diff options
Diffstat (limited to 'Ryujinx.Profiler')
| -rw-r--r-- | Ryujinx.Profiler/DumpProfile.cs | 35 | ||||
| -rw-r--r-- | Ryujinx.Profiler/InternalProfile.cs | 223 | ||||
| -rw-r--r-- | Ryujinx.Profiler/Profile.cs | 144 | ||||
| -rw-r--r-- | Ryujinx.Profiler/ProfileConfig.cs | 254 | ||||
| -rw-r--r-- | Ryujinx.Profiler/ProfilerConfig.jsonc | 28 | ||||
| -rw-r--r-- | Ryujinx.Profiler/ProfilerConfiguration.cs | 70 | ||||
| -rw-r--r-- | Ryujinx.Profiler/ProfilerKeyboardHandler.cs | 28 | ||||
| -rw-r--r-- | Ryujinx.Profiler/Ryujinx.Profiler.csproj | 39 | ||||
| -rw-r--r-- | Ryujinx.Profiler/Settings.cs | 20 | ||||
| -rw-r--r-- | Ryujinx.Profiler/TimingFlag.cs | 17 | ||||
| -rw-r--r-- | Ryujinx.Profiler/TimingInfo.cs | 174 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/ProfileButton.cs | 110 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/ProfileSorters.cs | 32 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/ProfileWindow.cs | 773 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/ProfileWindowBars.cs | 85 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/ProfileWindowGraph.cs | 151 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/ProfileWindowManager.cs | 95 | ||||
| -rw-r--r-- | Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs | 257 |
18 files changed, 0 insertions, 2535 deletions
diff --git a/Ryujinx.Profiler/DumpProfile.cs b/Ryujinx.Profiler/DumpProfile.cs deleted file mode 100644 index 62a02761..00000000 --- a/Ryujinx.Profiler/DumpProfile.cs +++ /dev/null @@ -1,35 +0,0 @@ -using Ryujinx.Common; -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; - -namespace Ryujinx.Profiler -{ - public static class DumpProfile - { - public static void ToFile(string path, InternalProfile profile) - { - String fileData = "Category,Session Group,Session Item,Count,Average(ms),Total(ms)\r\n"; - - foreach (KeyValuePair<ProfileConfig, TimingInfo> time in profile.Timers.OrderBy(key => key.Key.Tag)) - { - fileData += $"{time.Key.Category}," + - $"{time.Key.SessionGroup}," + - $"{time.Key.SessionItem}," + - $"{time.Value.Count}," + - $"{time.Value.AverageTime / PerformanceCounter.TicksPerMillisecond}," + - $"{time.Value.TotalTime / PerformanceCounter.TicksPerMillisecond}\r\n"; - } - - // Ensure file directory exists before write - FileInfo fileInfo = new FileInfo(path); - if (fileInfo == null) - throw new Exception("Unknown logging error, probably a bad file path"); - if (fileInfo.Directory != null && !fileInfo.Directory.Exists) - Directory.CreateDirectory(fileInfo.Directory.FullName); - - File.WriteAllText(fileInfo.FullName, fileData); - } - } -} diff --git a/Ryujinx.Profiler/InternalProfile.cs b/Ryujinx.Profiler/InternalProfile.cs deleted file mode 100644 index 03462444..00000000 --- a/Ryujinx.Profiler/InternalProfile.cs +++ /dev/null @@ -1,223 +0,0 @@ -using System; -using System.Collections.Concurrent; -using System.Collections.Generic; -using System.Linq; -using System.Threading; -using System.Threading.Tasks; -using Ryujinx.Common; - -namespace Ryujinx.Profiler -{ - public class InternalProfile - { - private struct TimerQueueValue - { - public ProfileConfig Config; - public long Time; - public bool IsBegin; - } - - internal Dictionary<ProfileConfig, TimingInfo> Timers { get; set; } - - private readonly object _timerQueueClearLock = new object(); - private ConcurrentQueue<TimerQueueValue> _timerQueue; - - private int _sessionCounter = 0; - - // Cleanup thread - private readonly Thread _cleanupThread; - private bool _cleanupRunning; - private readonly long _history; - private long _preserve; - - // Timing flags - private TimingFlag[] _timingFlags; - private long[] _timingFlagAverages; - private long[] _timingFlagLast; - private long[] _timingFlagLastDelta; - private int _timingFlagCount; - private int _timingFlagIndex; - - private int _maxFlags; - - private Action<TimingFlag> _timingFlagCallback; - - public InternalProfile(long history, int maxFlags) - { - _maxFlags = maxFlags; - Timers = new Dictionary<ProfileConfig, TimingInfo>(); - _timingFlags = new TimingFlag[_maxFlags]; - _timingFlagAverages = new long[(int)TimingFlagType.Count]; - _timingFlagLast = new long[(int)TimingFlagType.Count]; - _timingFlagLastDelta = new long[(int)TimingFlagType.Count]; - _timerQueue = new ConcurrentQueue<TimerQueueValue>(); - _history = history; - _cleanupRunning = true; - - // Create cleanup thread. - _cleanupThread = new Thread(CleanupLoop) - { - Name = "Profiler.CleanupThread" - }; - _cleanupThread.Start(); - } - - private void CleanupLoop() - { - bool queueCleared = false; - - while (_cleanupRunning) - { - // Ensure we only ever have 1 instance modifying timers or timerQueue - if (Monitor.TryEnter(_timerQueueClearLock)) - { - queueCleared = ClearTimerQueue(); - - // Calculate before foreach to mitigate redundant calculations - long cleanupBefore = PerformanceCounter.ElapsedTicks - _history; - long preserveStart = _preserve - _history; - - // Each cleanup is self contained so run in parallel for maximum efficiency - Parallel.ForEach(Timers, (t) => t.Value.Cleanup(cleanupBefore, preserveStart, _preserve)); - - Monitor.Exit(_timerQueueClearLock); - } - - // Only sleep if queue was successfully cleared - if (queueCleared) - { - Thread.Sleep(5); - } - } - } - - private bool ClearTimerQueue() - { - int count = 0; - - while (_timerQueue.TryDequeue(out TimerQueueValue item)) - { - if (!Timers.TryGetValue(item.Config, out TimingInfo value)) - { - value = new TimingInfo(); - Timers.Add(item.Config, value); - } - - if (item.IsBegin) - { - value.Begin(item.Time); - } - else - { - value.End(item.Time); - } - - // Don't block for too long as memory disposal is blocked while this function runs - if (count++ > 10000) - { - return false; - } - } - - return true; - } - - public void FlagTime(TimingFlagType flagType) - { - int flagId = (int)flagType; - - _timingFlags[_timingFlagIndex] = new TimingFlag() - { - FlagType = flagType, - Timestamp = PerformanceCounter.ElapsedTicks - }; - - _timingFlagCount = Math.Max(_timingFlagCount + 1, _maxFlags); - - // Work out average - if (_timingFlagLast[flagId] != 0) - { - _timingFlagLastDelta[flagId] = _timingFlags[_timingFlagIndex].Timestamp - _timingFlagLast[flagId]; - _timingFlagAverages[flagId] = (_timingFlagAverages[flagId] == 0) ? _timingFlagLastDelta[flagId] : - (_timingFlagLastDelta[flagId] + _timingFlagAverages[flagId]) >> 1; - } - _timingFlagLast[flagId] = _timingFlags[_timingFlagIndex].Timestamp; - - // Notify subscribers - _timingFlagCallback?.Invoke(_timingFlags[_timingFlagIndex]); - - if (++_timingFlagIndex >= _maxFlags) - { - _timingFlagIndex = 0; - } - } - - public void BeginProfile(ProfileConfig config) - { - _timerQueue.Enqueue(new TimerQueueValue() - { - Config = config, - IsBegin = true, - Time = PerformanceCounter.ElapsedTicks, - }); - } - - public void EndProfile(ProfileConfig config) - { - _timerQueue.Enqueue(new TimerQueueValue() - { - Config = config, - IsBegin = false, - Time = PerformanceCounter.ElapsedTicks, - }); - } - - public string GetSession() - { - // Can be called from multiple threads so we need to ensure no duplicate sessions are generated - return Interlocked.Increment(ref _sessionCounter).ToString(); - } - - public List<KeyValuePair<ProfileConfig, TimingInfo>> GetProfilingData() - { - _preserve = PerformanceCounter.ElapsedTicks; - - lock (_timerQueueClearLock) - { - ClearTimerQueue(); - return Timers.ToList(); - } - } - - public TimingFlag[] GetTimingFlags() - { - int count = Math.Max(_timingFlagCount, _maxFlags); - TimingFlag[] outFlags = new TimingFlag[count]; - - for (int i = 0, sourceIndex = _timingFlagIndex; i < count; i++, sourceIndex++) - { - if (sourceIndex >= _maxFlags) - sourceIndex = 0; - outFlags[i] = _timingFlags[sourceIndex]; - } - - return outFlags; - } - - public (long[], long[]) GetTimingAveragesAndLast() - { - return (_timingFlagAverages, _timingFlagLastDelta); - } - - public void RegisterFlagReceiver(Action<TimingFlag> receiver) - { - _timingFlagCallback = receiver; - } - - public void Dispose() - { - _cleanupRunning = false; - _cleanupThread.Join(); - } - } -} diff --git a/Ryujinx.Profiler/Profile.cs b/Ryujinx.Profiler/Profile.cs deleted file mode 100644 index 4dba6ea5..00000000 --- a/Ryujinx.Profiler/Profile.cs +++ /dev/null @@ -1,144 +0,0 @@ -using Ryujinx.Common; -using System; -using System.Collections.Generic; -using System.Diagnostics; -using System.IO; - -namespace Ryujinx.Profiler -{ - public static class Profile - { - public static float UpdateRate => _settings.UpdateRate; - public static long HistoryLength => _settings.History; - - public static ProfilerKeyboardHandler Controls => _settings.Controls; - - private static InternalProfile _profileInstance; - private static ProfilerSettings _settings; - - [Conditional("USE_PROFILING")] - public static void Initialize() - { - var config = ProfilerConfiguration.Load(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ProfilerConfig.jsonc")); - - _settings = new ProfilerSettings() - { - Enabled = config.Enabled, - FileDumpEnabled = config.DumpPath != "", - DumpLocation = config.DumpPath, - UpdateRate = (config.UpdateRate <= 0) ? -1 : 1.0f / config.UpdateRate, - History = (long)(config.History * PerformanceCounter.TicksPerSecond), - MaxLevel = config.MaxLevel, - Controls = config.Controls, - MaxFlags = config.MaxFlags, - }; - } - - public static bool ProfilingEnabled() - { -#if USE_PROFILING - if (!