diff options
Diffstat (limited to 'src/Ryujinx.Audio/Backends/CompatLayer')
3 files changed, 20 insertions, 20 deletions
diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs index 22919f1e..3f3806c3 100644 --- a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs +++ b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs @@ -6,14 +6,13 @@ using Ryujinx.Common.Logging; using Ryujinx.Memory; using System; using System.Threading; - using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; namespace Ryujinx.Audio.Backends.CompatLayer { public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver { - private IHardwareDeviceDriver _realDriver; + private readonly IHardwareDeviceDriver _realDriver; public static bool IsSupported => true; @@ -24,6 +23,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer public void Dispose() { + GC.SuppressFinalize(this); _realDriver.Dispose(); } @@ -49,7 +49,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer 6 => SelectHardwareChannelCount(2), 2 => SelectHardwareChannelCount(1), 1 => throw new ArgumentException("No valid channel configuration found!"), - _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}") + _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"), }; } @@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer { Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy..."); - return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); + return new DummyHardwareDeviceSessionInput(this, memoryManager); } throw new NotImplementedException(); @@ -138,12 +138,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer if (direction == Direction.Input) { - Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy..."); + Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support the requested audio input configuration, fallback to dummy..."); // TODO: We currently don't support audio input upsampling/downsampling, implement this. realSession.Dispose(); - return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); + return new DummyHardwareDeviceSessionInput(this, memoryManager); } // It must be a HardwareDeviceSessionOutputBase. @@ -183,4 +183,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer return direction == Direction.Input || direction == Direction.Output; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs index f22a7a69..a9acabec 100644 --- a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs +++ b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs @@ -8,9 +8,9 @@ namespace Ryujinx.Audio.Backends.CompatLayer { class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase { - private HardwareDeviceSessionOutputBase _realSession; - private SampleFormat _userSampleFormat; - private uint _userChannelCount; + private readonly HardwareDeviceSessionOutputBase _realSession; + private readonly SampleFormat _userSampleFormat; + private readonly uint _userChannelCount; public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount) { @@ -116,11 +116,11 @@ namespace Ryujinx.Audio.Backends.CompatLayer samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray(); } - AudioBuffer fakeBuffer = new AudioBuffer + AudioBuffer fakeBuffer = new() { BufferTag = buffer.BufferTag, DataPointer = buffer.DataPointer, - DataSize = (ulong)samples.Length + DataSize = (ulong)samples.Length, }; bool result = _realSession.RegisterBuffer(fakeBuffer, samples); @@ -159,4 +159,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer return _realSession.WasBufferFullyConsumed(buffer); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs b/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs index 6959c158..ffd427a5 100644 --- a/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs +++ b/src/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs @@ -31,18 +31,18 @@ namespace Ryujinx.Audio.Backends.CompatLayer private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One); private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One); - private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4] + private static readonly int[] _defaultSurroundToStereoCoefficients = new int[4] { RawQ15One, Minus3dBInQ15, Minus12dBInQ15, - Minus3dBInQ15 + Minus3dBInQ15, }; - private static readonly int[] DefaultStereoToMonoCoefficients = new int[2] + private static readonly int[] _defaultStereoToMonoCoefficients = new int[2] { Minus6dBInQ15, - Minus6dBInQ15 + Minus6dBInQ15, }; private const int SurroundChannelCount = 6; @@ -114,12 +114,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer public static short[] DownMixStereoToMono(ReadOnlySpan<short> data) { - return DownMixStereoToMono(DefaultStereoToMonoCoefficients, data); + return DownMixStereoToMono(_defaultStereoToMonoCoefficients, data); } public static short[] DownMixSurroundToStereo(ReadOnlySpan<short> data) { - return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data); + return DownMixSurroundToStereo(_defaultSurroundToStereoCoefficients, data); } } -}
\ No newline at end of file +} |
