diff options
Diffstat (limited to 'src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs b/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs index b95e5bed..7aefe886 100644 --- a/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs +++ b/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs @@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Backends.Common private readonly object _lock = new(); - private IMemoryOwner<byte> _bufferOwner; + private MemoryOwner<byte> _bufferOwner; private Memory<byte> _buffer; private int _size; private int _headOffset; @@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Backends.Common public DynamicRingBuffer(int initialCapacity = RingBufferAlignment) { - _bufferOwner = ByteMemoryPool.RentCleared(initialCapacity); + _bufferOwner = MemoryOwner<byte>.RentCleared(initialCapacity); _buffer = _bufferOwner.Memory; } @@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Backends.Common private void SetCapacityLocked(int capacity) { - IMemoryOwner<byte> newBufferOwner = ByteMemoryPool.RentCleared(capacity); + MemoryOwner<byte> newBufferOwner = MemoryOwner<byte>.RentCleared(capacity); Memory<byte> newBuffer = newBufferOwner.Memory; if (_size > 0) |