_settings.Enabled) - return false; - - if (_profileInstance == null) - _profileInstance = new InternalProfile(_settings.History, _settings.MaxFlags); - - return true; -#else - return false; -#endif - } - - [Conditional("USE_PROFILING")] - public static void FinishProfiling() - { - if (!ProfilingEnabled()) - return; - - if (_settings.FileDumpEnabled) - DumpProfile.ToFile(_settings.DumpLocation, _profileInstance); - - _profileInstance.Dispose(); - } - - [Conditional("USE_PROFILING")] - public static void FlagTime(TimingFlagType flagType) - { - if (!ProfilingEnabled()) - return; - _profileInstance.FlagTime(flagType); - } - - [Conditional("USE_PROFILING")] - public static void RegisterFlagReceiver(Action<TimingFlag> receiver) - { - if (!ProfilingEnabled()) - return; - _profileInstance.RegisterFlagReceiver(receiver); - } - - [Conditional("USE_PROFILING")] - public static void Begin(ProfileConfig config) - { - if (!ProfilingEnabled()) - return; - if (config.Level > _settings.MaxLevel) - return; - _profileInstance.BeginProfile(config); - } - - [Conditional("USE_PROFILING")] - public static void End(ProfileConfig config) - { - if (!ProfilingEnabled()) - return; - if (config.Level > _settings.MaxLevel) - return; - _profileInstance.EndProfile(config); - } - - public static string GetSession() - { -#if USE_PROFILING - if (!ProfilingEnabled()) - return null; - return _profileInstance.GetSession(); -#else - return ""; -#endif - } - - public static List<KeyValuePair<ProfileConfig, TimingInfo>> GetProfilingData() - { -#if USE_PROFILING - if (!ProfilingEnabled()) - return new List<KeyValuePair<ProfileConfig, TimingInfo>>(); - return _profileInstance.GetProfilingData(); -#else - return new List<KeyValuePair<ProfileConfig, TimingInfo>>(); -#endif - } - - public static TimingFlag[] GetTimingFlags() - { -#if USE_PROFILING - if (!ProfilingEnabled()) - return new TimingFlag[0]; - return _profileInstance.GetTimingFlags(); -#else - return new TimingFlag[0]; -#endif - } - - public static (long[], long[]) GetTimingAveragesAndLast() - { -#if USE_PROFILING - if (!ProfilingEnabled()) - return (new long[0], new long[0]); - return _profileInstance.GetTimingAveragesAndLast(); -#else - return (new long[0], new long[0]); -#endif - } - } -} diff --git a/Ryujinx.Profiler/ProfileConfig.cs b/Ryujinx.Profiler/ProfileConfig.cs deleted file mode 100644 index 4271bd2b..00000000 --- a/Ryujinx.Profiler/ProfileConfig.cs +++ /dev/null @@ -1,254 +0,0 @@ -using System; - -namespace Ryujinx.Profiler -{ - public struct ProfileConfig : IEquatable<ProfileConfig> - { - public string Category; - public string SessionGroup; - public string SessionItem; - - public int Level; - - // Private cached variables - private string _cachedTag; - private string _cachedSession; - private string _cachedSearch; - - // Public helpers to get config in more user friendly format, - // Cached because they never change and are called often - public string Search - { - get - { - if (_cachedSearch == null) - { - _cachedSearch = $"{Category}.{SessionGroup}.{SessionItem}"; - } - - return _cachedSearch; - } - } - - public string Tag - { - get - { - if (_cachedTag == null) - _cachedTag = $"{Category}{(Session == "" ? "" : $" ({Session})")}"; - return _cachedTag; - } - } - - public string Session - { - get - { - if (_cachedSession == null) - { - if (SessionGroup != null && SessionItem != null) - { - _cachedSession = $"{SessionGroup}: {SessionItem}"; - } - else if (SessionGroup != null) - { - _cachedSession = $"{SessionGroup}"; - } - else if (SessionItem != null) - { - _cachedSession = $"---: {SessionItem}"; - } - else - { - _cachedSession = ""; - } - } - - return _cachedSession; - } - } - - /// <summary> - /// The default comparison is far too slow for the number of comparisons needed because it doesn't know what's important to compare - /// </summary> - /// <param name="obj">Object to compare to</param> - /// <returns></returns> - public bool Equals(ProfileConfig cmpObj) - { - // Order here is important. - // Multiple entries with the same item is considerable less likely that multiple items with the same group. - // Likewise for group and category. - return (cmpObj.SessionItem == SessionItem && - cmpObj.SessionGroup == SessionGroup && - cmpObj.Category == Category); - } - } - - /// <summary> - /// Predefined configs to make profiling easier, - /// nested so you can reference as Profiles.Category.Group.Item where item and group may be optional - /// </summary> - public static class Profiles - { - public static class CPU - { - public static ProfileConfig TranslateTier0 = new ProfileConfig() - { - Category = "CPU", - SessionGroup = "TranslateTier0" - }; - - public static ProfileConfig TranslateTier1 = new ProfileConfig() - { - Category = "CPU", - SessionGroup = "TranslateTier1" - }; - } - - public static class Input - { - public static ProfileConfig ControllerInput = new ProfileConfig - { - Category = "Input", - SessionGroup = "ControllerInput" - }; - - public static ProfileConfig TouchInput = new ProfileConfig - { - Category = "Input", - SessionGroup = "TouchInput" - }; - } - - public static class GPU - { - public static class Engine2d - { - public static ProfileConfig TextureCopy = new ProfileConfig() - { - Category = "GPU.Engine2D", - SessionGroup = "TextureCopy" - }; - } - - public static class Engine3d - { - public static ProfileConfig CallMethod = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "CallMethod", - }; - - public static ProfileConfig VertexEnd = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "VertexEnd" - }; - - public static ProfileConfig ClearBuffers = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "ClearBuffers" - }; - - public static ProfileConfig SetFrameBuffer = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "SetFrameBuffer", - }; - - public static ProfileConfig SetZeta = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "SetZeta" - }; - - public static ProfileConfig UploadShaders = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "UploadShaders" - }; - - public static ProfileConfig UploadTextures = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "UploadTextures" - }; - - public static ProfileConfig UploadTexture = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "UploadTexture" - }; - - public static ProfileConfig UploadConstBuffers = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "UploadConstBuffers" - }; - - public static ProfileConfig UploadVertexArrays = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "UploadVertexArrays" - }; - - public static ProfileConfig ConfigureState = new ProfileConfig() - { - Category = "GPU.Engine3D", - SessionGroup = "ConfigureState" - }; - } - - public static class EngineM2mf - { - public static ProfileConfig CallMethod = new ProfileConfig() - { - Category = "GPU.EngineM2mf", - SessionGroup = "CallMethod", - }; - - public static ProfileConfig Execute = new ProfileConfig() - { - Category = "GPU.EngineM2mf", - SessionGroup = "Execute", - }; - } - - public static class EngineP2mf - { - public static ProfileConfig CallMethod = new ProfileConfig() - { - Category = "GPU.EngineP2mf", - SessionGroup = "CallMethod", - }; - - public static ProfileConfig Execute = new ProfileConfig() - { - Category = "GPU.EngineP2mf", - SessionGroup = "Execute", - }; - - public static ProfileConfig PushData = new ProfileConfig() - { - Category = "GPU.EngineP2mf", - SessionGroup = "PushData", - }; - } - - public static class Shader - { - public static ProfileConfig Decompile = new ProfileConfig() - { - Category = "GPU.Shader", - SessionGroup = "Decompile", - }; - } - } - - public static ProfileConfig ServiceCall = new ProfileConfig() - { - Category = "ServiceCall", - }; - } -} diff --git a/Ryujinx.Profiler/ProfilerConfig.jsonc b/Ryujinx.Profiler/ProfilerConfig.jsonc deleted file mode 100644 index e6714386..00000000 --- a/Ryujinx.Profiler/ProfilerConfig.jsonc +++ /dev/null @@ -1,28 +0,0 @@ -{ - // Enable profiling (Only available on a profiling enabled builds) - "enabled": true, - - // Set profile file dump location, if blank file dumping disabled. (e.g. `ProfileDump.csv`) - "dump_path": "", - - // Update rate for profiler UI, in hertz. -1 updates every time a frame is issued - "update_rate": 4.0, - - // Set how long to keep profiling data in seconds, reduce if profiling is taking too much RAM - "history": 5.0, - - // Set the maximum profiling level. Higher values may cause a heavy load on your system but will allow you to profile in more detail - "max_level": 0, - - // Sets the maximum number of flags to keep - "max_flags": 1000, - - // Keyboard Controls - // https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs - "controls": { - "buttons": { - // Show/Hide the profiler - "toggle_profiler": "F2" - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Profiler/ProfilerConfiguration.cs b/Ryujinx.Profiler/ProfilerConfiguration.cs deleted file mode 100644 index 4fe616fa..00000000 --- a/Ryujinx.Profiler/ProfilerConfiguration.cs +++ /dev/null @@ -1,70 +0,0 @@ -using OpenTK.Input; -using System; -using System.IO; -using Utf8Json; -using Utf8Json.Resolvers; - -namespace Ryujinx.Profiler -{ - public class ProfilerConfiguration - { - public bool Enabled { get; private set; } - public string DumpPath { get; private set; } - public float UpdateRate { get; private set; } - public int MaxLevel { get; private set; } - public int MaxFlags { get; private set; } - public float History { get; private set; } - - public ProfilerKeyboardHandler Controls { get; private set; } - - /// <summary> - /// Loads a configuration file from disk - /// </summary> - /// <param name="path">The path to the JSON configuration file</param> - public static ProfilerConfiguration Load(string path) - { - var resolver = CompositeResolver.Create( - new[] { new ConfigurationEnumFormatter<Key>() }, - new[] { StandardResolver.AllowPrivateSnakeCase } - ); - - if (!File.Exists(path)) - { - throw new FileNotFoundException($"Profiler configuration file {path} not found"); - } - - using (Stream stream = File.OpenRead(path)) - { - return JsonSerializer.Deserialize<ProfilerConfiguration>(stream, resolver); - } - } - - private class ConfigurationEnumFormatter<T> : IJsonFormatter<T> - where T : struct - { - public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver) - { - formatterResolver.GetFormatterWithVerify<string>() - .Serialize(ref writer, value.ToString(), formatterResolver); - } - - public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver) - { - if (reader.ReadIsNull()) - { - return default(T); - } - - string enumName = formatterResolver.GetFormatterWithVerify<string>() - .Deserialize(ref reader, formatterResolver); - - if (Enum.TryParse<T>(enumName, out T result)) - { - return result; - } - - return default(T); - } - } - } -} diff --git a/Ryujinx.Profiler/ProfilerKeyboardHandler.cs b/Ryujinx.Profiler/ProfilerKeyboardHandler.cs deleted file mode 100644 index e6207e89..00000000 --- a/Ryujinx.Profiler/ProfilerKeyboardHandler.cs +++ /dev/null @@ -1,28 +0,0 @@ -using OpenTK.Input; - -namespace Ryujinx.Profiler -{ - public struct ProfilerButtons - { - public Key ToggleProfiler; - } - - public class ProfilerKeyboardHandler - { - public ProfilerButtons Buttons; - - private KeyboardState _prevKeyboard; - - public ProfilerKeyboardHandler(ProfilerButtons buttons) - { - Buttons = buttons; - } - - public bool TogglePressed(KeyboardState keyboard) => !keyboard[Buttons.ToggleProfiler] && _prevKeyboard[Buttons.ToggleProfiler]; - - public void SetPrevKeyboardState(KeyboardState keyboard) - { - _prevKeyboard = keyboard; - } - } -} diff --git a/Ryujinx.Profiler/Ryujinx.Profiler.csproj b/Ryujinx.Profiler/Ryujinx.Profiler.csproj deleted file mode 100644 index 0e089ccf..00000000 --- a/Ryujinx.Profiler/Ryujinx.Profiler.csproj +++ /dev/null @@ -1,39 +0,0 @@ -<Project Sdk="Microsoft.NET.Sdk"> - - <PropertyGroup> - <TargetFramework>netcoreapp3.0</TargetFramework> - <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers> - <AllowUnsafeBlocks>true</AllowUnsafeBlocks> - <Configurations>Debug;Release;Profile Debug;Profile Release</Configurations> - </PropertyGroup> - - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'"> - <DefineConstants>TRACE</DefineConstants> - </PropertyGroup> - - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'"> - <DefineConstants>TRACE;USE_PROFILING</DefineConstants> - <Optimize>false</Optimize> - </PropertyGroup> - - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'"> - <DefineConstants>TRACE;USE_PROFILING</DefineConstants> - <Optimize>true</Optimize> - </PropertyGroup> - - <ItemGroup> - <PackageReference Include="OpenTK.NetStandard" Version="1.0.4" /> - <PackageReference Include="SharpFontCore" Version="0.1.1" /> - </ItemGroup> - - <ItemGroup> - <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> - </ItemGroup> - - <ItemGroup Condition="'$(Configuration)' == 'Profile Debug' Or '$(Configuration)' == 'Profile Release'"> - <None Update="ProfilerConfig.jsonc"> - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> - </None> - </ItemGroup> - -</Project> diff --git a/Ryujinx.Profiler/Settings.cs b/Ryujinx.Profiler/Settings.cs deleted file mode 100644 index f0c851b2..00000000 --- a/Ryujinx.Profiler/Settings.cs +++ /dev/null @@ -1,20 +0,0 @@ -namespace Ryujinx.Profiler -{ - public class ProfilerSettings - { - // Default settings for profiler - public bool Enabled { get; set; } = false; - public bool FileDumpEnabled { get; set; } = false; - public string DumpLocation { get; set; } = ""; - public float UpdateRate { get; set; } = 0.1f; - public int MaxLevel { get; set; } = 0; - public int MaxFlags { get; set; } = 1000; - - // 19531225 = 5 seconds in ticks on most pc's. - // It should get set on boot to the time specified in config - public long History { get; set; } = 19531225; - - // Controls - public ProfilerKeyboardHandler Controls; - } -} diff --git a/Ryujinx.Profiler/TimingFlag.cs b/Ryujinx.Profiler/TimingFlag.cs deleted file mode 100644 index 0cf55bdf..00000000 --- a/Ryujinx.Profiler/TimingFlag.cs +++ /dev/null @@ -1,17 +0,0 @@ -namespace Ryujinx.Profiler -{ - public enum TimingFlagType - { - FrameSwap = 0, - SystemFrame = 1, - - // Update this for new flags - Count = 2, - } - - public struct TimingFlag - { - public TimingFlagType FlagType; - public long Timestamp; - } -} diff --git a/Ryujinx.Profiler/TimingInfo.cs b/Ryujinx.Profiler/TimingInfo.cs deleted file mode 100644 index 6058ddbd..00000000 --- a/Ryujinx.Profiler/TimingInfo.cs +++ /dev/null @@ -1,174 +0,0 @@ -using System; -using System.Collections.Generic; - -namespace Ryujinx.Profiler -{ - public struct Timestamp - { - public long BeginTime; - public long EndTime; - } - - public class TimingInfo - { - // Timestamps - public long TotalTime { get; set; } - public long Instant { get; set; } - - // Measurement counts - public int Count { get; set; } - public int InstantCount { get; set; } - - // Work out average - public long AverageTime => (Count == 0) ? -1 : TotalTime / Count; - - // Intentionally not locked as it's only a get count - public bool IsActive => _timestamps.Count > 0; - - public long BeginTime - { - get - { - lock (_timestampLock) - { - if (_depth > 0) - { - return _currentTimestamp.BeginTime; - } - - return -1; - } - } - } - - // Timestamp collection - private List<Timestamp> _timestamps; - private readonly object _timestampLock = new object(); - private readonly object _timestampListLock = new object(); - private Timestamp _currentTimestamp; - - // Depth of current timer, - // each begin call increments and each end call decrements - private int _depth; - - public TimingInfo() - { - _timestamps = new List<Timestamp>(); - _depth = 0; - } - - public void Begin(long beginTime) - { - lock (_timestampLock) - { - // Finish current timestamp if already running - if (_depth > 0) - { - EndUnsafe(beginTime); - } - - BeginUnsafe(beginTime); - _depth++; - } - } - - private void BeginUnsafe(long beginTime) - { - _currentTimestamp.BeginTime = beginTime; - _currentTimestamp.EndTime = -1; - } - - public void End(long endTime) - { - lock (_timestampLock) - { - _depth--; - - if (_depth < 0) - { - throw new Exception("Timing info end called without corresponding begin"); - } - - EndUnsafe(endTime); - - // Still have others using this timing info so recreate start for them - if (_depth > 0) - { - BeginUnsafe(endTime); - } - } - } - - private void EndUnsafe(long endTime) - { - _currentTimestamp.EndTime = endTime; - lock (_timestampListLock) - { - _timestamps.Add(_currentTimestamp); - } - - long delta = _currentTimestamp.EndTime - _currentTimestamp.BeginTime; - TotalTime += delta; - Instant += delta; - - Count++; - InstantCount++; - } - - // Remove any timestamps before given timestamp to free memory - public void Cleanup(long before, long preserveStart, long preserveEnd) - { - lock (_timestampListLock) - { - int toRemove = 0; - int toPreserveStart = 0; - int toPreserveLen = 0; - - for (int i = 0; i < _timestamps.Count; i++) - { - if (_timestamps[i].EndTime < preserveStart) - { - toPreserveStart++; - InstantCount--; - Instant -= _timestamps[i].EndTime - _timestamps[i].BeginTime; - } - else if (_timestamps[i].EndTime < preserveEnd) - { - toPreserveLen++; - } - else if (_timestamps[i].EndTime < before) - { - toRemove++; - InstantCount--; - Instant -= _timestamps[i].EndTime - _timestamps[i].BeginTime; - } - else - { - // Assume timestamps are in chronological order so no more need to be removed - break; - } - } - - if (toPreserveStart > 0) - { - _timestamps.RemoveRange(0, toPreserveStart); - } - - if (toRemove > 0) - { - _timestamps.RemoveRange(toPreserveLen, toRemove); - } - } - } - - public Timestamp[] GetAllTimestamps() - { - lock (_timestampListLock) - { - Timestamp[] returnTimestamps = new Timestamp[_timestamps.Count]; - _timestamps.CopyTo(returnTimestamps); - return returnTimestamps; - } - } - } -} diff --git a/Ryujinx.Profiler/UI/ProfileButton.cs b/Ryujinx.Profiler/UI/ProfileButton.cs deleted file mode 100644 index 7e2ae728..00000000 --- a/Ryujinx.Profiler/UI/ProfileButton.cs +++ /dev/null @@ -1,110 +0,0 @@ -using System; -using OpenTK; -using OpenTK.Graphics.OpenGL; -using Ryujinx.Profiler.UI.SharpFontHelpers; - -namespace Ryujinx.Profiler.UI -{ - public class ProfileButton - { - // Store font service - private FontService _fontService; - - // Layout information - private int _left, _right; - private int _bottom, _top; - private int _height; - private int _padding; - - // Label information - private int _labelX, _labelY; - private string _label; - - // Misc - private Action _clicked; - private bool _visible; - - public ProfileButton(FontService fontService, Action clicked) - : this(fontService, clicked, 0, 0, 0, 0, 0) - { - _visible = false; - } - - public ProfileButton(FontService fontService, Action clicked, int x, int y, int padding, int height, int width) - : this(fontService, "", clicked, x, y, padding, height, width) - { - _visible = false; - } - - public ProfileButton(FontService fontService, string label, Action clicked, int x, int y, int padding, int height, int width = -1) - { - _fontService = fontService; - _clicked = clicked; - - UpdateSize(label, x, y, padding, height, width); - } - - public int UpdateSize(string label, int x, int y, int padding, int height, int width = -1) - { - _visible = true; - _label = label; - - if (width == -1) - { - // Dummy draw to measure size - width = (int)_fontService.DrawText(label, 0, 0, height, false); - } - - UpdateSize(x, y, padding, width, height); - - return _right - _left; - } - - public void UpdateSize(int x, int y, int padding, int width, int height) - { - _height = height; - _left = x; - _bottom = y; - _labelX = x + padding / 2; - _labelY = y + padding / 2; - _top = y + height + padding; - _right = x + width + padding; - } - - public void Draw() - { - if (!_visible) - { - return; - } - - // Draw backing rectangle - GL.Begin(PrimitiveType.Triangles); - GL.Color3(Color.Black); - GL.Vertex2(_left, _bottom); - GL.Vertex2(_left, _top); - GL.Vertex2(_right, _top); - - GL.Vertex2(_right, _top); - GL.Vertex2(_right, _bottom); - GL.Vertex2(_left, _bottom); - GL.End(); - - // Use font service to draw label - _fontService.DrawText(_label, _labelX, _labelY, _height); - } - - public bool ProcessClick(int x, int y) - { - // If button contains x, y - if (x > _left && x < _right && - y > _bottom && y < _top) - { - _clicked(); - return true; - } - - return false; - } - } -} diff --git a/Ryujinx.Profiler/UI/ProfileSorters.cs b/Ryujinx.Profiler/UI/ProfileSorters.cs deleted file mode 100644 index 9f66de22..00000000 --- a/Ryujinx.Profiler/UI/ProfileSorters.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System; -using System.Collections.Generic; - -namespace Ryujinx.Profiler.UI -{ - public static class ProfileSorters - { - public class InstantAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>> - { - public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2) - => pair2.Value.Instant.CompareTo(pair1.Value.Instant); - } - - public class AverageAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>> - { - public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2) - => pair2.Value.AverageTime.CompareTo(pair1.Value.AverageTime); - } - - public class TotalAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>> - { - public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2) - => pair2.Value.TotalTime.CompareTo(pair1.Value.TotalTime); - } - - public class TagAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>> - { - public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2) - => StringComparer.CurrentCulture.Compare(pair1.Key.Search, pair2.Key.Search); - } - } -} diff --git a/Ryujinx.Profiler/UI/ProfileWindow.cs b/Ryujinx.Profiler/UI/ProfileWindow.cs deleted file mode 100644 index 1db70bc7..00000000 --- a/Ryujinx.Profiler/UI/ProfileWindow.cs +++ /dev/null @@ -1,773 +0,0 @@ -using System; -using System.Collections.Generic; -using System.ComponentModel; -using System.Linq; -using System.Text.RegularExpressions; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Graphics.OpenGL; -using OpenTK.Input; -using Ryujinx.Common; -using Ryujinx.Profiler.UI.SharpFontHelpers; - -namespace Ryujinx.Profiler.UI -{ - public partial class ProfileWindow : GameWindow - { - // List all buttons for index in button array - private enum ButtonIndex - { - TagTitle = 0, - InstantTitle = 1, - AverageTitle = 2, - TotalTitle = 3, - FilterBar = 4, - ShowHideInactive = 5, - Pause = 6, - ChangeDisplay = 7, - - // Don't automatically draw after here - ToggleFlags = 8, - Step = 9, - - // Update this when new buttons are added. - // These are indexes to the enum list - Autodraw = 8, - Count = 10, - } - - // Font service - private FontService _fontService; - - // UI variables - private ProfileButton[] _buttons; - - private bool _initComplete = false; - private bool _visible = true; - private bool _visibleChanged = true; - private bool _viewportUpdated = true; - private bool _redrawPending = true; - private bool _displayGraph = true; - private bool _displayFlags = true; - private bool _showInactive = true; - private bool _paused = false; - private bool _doStep = false; - - // Layout - private const int LineHeight = 16; - private const int TitleHeight = 24; - private const int TitleFontHeight = 16; - private const int LinePadding = 2; - private const int ColumnSpacing = 15; - private const int FilterHeight = 24; - private const int BottomBarHeight = FilterHeight + LineHeight; - - // Sorting - private List<KeyValuePair<ProfileConfig, TimingInfo>> _unsortedProfileData; - private IComparer<KeyValuePair<ProfileConfig, TimingInfo>> _sortAction = new ProfileSorters.TagAscending(); - - // Flag data - private long[] _timingFlagsAverages; - private long[] _timingFlagsLast; - - // Filtering - private string _filterText = ""; - private bool _regexEnabled = false; - - // Scrolling - private float _scrollPos = 0; - private float _minScroll = 0; - private float _maxScroll = 0; - - // Profile data storage - private List<KeyValuePair<ProfileConfig, TimingInfo>> _sortedProfileData; - private long _captureTime; - - // Input - private bool _backspaceDown = false; - private bool _prevBackspaceDown = false; - private double _backspaceDownTime = 0; - - // F35 used as no key - private Key _graphControlKey = Key.F35; - - // Event management - private double _updateTimer; - private double _processEventTimer; - private bool _profileUpdated = false; - private readonly object _profileDataLock = new object(); - - public ProfileWindow() - // Graphics mode enables 2xAA - : base(1280, 720, new GraphicsMode(new ColorFormat(8, 8, 8, 8), 1, 1, 2)) - { - Title = "Profiler"; - Location = new Point(DisplayDevice.Default.Width - 1280, - (DisplayDevice.Default.Height - 720) - 50); - - if (Profile.UpdateRate <= 0) - { - // Perform step regardless of flag type - Profile.RegisterFlagReceiver((t) => - { - if (!