormat.PcmInt16) + { + throw new NotImplementedException("Downmixing formats other than PCM16 is not supported."); + } + + ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples); + + if (_userChannelCount == 6) + { + samplesPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16); + + if (_realSession.RequestedChannelCount == 1) + { + samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16); + } + } + else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1) + { + samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16); + } + else + { + throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented."); + } + + samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray(); + } + + AudioBuffer fakeBuffer = new AudioBuffer + { + BufferTag = buffer.BufferTag, + DataPointer = buffer.DataPointer, + DataSize = (ulong)samples.Length + }; + + bool result = _realSession.RegisterBuffer(fakeBuffer, samples); + + if (result) + { + buffer.Data = fakeBuffer.Data; + buffer.DataSize = fakeBuffer.DataSize; + } + + return result; + } + + public override void SetVolume(float volume) + { + _realSession.SetVolume(volume); + } + + public override void Start() + { + _realSession.Start(); + } + + public override void Stop() + { + _realSession.Stop(); + } + + public override void UnregisterBuffer(AudioBuffer buffer) + { + _realSession.UnregisterBuffer(buffer); + } + + public override bool WasBufferFullyConsumed(AudioBuffer buffer) + { + return _realSession.WasBufferFullyConsumed(buffer); + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs b/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs new file mode 100644 index 00000000..6959c158 --- /dev/null +++ b/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs @@ -0,0 +1,125 @@ +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Backends.CompatLayer +{ + public static class Downmixing + { + [StructLayout(LayoutKind.Sequential, Pack = 1)] + private struct Channel51FormatPCM16 + { + public short FrontLeft; + public short FrontRight; + public short FrontCenter; + public short LowFrequency; + public short BackLeft; + public short BackRight; + } + + [StructLayout(LayoutKind.Sequential, Pack = 1)] + private struct ChannelStereoFormatPCM16 + { + public short Left; + public short Right; + } + + private const int Q15Bits = 16; + private const int RawQ15One = 1 << Q15Bits; + private const int RawQ15HalfOne = (int)(0.5f * RawQ15One); + private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One); + private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One); + private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One); + + private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4] + { + RawQ15One, + Minus3dBInQ15, + Minus12dBInQ15, + Minus3dBInQ15 + }; + + private static readonly int[] DefaultStereoToMonoCoefficients = new int[2] + { + Minus6dBInQ15, + Minus6dBInQ15 + }; + + private const int SurroundChannelCount = 6; + private const int StereoChannelCount = 2; + private const int MonoChannelCount = 1; + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private static ReadOnlySpan<Channel51FormatPCM16> GetSurroundBuffer(ReadOnlySpan<short> data) + { + return MemoryMarshal.Cast<short, Channel51FormatPCM16>(data); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private static ReadOnlySpan<ChannelStereoFormatPCM16> GetStereoBuffer(ReadOnlySpan<short> data) + { + return MemoryMarshal.Cast<short, ChannelStereoFormatPCM16>(data); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private static short DownMixStereoToMono(ReadOnlySpan<int> coefficients, short left, short right) + { + return (short)((left * coefficients[0] + right * coefficients[1]) >> Q15Bits); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private static short DownMixSurroundToStereo(ReadOnlySpan<int> coefficients, short back, short lfe, short center, short front) + { + return (short)((coefficients[3] * back + coefficients[2] * lfe + coefficients[1] * center + coefficients[0] * front + RawQ15HalfOne) >> Q15Bits); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private static short[] DownMixSurroundToStereo(ReadOnlySpan<int> coefficients, ReadOnlySpan<short> data) + { + int samplePerChannelCount = data.Length / SurroundChannelCount; + + short[] downmixedBuffer = new short[samplePerChannelCount * StereoChannelCount]; + + ReadOnlySpan<Channel51FormatPCM16> channels = GetSurroundBuffer(data); + + for (int i = 0; i < samplePerChannelCount; i++) + { + Channel51FormatPCM16 channel = channels[i]; + + downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft); + downmixedBuffer[i * 2 + 1] = DownMixSurroundToStereo(coefficients, channel.BackRight, channel.LowFrequency, channel.FrontCenter, channel.FrontRight); + } + + return downmixedBuffer; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private static short[] DownMixStereoToMono(ReadOnlySpan<int> coefficients, ReadOnlySpan<short> data) + { + int samplePerChannelCount = data.Length / StereoChannelCount; + + short[] downmixedBuffer = new short[samplePerChannelCount * MonoChannelCount]; + + ReadOnlySpan<ChannelStereoFormatPCM16> channels = GetStereoBuffer(data); + + for (int i = 0; i < samplePerChannelCount; i++) + { + ChannelStereoFormatPCM16 channel = channels[i]; + + downmixedBuffer[i] = DownMixStereoToMono(coefficients, channel.Left, channel.Right); + } + + return downmixedBuffer; + } + + public static short[] DownMixStereoToMono(ReadOnlySpan<short> data) + { + return DownMixStereoToMono(DefaultStereoToMonoCoefficients, data); + } + + public static short[] DownMixSurroundToStereo(ReadOnlySpan<short> data) + { + return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data); + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs new file mode 100644 index 00000000..641640f0 --- /dev/null +++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs @@ -0,0 +1,89 @@ +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Integration; +using Ryujinx.Memory; +using System.Threading; + +using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; + +namespace Ryujinx.Audio.Backends.Dummy +{ + public class DummyHardwareDeviceDriver : IHardwareDeviceDriver + { + private ManualResetEvent _updateRequiredEvent; + private ManualResetEvent _pauseEvent; + + public static bool IsSupported => true; + + public DummyHardwareDeviceDriver() + { + _updateRequiredEvent = new ManualResetEvent(false); + _pauseEvent = new ManualResetEvent(true); + } + + public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume) + { + if (sampleRate == 0) + { + sampleRate = Constants.TargetSampleRate; + } + + if (channelCount == 0) + { + channelCount = 2; + } + + if (direction == Direction.Output) + { + return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); + } + else + { + return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); + } + } + + public ManualResetEvent GetUpdateRequiredEvent() + { + return _updateRequiredEvent; + } + + public ManualResetEvent GetPauseEvent() + { + return _pauseEvent; + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool disposing) + { + if (disposing) + { + // NOTE: The _updateRequiredEvent will be disposed somewhere else. + _pauseEvent.Dispose(); + } + } + + public bool SupportsSampleRate(uint sampleRate) + { + return true; + } + + public bool SupportsSampleFormat(SampleFormat sampleFormat) + { + return true; + } + + public bool SupportsDirection(Direction direction) + { + return direction == Direction.Output || direction == Direction.Input; + } + + public bool SupportsChannelCount(uint channelCount) + { + return channelCount == 1 || channelCount == 2 || channelCount == 6; + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs new file mode 100644 index 00000000..845713a1 --- /dev/null +++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs @@ -0,0 +1,67 @@ +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Integration; +using Ryujinx.Memory; +using System; + +namespace Ryujinx.Audio.Backends.Dummy +{ + class DummyHardwareDeviceSessionInput : IHardwareDeviceSession + { + private float _volume; + private IHardwareDeviceDriver _manager; + private IVirtualMemoryManager _memoryManager; + + public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) + { + _volume = 1.0f; + _manager = manager; + _memoryManager = memoryManager; + } + + public void Dispose() + { + // Nothing to do. + } + + public ulong GetPlayedSampleCount() + { + // Not implemented for input. + throw new NotSupportedException(); + } + + public float GetVolume() + { + return _volume; + } + + public void PrepareToClose() { } + + public void QueueBuffer(AudioBuffer buffer) + { + _memoryManager.Fill(buffer.DataPointer, buffer.DataSize, 0); + + _manager.GetUpdateRequiredEvent().Set(); + } + + public bool RegisterBuffer(AudioBuffer buffer) + { + return buffer.DataPointer != 0; + } + + public void SetVolume(float volume) + { + _volume = volume; + } + + public void Start() { } + + public void Stop() { } + + public void UnregisterBuffer(AudioBuffer buffer) { } + + public bool WasBufferFullyConsumed(AudioBuffer buffer) + { + return true; + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs new file mode 100644 index 00000000..8e2c949e --- /dev/null +++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs @@ -0,0 +1,62 @@ +using Ryujinx.Audio.Backends.Common; +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Integration; +using Ryujinx.Memory; +using System.Threading; + +namespace Ryujinx.Audio.Backends.Dummy +{ + internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase + { + private float _volume; + private IHardwareDeviceDriver _manager; + + private ulong _playedSampleCount; + + public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) + { + _volume = requestedVolume; + _manager = manager; + } + + public override void Dispose() + { + // Nothing to do. + } + + public override ulong GetPlayedSampleCount() + { + return Interlocked.Read(ref _playedSampleCount); + } + + public override float GetVolume() + { + return _volume; + } + + public override void PrepareToClose() { } + + public override void QueueBuffer(AudioBuffer buffer) + { + Interlocked.Add(ref _playedSampleCount, GetSampleCount(buffer)); + + _manager.GetUpdateRequiredEvent().Set(); + } + + public override void SetVolume(float volume) + { + _volume = volume; + } + + public override void Start() { } + + public override void Stop() { } + + public override void UnregisterBuffer(AudioBuffer buffer) { } + + public override bool WasBufferFullyConsumed(AudioBuffer buffer) + { + return true; + } + } +}
\ No newline at end of file |