_paused) - { - _doStep = true; - } - }); - } - - // Large number to force an update on first update - _updateTimer = 0xFFFF; - - Init(); - - // Release context for render thread - Context.MakeCurrent(null); - } - - public void ToggleVisible() - { - _visible = !_visible; - _visibleChanged = true; - } - - private void SetSort(IComparer<KeyValuePair<ProfileConfig, TimingInfo>> filter) - { - _sortAction = filter; - _profileUpdated = true; - } - -#region OnLoad - /// <summary> - /// Setup OpenGL and load resources - /// </summary> - public void Init() - { - GL.ClearColor(Color.Black); - _fontService = new FontService(); - _fontService.InitializeTextures(); - _fontService.UpdateScreenHeight(Height); - - _buttons = new ProfileButton[(int)ButtonIndex.Count]; - _buttons[(int)ButtonIndex.TagTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.TagAscending())); - _buttons[(int)ButtonIndex.InstantTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.InstantAscending())); - _buttons[(int)ButtonIndex.AverageTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.AverageAscending())); - _buttons[(int)ButtonIndex.TotalTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.TotalAscending())); - _buttons[(int)ButtonIndex.Step] = new ProfileButton(_fontService, () => _doStep = true); - _buttons[(int)ButtonIndex.FilterBar] = new ProfileButton(_fontService, () => - { - _profileUpdated = true; - _regexEnabled = !_regexEnabled; - }); - - _buttons[(int)ButtonIndex.ShowHideInactive] = new ProfileButton(_fontService, () => - { - _profileUpdated = true; - _showInactive = !_showInactive; - }); - - _buttons[(int)ButtonIndex.Pause] = new ProfileButton(_fontService, () => - { - _profileUpdated = true; - _paused = !_paused; - }); - - _buttons[(int)ButtonIndex.ToggleFlags] = new ProfileButton(_fontService, () => - { - _displayFlags = !_displayFlags; - _redrawPending = true; - }); - - _buttons[(int)ButtonIndex.ChangeDisplay] = new ProfileButton(_fontService, () => - { - _displayGraph = !_displayGraph; - _redrawPending = true; - }); - - Visible = _visible; - } -#endregion - -#region OnResize - /// <summary> - /// Respond to resize events - /// </summary> - /// <param name="e">Contains information on the new GameWindow size.</param> - /// <remarks>There is no need to call the base implementation.</remarks> - protected override void OnResize(EventArgs e) - { - _viewportUpdated = true; - } -#endregion - -#region OnClose - /// <summary> - /// Intercept close event and hide instead - /// </summary> - protected override void OnClosing(CancelEventArgs e) - { - // Hide window - _visible = false; - _visibleChanged = true; - - // Cancel close - e.Cancel = true; - - base.OnClosing(e); - } -#endregion - -#region OnUpdateFrame - /// <summary> - /// Profile Update Loop - /// </summary> - /// <param name="e">Contains timing information.</param> - /// <remarks>There is no need to call the base implementation.</remarks> - public void Update(FrameEventArgs e) - { - if (_visibleChanged) - { - Visible = _visible; - _visibleChanged = false; - } - - // Backspace handling - if (_backspaceDown) - { - if (!_prevBackspaceDown) - { - _backspaceDownTime = 0; - FilterBackspace(); - } - else - { - _backspaceDownTime += e.Time; - if (_backspaceDownTime > 0.3) - { - _backspaceDownTime -= 0.05; - FilterBackspace(); - } - } - } - _prevBackspaceDown = _backspaceDown; - - // Get timing data if enough time has passed - _updateTimer += e.Time; - if (_doStep || ((Profile.UpdateRate > 0) && (!_paused && (_updateTimer > Profile.UpdateRate)))) - { - _updateTimer = 0; - _captureTime = PerformanceCounter.ElapsedTicks; - _timingFlags = Profile.GetTimingFlags(); - _doStep = false; - _profileUpdated = true; - - _unsortedProfileData = Profile.GetProfilingData(); - (_timingFlagsAverages, _timingFlagsLast) = Profile.GetTimingAveragesAndLast(); - - } - - // Filtering - if (_profileUpdated) - { - lock (_profileDataLock) - { - _sortedProfileData = _showInactive ? _unsortedProfileData : _unsortedProfileData.FindAll(kvp => kvp.Value.IsActive); - - if (_sortAction != null) - { - _sortedProfileData.Sort(_sortAction); - } - - if (_regexEnabled) - { - try - { - Regex filterRegex = new Regex(_filterText, RegexOptions.IgnoreCase); - if (_filterText != "") - { - _sortedProfileData = _sortedProfileData.Where((pair => filterRegex.IsMatch(pair.Key.Search))).ToList(); - } - } - catch (ArgumentException argException) - { - // Skip filtering for invalid regex - } - } - else - { - // Regular filtering - _sortedProfileData = _sortedProfileData.Where((pair => pair.Key.Search.ToLower().Contains(_filterText.ToLower()))).ToList(); - } - } - - _profileUpdated = false; - _redrawPending = true; - _initComplete = true; - } - - // Check for events 20 times a second - _processEventTimer += e.Time; - if (_processEventTimer > 0.05) - { - ProcessEvents(); - - if (_graphControlKey != Key.F35) - { - switch (_graphControlKey) - { - case Key.Left: - _graphPosition += (long) (GraphMoveSpeed * e.Time); - break; - - case Key.Right: - _graphPosition = Math.Max(_graphPosition - (long) (GraphMoveSpeed * e.Time), 0); - break; - - case Key.Up: - _graphZoom = MathF.Min(_graphZoom + (float) (GraphZoomSpeed * e.Time), 100.0f); - break; - - case Key.Down: - _graphZoom = MathF.Max(_graphZoom - (float) (GraphZoomSpeed * e.Time), 1f); - break; - } - - _redrawPending = true; - } - - _processEventTimer = 0; - } - } -#endregion - -#region OnRenderFrame - /// <summary> - /// Profile Render Loop - /// </summary> - /// <remarks>There is no need to call the base implementation.</remarks> - public void Draw() - { - if (!_visible || !_initComplete) - { - return; - } - - // Update viewport - if (_viewportUpdated) - { - GL.Viewport(0, 0, Width, Height); - - GL.MatrixMode(MatrixMode.Projection); - GL.LoadIdentity(); - GL.Ortho(0, Width, 0, Height, 0.0, 4.0); - - _fontService.UpdateScreenHeight(Height); - - _viewportUpdated = false; - _redrawPending = true; - } - - if (!_redrawPending) - { - return; - } - - // Frame setup - GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); - GL.ClearColor(Color.Black); - - _fontService.fontColor = Color.White; - int verticalIndex = 0; - - float width; - float maxWidth = 0; - float yOffset = _scrollPos - TitleHeight; - float xOffset = 10; - float timingDataLeft; - float timingWidth; - - // Background lines to make reading easier - #region Background Lines - GL.Enable(EnableCap.ScissorTest); - GL.Scissor(0, BottomBarHeight, Width, Height - TitleHeight - BottomBarHeight); - GL.Begin(PrimitiveType.Triangles); - GL.Color3(0.2f, 0.2f, 0.2f); - for (int i = 0; i < _sortedProfileData.Count; i += 2) - { - float top = GetLineY(yOffset, LineHeight, LinePadding, false, i - 1); - float bottom = GetLineY(yOffset, LineHeight, LinePadding, false, i); - - // Skip rendering out of bounds bars - if (top < 0 || bottom > Height) - continue; - - GL.Vertex2(0, bottom); - GL.Vertex2(0, top); - GL.Vertex2(Width, top); - - GL.Vertex2(Width, top); - GL.Vertex2(Width, bottom); - GL.Vertex2(0, bottom); - } - GL.End(); - _maxScroll = (LineHeight + LinePadding) * (_sortedProfileData.Count - 1); -#endregion - - lock (_profileDataLock) - { -// Display category -#region Category - verticalIndex = 0; - foreach (var entry in _sortedProfileData) - { - if (entry.Key.Category == null) - { - verticalIndex++; - continue; - } - - float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++); - width = _fontService.DrawText(entry.Key.Category, xOffset, y, LineHeight); - - if (width > maxWidth) - { - maxWidth = width; - } - } - GL.Disable(EnableCap.ScissorTest); - - width = _fontService.DrawText("Category", xOffset, Height - TitleFontHeight, TitleFontHeight); - if (width > maxWidth) - maxWidth = width; - - xOffset += maxWidth + ColumnSpacing; -#endregion - -// Display session group -#region Session Group - maxWidth = 0; - verticalIndex = 0; - - GL.Enable(EnableCap.ScissorTest); - foreach (var entry in _sortedProfileData) - { - if (entry.Key.SessionGroup == null) - { - verticalIndex++; - continue; - } - - float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++); - width = _fontService.DrawText(entry.Key.SessionGroup, xOffset, y, LineHeight); - - if (width > maxWidth) - { - maxWidth = width; - } - } - GL.Disable(EnableCap.ScissorTest); - - width = _fontService.DrawText("Group", xOffset, Height - TitleFontHeight, TitleFontHeight); - if (width > maxWidth) - maxWidth = width; - - xOffset += maxWidth + ColumnSpacing; -#endregion - -// Display session item -#region Session Item - maxWidth = 0; - verticalIndex = 0; - GL.Enable(EnableCap.ScissorTest); - foreach (var entry in _sortedProfileData) - { - if (entry.Key.SessionItem == null) - { - verticalIndex++; - continue; - } - - float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++); - width = _fontService.DrawText(entry.Key.SessionItem, xOffset, y, LineHeight); - - if (width > maxWidth) - { - maxWidth = width; - } - } - GL.Disable(EnableCap.ScissorTest); - - width = _fontService.DrawText("Item", xOffset, Height - TitleFontHeight, TitleFontHeight); - if (width > maxWidth) - maxWidth = width; - - xOffset += maxWidth + ColumnSpacing; - _buttons[(int)ButtonIndex.TagTitle].UpdateSize(0, Height - TitleFontHeight, 0, (int)xOffset, TitleFontHeight); -#endregion - - // Timing data - timingWidth = Width - xOffset - 370; - timingDataLeft = xOffset; - - GL.Scissor((int)xOffset, BottomBarHeight, (int)timingWidth, Height - TitleHeight - BottomBarHeight); - - if (_displayGraph) - { - DrawGraph(xOffset, yOffset, timingWidth); - } - else - { - DrawBars(xOffset, yOffset, timingWidth); - } - - GL.Scissor(0, BottomBarHeight, Width, Height - TitleHeight - BottomBarHeight); - - if (!_displayGraph) - { - _fontService.DrawText("Blue: Instant, Green: Avg, Red: Total", xOffset, Height - TitleFontHeight, TitleFontHeight); - } - - xOffset = Width - 360; - -// Display timestamps -#region Timestamps - verticalIndex = 0; - long totalInstant = 0; - long totalAverage = 0; - long totalTime = 0; - long totalCount = 0; - - GL.Enable(EnableCap.ScissorTest); - foreach (var entry in _sortedProfileData) - { - float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++); - - _fontService.DrawText($"{GetTimeString(entry.Value.Instant)} ({entry.Value.InstantCount})", xOffset, y, LineHeight); - - _fontService.DrawText(GetTimeString(entry.Value.AverageTime), 150 + xOffset, y, LineHeight); - - _fontService.DrawText(GetTimeString(entry.Value.TotalTime), 260 + xOffset, y, LineHeight); - - totalInstant += entry.Value.Instant; - totalAverage += entry.Value.AverageTime; - totalTime += entry.Value.TotalTime; - totalCount += entry.Value.InstantCount; - } - GL.Disable(EnableCap.ScissorTest); - - float yHeight = Height - TitleFontHeight; - - _fontService.DrawText("Instant (Count)", xOffset, yHeight, TitleFontHeight); - _buttons[(int)ButtonIndex.InstantTitle].UpdateSize((int)xOffset, (int)yHeight, 0, 130, TitleFontHeight); - - _fontService.DrawText("Average", 150 + xOffset, yHeight, TitleFontHeight); - _buttons[(int)ButtonIndex.AverageTitle].UpdateSize((int)(150 + xOffset), (int)yHeight, 0, 130, TitleFontHeight); - - _fontService.DrawText("Total (ms)", 260 + xOffset, yHeight, TitleFontHeight); - _buttons[(int)ButtonIndex.TotalTitle].UpdateSize((int)(260 + xOffset), (int)yHeight, 0, Width, TitleFontHeight); - - // Totals - yHeight = FilterHeight + 3; - int textHeight = LineHeight - 2; - - _fontService.fontColor = new Color(100, 100, 255, 255); - float tempWidth = _fontService.DrawText($"Host {GetTimeString(_timingFlagsLast[(int)TimingFlagType.SystemFrame])} " + - $"({GetTimeString(_timingFlagsAverages[(int)TimingFlagType.SystemFrame])})", 5, yHeight, textHeight); - - _fontService.fontColor = Color.Red; - _fontService.DrawText($"Game {GetTimeString(_timingFlagsLast[(int)TimingFlagType.FrameSwap])} " + - $"({GetTimeString(_timingFlagsAverages[(int)TimingFlagType.FrameSwap])})", 15 + tempWidth, yHeight, textHeight); - _fontService.fontColor = Color.White; - - - _fontService.DrawText($"{GetTimeString(totalInstant)} ({totalCount})", xOffset, yHeight, textHeight); - _fontService.DrawText(GetTimeString(totalAverage), 150 + xOffset, yHeight, textHeight); - _fontService.DrawText(GetTimeString(totalTime), 260 + xOffset, yHeight, textHeight); -#endregion - } - -#region Bottom bar - // Show/Hide Inactive - float widthShowHideButton = _buttons[(int)ButtonIndex.ShowHideInactive].UpdateSize($"{(_showInactive ? "Hide" : "Show")} Inactive", 5, 5, 4, 16); - - // Play/Pause - float widthPlayPauseButton = _buttons[(int)ButtonIndex.Pause].UpdateSize(_paused ? "Play" : "Pause", 15 + (int)widthShowHideButton, 5, 4, 16) + widthShowHideButton; - - // Step - float widthStepButton = widthPlayPauseButton; - - if (_paused) - { - widthStepButton += _buttons[(int)ButtonIndex.Step].UpdateSize("Step", (int)(25 + widthPlayPauseButton), 5, 4, 16) + 10; - _buttons[(int)ButtonIndex.Step].Draw(); - } - - // Change display - float widthChangeDisplay = _buttons[(int)ButtonIndex.ChangeDisplay].UpdateSize($"View: {(_displayGraph ? "Graph" : "Bars")}", 25 + (int)widthStepButton, 5, 4, 16) + widthStepButton; - - width = widthChangeDisplay; - - if (_displayGraph) - { - width += _buttons[(int) ButtonIndex.ToggleFlags].UpdateSize($"{(_displayFlags ? "Hide" : "Show")} Flags", 35 + (int)widthChangeDisplay, 5, 4, 16) + 10; - _buttons[(int)ButtonIndex.ToggleFlags].Draw(); - } - - // Filter bar - _fontService.DrawText($"{(_regexEnabled ? "Regex " : "Filter")}: {_filterText}", 35 + width, 7, 16); - _buttons[(int)ButtonIndex.FilterBar].UpdateSize((int)(45 + width), 0, 0, Width, FilterHeight); -#endregion - - // Draw buttons - for (int i = 0; i < (int)ButtonIndex.Autodraw; i++) - { - _buttons[i].Draw(); - } - -// Dividing lines -#region Dividing lines - GL.Color3(Color.White); - GL.Begin(PrimitiveType.Lines); - // Top divider - GL.Vertex2(0, Height -TitleHeight); - GL.Vertex2(Width, Height - TitleHeight); - - // Bottom divider - GL.Vertex2(0, FilterHeight); - GL.Vertex2(Width, FilterHeight); - - GL.Vertex2(0, BottomBarHeight); - GL.Vertex2(Width, BottomBarHeight); - - // Bottom vertical dividers - GL.Vertex2(widthShowHideButton + 10, 0); - GL.Vertex2(widthShowHideButton + 10, FilterHeight); - - GL.Vertex2(widthPlayPauseButton + 20, 0); - GL.Vertex2(widthPlayPauseButton + 20, FilterHeight); - - if (_paused) - { - GL.Vertex2(widthStepButton + 20, 0); - GL.Vertex2(widthStepButton + 20, FilterHeight); - } - - if (_displayGraph) - { - GL.Vertex2(widthChangeDisplay + 30, 0); - GL.Vertex2(widthChangeDisplay + 30, FilterHeight); - } - - GL.Vertex2(width + 30, 0); - GL.Vertex2(width + 30, FilterHeight); - - // Column dividers - float timingDataTop = Height - TitleHeight; - - GL.Vertex2(timingDataLeft, FilterHeight); - GL.Vertex2(timingDataLeft, timingDataTop); - - GL.Vertex2(timingWidth + timingDataLeft, FilterHeight); - GL.Vertex2(timingWidth + timingDataLeft, timingDataTop); - GL.End(); -#endregion - - _redrawPending = false; - SwapBuffers(); - } -#endregion - - private string GetTimeString(long timestamp) - { - float time = (float)timestamp / PerformanceCounter.TicksPerMillisecond; - return (time < 1) ? $"{time * 1000:F3}us" : $"{time:F3}ms"; - } - - private void FilterBackspace() - { - if (_filterText.Length <= 1) - { - _filterText = ""; - } - else - { - _filterText = _filterText.Remove(_filterText.Length - 1, 1); - } - } - - private float GetLineY(float offset, float lineHeight, float padding, bool centre, int line) - { - return Height + offset - lineHeight - padding - ((lineHeight + padding) * line) + ((centre) ? padding : 0); - } - - protected override void OnKeyPress(KeyPressEventArgs e) - { - _filterText += e.KeyChar; - _profileUpdated = true; - } - - protected override void OnKeyDown(KeyboardKeyEventArgs e) - { - switch (e.Key) - { - case Key.BackSpace: - _profileUpdated = _backspaceDown = true; - return; - - case Key.Left: - case Key.Right: - case Key.Up: - case Key.Down: - _graphControlKey = e.Key; - return; - } - base.OnKeyUp(e); - } - - protected override void OnKeyUp(KeyboardKeyEventArgs e) - { - // Can't go into switch as value isn't constant - if (e.Key == Profile.Controls.Buttons.ToggleProfiler) - { - ToggleVisible(); - return; - } - - switch (e.Key) - { - case Key.BackSpace: - _backspaceDown = false; - return; - - case Key.Left: - case Key.Right: - case Key.Up: - case Key.Down: - _graphControlKey = Key.F35; - return; - } - base.OnKeyUp(e); - } - - protected override void OnMouseUp(MouseButtonEventArgs e) - { - foreach (ProfileButton button in _buttons) - { - if (button.ProcessClick(e.X, Height - e.Y)) - return; - } - } - - protected override void OnMouseWheel(MouseWheelEventArgs e) - { - _scrollPos += e.Delta * -30; - if (_scrollPos < _minScroll) - _scrollPos = _minScroll; - if (_scrollPos > _maxScroll) - _scrollPos = _maxScroll; - - _redrawPending = true; - } - } -}
\ No newline at end of file diff --git a/Ryujinx.Profiler/UI/ProfileWindowBars.cs b/Ryujinx.Profiler/UI/ProfileWindowBars.cs deleted file mode 100644 index ab5b4fd1..00000000 --- a/Ryujinx.Profiler/UI/ProfileWindowBars.cs +++ /dev/null @@ -1,85 +0,0 @@ -using System; -using System.Collections.Generic; -using OpenTK; -using OpenTK.Graphics.OpenGL; - -namespace Ryujinx.Profiler.UI -{ - public partial class ProfileWindow - { - private void DrawBars(float xOffset, float yOffset, float width) - { - if (_sortedProfileData.Count != 0) - { - long maxAverage; - long maxTotal; - - int verticalIndex = 0; - float barHeight = (LineHeight - LinePadding) / 3.0f; - - // Get max values - long maxInstant = maxAverage = maxTotal = 0; - foreach (KeyValuePair<ProfileConfig, TimingInfo> kvp in _sortedProfileData) - { - maxInstant = Math.Max(maxInstant, kvp.Value.Instant); - maxAverage = Math.Max(maxAverage, kvp.Value.AverageTime); - maxTotal = Math.Max(maxTotal, kvp.Value.TotalTime); - } - - GL.Enable(EnableCap.ScissorTest); - GL.Begin(PrimitiveType.Triangles); - foreach (var entry in _sortedProfileData) - { - // Instant - GL.Color3(Color.Blue); - float bottom = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++); - float top = bottom + barHeight; - float right = (float)entry.Value.Instant / maxInstant * width + xOffset; - - // Skip rendering out of bounds bars - if (top < 0 || bottom > Height) - continue; - - GL.Vertex2(xOffset, bottom); - GL.Vertex2(xOffset, top); - GL.Vertex2(right, top); - - GL.Vertex2(right, top); - GL.Vertex2(right, bottom); - GL.Vertex2(xOffset, bottom); - - // Average - GL.Color3(Color.Green); - top += barHeight; - bottom += barHeight; - right = (float)entry.Value.AverageTime / maxAverage * width + xOffset; - - GL.Vertex2(xOffset, bottom); - GL.Vertex2(xOffset, top); - GL.Vertex2(right, top); - - GL.Vertex2(right, top); - GL.Vertex2(right, bottom); - GL.Vertex2(xOffset, bottom); - - // Total - GL.Color3(Color.Red); - top += barHeight; - bottom += barHeight; - right = (float)entry.Value.TotalTime / maxTotal * width + xOffset; - - GL.Vertex2(xOffset, bottom); - GL.Vertex2(xOffset, top); - GL.Vertex2(right, top); - - GL.Vertex2(right, top); - GL.Vertex2(right, bottom); - GL.Vertex2(xOffset, bottom); - } - - GL.End(); - GL.Disable(EnableCap.ScissorTest); - } - } - } -} diff --git a/Ryujinx.Profiler/UI/ProfileWindowGraph.cs b/Ryujinx.Profiler/UI/ProfileWindowGraph.cs deleted file mode 100644 index 6a4a52a9..00000000 --- a/Ryujinx.Profiler/UI/ProfileWindowGraph.cs +++ /dev/null @@ -1,151 +0,0 @@ -using System; -using OpenTK; -using OpenTK.Graphics.OpenGL; -using Ryujinx.Common; - -namespace Ryujinx.Profiler.UI -{ - public partial class ProfileWindow - { - // Color index equal to timing flag type as int - private Color[] _timingFlagColors = new[] - { - new Color(150, 25, 25, 50), // FrameSwap = 0 - new Color(25, 25, 150, 50), // SystemFrame = 1 - }; - - private TimingFlag[] _timingFlags; - - private const float GraphMoveSpeed = 40000; - private const float GraphZoomSpeed = 50; - - private float _graphZoom = 1; - private float _graphPosition = 0; - - private void DrawGraph(float xOffset, float yOffset, float width) - { - if (_sortedProfileData.Count != 0) - { - int left, right; - float top, bottom; - - int verticalIndex = 0; - float graphRight = xOffset + width; - float barHeight = (LineHeight - LinePadding); - long history = Profile.HistoryLength; - double timeWidthTicks = history / (double)_graphZoom; - long graphPositionTicks = (long)(_graphPosition * PerformanceCounter.TicksPerMillisecond); - long ticksPerPixel = (long)(timeWidthTicks / width); - - // Reset start point if out of bounds - if (timeWidthTicks + graphPositionTicks > history) - { - graphPositionTicks = history - (long)timeWidthTicks; - _graphPosition = (float)graphPositionTicks / PerformanceCounter.TicksPerMillisecond; - } - - graphPositionTicks = _captureTime - graphPositionTicks; - - GL.Enable(EnableCap.ScissorTest); - - // Draw timing flags - if (_displayFlags) - { - TimingFlagType prevType = TimingFlagType.Count; - - GL.Enable(EnableCap.Blend); - GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha); - - GL.Begin(PrimitiveType.Lines); - foreach (TimingFlag timingFlag in _timingFlags) - { - if (prevType != timingFlag.FlagType) - { - prevType = timingFlag.FlagType; - GL.Color4(_timingFlagColors[(int)prevType]); - } - - int x = (int)(graphRight - ((graphPositionTicks - timingFlag.Timestamp) / timeWidthTicks) * width); - GL.Vertex2(x, 0); - GL.Vertex2(x, Height); - } - GL.End(); - GL.Disable(EnableCap.Blend); - } - - // Draw bars - GL.Begin(PrimitiveType.Triangles); - foreach (var entry in _sortedProfileData) - { - long furthest = 0; - - bottom = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex); - top = bottom + barHeight; - - // Skip rendering out of bounds bars - if (top < 0 || bottom > Height) - { - verticalIndex++; - continue; - } - - - GL.Color3(Color.Green); - foreach (Timestamp timestamp in entry.Value.GetAllTimestamps()) - { - // Skip drawing multiple timestamps on same pixel - if (timestamp.EndTime < furthest) - continue; - furthest = timestamp.EndTime + ticksPerPixel; - - left = (int)(graphRight - ((graphPositionTicks - timestamp.BeginTime) / timeWidthTicks) * width); - right = (int)(graphRight - ((graphPositionTicks - timestamp.EndTime) / timeWidthTicks) * width); - - // Make sure width is at least 1px - right = Math.Max(left + 1, right); - - GL.Vertex2(left, bottom); - GL.Vertex2(left, top); - GL.Vertex2(right, top); - - GL.Vertex2(right, top); - GL.Vertex2(right, bottom); - GL.Vertex2(left, bottom); - } - - // Currently capturing timestamp - GL.Color3(Color.Red); - long entryBegin = entry.Value.BeginTime; - if (entryBegin != -1) - { - left = (int)(graphRight - ((graphPositionTicks - entryBegin) / timeWidthTicks) * width); - - // Make sure width is at least 1px - left = Math.Min(left - 1, (int)graphRight); - - GL.Vertex2(left, bottom); - GL.Vertex2(left, top); - GL.Vertex2(graphRight, top); - - GL.Vertex2(graphRight, top); - GL.Vertex2(graphRight, bottom); - GL.Vertex2(left, bottom); - } - - verticalIndex++; - } - - GL.End(); - GL.Disable(EnableCap.ScissorTest); - - string label = $"-{MathF.Round(_graphPosition, 2)} ms"; - - // Dummy draw for measure - float labelWidth = _fontService.DrawText(label, 0, 0, LineHeight, false); - _fontService.DrawText(label, graphRight - labelWidth - LinePadding, FilterHeight + LinePadding, LineHeight); - - _fontService.DrawText($"-{MathF.Round((float)((timeWidthTicks / PerformanceCounter.TicksPerMillisecond) + _graphPosition), 2)} ms", xOffset + LinePadding, FilterHeight + LinePadding, LineHeight); - } - } - } -} diff --git a/Ryujinx.Profiler/UI/ProfileWindowManager.cs b/Ryujinx.Profiler/UI/ProfileWindowManager.cs deleted file mode 100644 index 13603029..00000000 --- a/Ryujinx.Profiler/UI/ProfileWindowManager.cs +++ /dev/null @@ -1,95 +0,0 @@ -using System.Threading; -using OpenTK; -using OpenTK.Input; -using Ryujinx.Common; - -namespace Ryujinx.Profiler.UI -{ - public class ProfileWindowManager - { - private ProfileWindow _window; - private Thread _profileThread; - private Thread _renderThread; - private bool _profilerRunning; - - // Timing - private double _prevTime; - - public ProfileWindowManager() - { - if (Profile.ProfilingEnabled()) - { - _profilerRunning = true; - _prevTime = 0; - _profileThread = new Thread(ProfileLoop) - { - Name = "Profiler.ProfileThread" - }; - _profileThread.Start(); - } - } - - public void ToggleVisible() - { - if (Profile.ProfilingEnabled()) - { - _window.ToggleVisible(); - } - } - - public void Close() - { - if (_window != null) - { - _profilerRunning = false; - _window.Close(); - _window.Dispose(); - } - - _window = null; - } - - public void UpdateKeyInput(KeyboardState keyboard) - { - if (Profile.Controls.TogglePressed(keyboard)) - { - ToggleVisible(); - } - Profile.Controls.SetPrevKeyboardState(keyboard); - } - - private void ProfileLoop() - { - using (_window = new ProfileWindow()) - { - // Create thread for render loop - _renderThread = new Thread(RenderLoop) - { - Name = "Profiler.RenderThread" - }; - _renderThread.Start(); - - while (_profilerRunning) - { - double time = (double)PerformanceCounter.ElapsedTicks / PerformanceCounter.TicksPerSecond; - _window.Update(new FrameEventArgs(time - _prevTime)); - _prevTime = time; - - // Sleep to be less taxing, update usually does very little - Thread.Sleep(1); - } - } - } - - private void RenderLoop() - { - _window.Context.MakeCurrent(_window.WindowInfo); - - while (_profilerRunning) - { - _window.Draw(); - Thread.Sleep(1); - } - } - } -} diff --git a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs b/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs deleted file mode 100644 index 32846977..00000000 --- a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs +++ /dev/null @@ -1,257 +0,0 @@ -using System; -using System.IO; -using System.Runtime.InteropServices; -using OpenTK; -using OpenTK.Graphics.OpenGL; -using SharpFont; - -namespace Ryujinx.Profiler.UI.SharpFontHelpers -{ - public class FontService - { - private struct CharacterInfo - { - public float Left; - public float Right; - public float Top; - public float Bottom; - - public int Width; - public float Height; - - public float AspectRatio; - - public float BearingX; - public float BearingY; - public float Advance; - } - - private const int SheetWidth = 1024; - private const int SheetHeight = 512; - private int ScreenWidth, ScreenHeight; - private int CharacterTextureSheet; - private CharacterInfo[] characters; - - public Color fontColor { get; set; } = Color.Black; - - private string GetFontPath() - { - string fontFolder = Environment.GetFolderPath(Environment.SpecialFolder.Fonts); - - // Only uses Arial, add more fonts here if wanted - string path = Path.Combine(fontFolder, "arial.ttf"); - if (File.Exists(path)) - { - return path; - } - - throw new Exception($"Profiler exception. Required font Courier New or Arial not installed to {fontFolder}"); - } - - public void InitializeTextures() - { - // Create and init some vars - uint[] rawCharacterSheet = new uint[SheetWidth * SheetHeight]; - int x; - int y; - int lineOffset; - int maxHeight; - - x = y = lineOffset = maxHeight = 0; - characters = new CharacterInfo[94]; - - // Get font - var font = new FontFace(File.OpenRead(GetFontPath())); - - // Update raw data for each character - for (int i = 0; i < 94; i++) - { - var surface = RenderSurface((char)(i + 33), font, out float xBearing, out float yBearing, out float advance); - - characters[i] = UpdateTexture(surface, ref rawCharacterSheet, ref x, ref y, ref lineOffset); - characters[i].BearingX = xBearing; - characters[i].BearingY = yBearing; - characters[i].Advance = advance; - - if (maxHeight < characters[i].Height) - maxHeight = (int)characters[i].Height; - } - - // Fix height for characters shorter than line height - for (int i = 0; i < 94; i++) - { - characters[i].BearingX /= characters[i].Width; - characters[i].BearingY /= maxHeight; - characters[i].Advance /= characters[i].Width; - characters[i].Height /= maxHeight; - characters[i].AspectRatio = (float)characters[i].Width / maxHeight; - } - - // Convert raw data into texture - CharacterTextureSheet = GL.GenTexture(); - GL.BindTexture(TextureTarget.Texture2D, CharacterTextureSheet); - - GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear); - GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear); - GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureWrapMode.Clamp); - GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureWrapMode.Clamp); - - GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, SheetWidth, SheetHeight, 0, PixelFormat.Rgba, PixelType.UnsignedInt8888, rawCharacterSheet); - - GL.BindTexture(TextureTarget.Texture2D, 0); - } - - public void UpdateScreenHeight(int height) - { - ScreenHeight = height; - } - - public float DrawText(string text, float x, float y, float height, bool draw = true) - { - float originalX = x; - - // Skip out of bounds draw - if (y < height * -2 || y > ScreenHeight + height * 2) - { - draw = false; - } - - if (draw) - { - // Use font map texture - GL.BindTexture(TextureTarget.Texture2D, CharacterTextureSheet); - - // Enable blending and textures - GL.Enable(EnableCap.Texture2D); - GL.Enable(EnableCap.Blend); - GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha); - - // Draw all characters - GL.Begin(PrimitiveType.Triangles); - GL.Color4(fontColor); - } - - for (int i = 0; i < text.Length; i++) - { - if (text[i] == ' ') - { - x += height / 4; - continue; - } - - CharacterInfo charInfo = characters[text[i] - 33]; - float width = (charInfo.AspectRatio * height); - x += (charInfo.BearingX * charInfo.AspectRatio) * width; - float right = x + width; - if (draw) - { - DrawChar(charInfo, x, right, y + height * (charInfo.Height - charInfo.BearingY), y - height * charInfo.BearingY); - } - x = right + charInfo.Advance * charInfo.AspectRatio + 1; - } - - if (draw) - { - GL.End(); - - // Cleanup for caller - GL.BindTexture(TextureTarget.Texture2D, 0); - GL.Disable(EnableCap.Texture2D); - GL.Disable(EnableCap.Blend); - } - - // Return width of rendered text - return x - originalX; - } - - private void DrawChar(CharacterInfo charInfo, float left, float right, float top, float bottom) - { - GL.TexCoord2(charInfo.Left, charInfo.Bottom); GL.Vertex2(left, bottom); - GL.TexCoord2(charInfo.Left, charInfo.Top); GL.Vertex2(left, top); - GL.TexCoord2(charInfo.Right, charInfo.Top); GL.Vertex2(right, top); - - GL.TexCoord2(charInfo.Right, charInfo.Top); GL.Vertex2(right, top); - GL.TexCoord2(charInfo.Right, charInfo.Bottom); GL.Vertex2(right, bottom); - GL.TexCoord2(charInfo.Left, charInfo.Bottom); GL.Vertex2(left, bottom); - } - - public unsafe Surface RenderSurface(char c, FontFace font, out float xBearing, out float yBearing, out float advance) - { - var glyph = font.GetGlyph(c, 64); - xBearing = glyph.HorizontalMetrics.Bearing.X; - yBearing = glyph.RenderHeight - glyph.HorizontalMetrics.Bearing.Y; - advance = glyph.HorizontalMetrics.Advance; - - var surface = new Surface - { - Bits = Marshal.AllocHGlobal(glyph.RenderWidth * glyph.RenderHeight), - Width = glyph.RenderWidth, - Height = glyph.RenderHeight, - Pitch = glyph.RenderWidth - }; - - var stuff = (byte*)surface.Bits; - for (int i = 0; i < surface.Width * surface.Height; i++) - *stuff++ = 0; - - glyph.RenderTo(surface); - - return surface; - } - - private CharacterInfo UpdateTexture(Surface surface, ref uint[] rawCharMap, ref int posX, ref int posY, ref int lineOffset) - { - int width = surface.Width; - int height = surface.Height; - int len = width * height; - byte[] data = new byte[len]; - - // Get character bitmap - Marshal.Copy(surface.Bits, data, 0, len); - - // Find a slot - if (posX + width > SheetWidth) - { - posX = 0; - posY += lineOffset; - lineOffset = 0; - } - - // Update lineOffset - if (lineOffset < height) - { - lineOffset = height + 1; - } - - // Copy char to sheet - for (int y = 0; y < height; y++) - { - int destOffset = (y + posY) * SheetWidth + posX; - int sourceOffset = y * width; - - for (int x = 0; x < width; x++) - { - rawCharMap[destOffset + x] = (uint)((0xFFFFFF << 8) | data[sourceOffset + x]); - } - } - - // Generate character info - CharacterInfo charInfo = new CharacterInfo() - { - Left = (float)posX / SheetWidth, - Right = (float)(posX + width) / SheetWidth, - Top = (float)(posY - 1) / SheetHeight, - Bottom = (float)(posY + height) / SheetHeight, - Width = width, - Height = height, - }; - - // Update x - posX += width + 1; - - // Give the memory back - Marshal.FreeHGlobal(surface.Bits); - return charInfo; - } - } -}
\ No newline at end of file |
