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-rw-r--r--Ryujinx.Profiler/DumpProfile.cs35
-rw-r--r--Ryujinx.Profiler/InternalProfile.cs223
-rw-r--r--Ryujinx.Profiler/Profile.cs144
-rw-r--r--Ryujinx.Profiler/ProfileConfig.cs254
-rw-r--r--Ryujinx.Profiler/ProfilerConfig.jsonc28
-rw-r--r--Ryujinx.Profiler/ProfilerConfiguration.cs70
-rw-r--r--Ryujinx.Profiler/ProfilerKeyboardHandler.cs28
-rw-r--r--Ryujinx.Profiler/Ryujinx.Profiler.csproj39
-rw-r--r--Ryujinx.Profiler/Settings.cs20
-rw-r--r--Ryujinx.Profiler/TimingFlag.cs17
-rw-r--r--Ryujinx.Profiler/TimingInfo.cs174
-rw-r--r--Ryujinx.Profiler/UI/ProfileButton.cs110
-rw-r--r--Ryujinx.Profiler/UI/ProfileSorters.cs32
-rw-r--r--Ryujinx.Profiler/UI/ProfileWindow.cs773
-rw-r--r--Ryujinx.Profiler/UI/ProfileWindowBars.cs85
-rw-r--r--Ryujinx.Profiler/UI/ProfileWindowGraph.cs151
-rw-r--r--Ryujinx.Profiler/UI/ProfileWindowManager.cs95
-rw-r--r--Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs257
18 files changed, 0 insertions, 2535 deletions
diff --git a/Ryujinx.Profiler/DumpProfile.cs b/Ryujinx.Profiler/DumpProfile.cs
deleted file mode 100644
index 62a02761..00000000
--- a/Ryujinx.Profiler/DumpProfile.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using Ryujinx.Common;
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-
-namespace Ryujinx.Profiler
-{
- public static class DumpProfile
- {
- public static void ToFile(string path, InternalProfile profile)
- {
- String fileData = "Category,Session Group,Session Item,Count,Average(ms),Total(ms)\r\n";
-
- foreach (KeyValuePair<ProfileConfig, TimingInfo> time in profile.Timers.OrderBy(key => key.Key.Tag))
- {
- fileData += $"{time.Key.Category}," +
- $"{time.Key.SessionGroup}," +
- $"{time.Key.SessionItem}," +
- $"{time.Value.Count}," +
- $"{time.Value.AverageTime / PerformanceCounter.TicksPerMillisecond}," +
- $"{time.Value.TotalTime / PerformanceCounter.TicksPerMillisecond}\r\n";
- }
-
- // Ensure file directory exists before write
- FileInfo fileInfo = new FileInfo(path);
- if (fileInfo == null)
- throw new Exception("Unknown logging error, probably a bad file path");
- if (fileInfo.Directory != null && !fileInfo.Directory.Exists)
- Directory.CreateDirectory(fileInfo.Directory.FullName);
-
- File.WriteAllText(fileInfo.FullName, fileData);
- }
- }
-}
diff --git a/Ryujinx.Profiler/InternalProfile.cs b/Ryujinx.Profiler/InternalProfile.cs
deleted file mode 100644
index 03462444..00000000
--- a/Ryujinx.Profiler/InternalProfile.cs
+++ /dev/null
@@ -1,223 +0,0 @@
-using System;
-using System.Collections.Concurrent;
-using System.Collections.Generic;
-using System.Linq;
-using System.Threading;
-using System.Threading.Tasks;
-using Ryujinx.Common;
-
-namespace Ryujinx.Profiler
-{
- public class InternalProfile
- {
- private struct TimerQueueValue
- {
- public ProfileConfig Config;
- public long Time;
- public bool IsBegin;
- }
-
- internal Dictionary<ProfileConfig, TimingInfo> Timers { get; set; }
-
- private readonly object _timerQueueClearLock = new object();
- private ConcurrentQueue<TimerQueueValue> _timerQueue;
-
- private int _sessionCounter = 0;
-
- // Cleanup thread
- private readonly Thread _cleanupThread;
- private bool _cleanupRunning;
- private readonly long _history;
- private long _preserve;
-
- // Timing flags
- private TimingFlag[] _timingFlags;
- private long[] _timingFlagAverages;
- private long[] _timingFlagLast;
- private long[] _timingFlagLastDelta;
- private int _timingFlagCount;
- private int _timingFlagIndex;
-
- private int _maxFlags;
-
- private Action<TimingFlag> _timingFlagCallback;
-
- public InternalProfile(long history, int maxFlags)
- {
- _maxFlags = maxFlags;
- Timers = new Dictionary<ProfileConfig, TimingInfo>();
- _timingFlags = new TimingFlag[_maxFlags];
- _timingFlagAverages = new long[(int)TimingFlagType.Count];
- _timingFlagLast = new long[(int)TimingFlagType.Count];
- _timingFlagLastDelta = new long[(int)TimingFlagType.Count];
- _timerQueue = new ConcurrentQueue<TimerQueueValue>();
- _history = history;
- _cleanupRunning = true;
-
- // Create cleanup thread.
- _cleanupThread = new Thread(CleanupLoop)
- {
- Name = "Profiler.CleanupThread"
- };
- _cleanupThread.Start();
- }
-
- private void CleanupLoop()
- {
- bool queueCleared = false;
-
- while (_cleanupRunning)
- {
- // Ensure we only ever have 1 instance modifying timers or timerQueue
- if (Monitor.TryEnter(_timerQueueClearLock))
- {
- queueCleared = ClearTimerQueue();
-
- // Calculate before foreach to mitigate redundant calculations
- long cleanupBefore = PerformanceCounter.ElapsedTicks - _history;
- long preserveStart = _preserve - _history;
-
- // Each cleanup is self contained so run in parallel for maximum efficiency
- Parallel.ForEach(Timers, (t) => t.Value.Cleanup(cleanupBefore, preserveStart, _preserve));
-
- Monitor.Exit(_timerQueueClearLock);
- }
-
- // Only sleep if queue was successfully cleared
- if (queueCleared)
- {
- Thread.Sleep(5);
- }
- }
- }
-
- private bool ClearTimerQueue()
- {
- int count = 0;
-
- while (_timerQueue.TryDequeue(out TimerQueueValue item))
- {
- if (!Timers.TryGetValue(item.Config, out TimingInfo value))
- {
- value = new TimingInfo();
- Timers.Add(item.Config, value);
- }
-
- if (item.IsBegin)
- {
- value.Begin(item.Time);
- }
- else
- {
- value.End(item.Time);
- }
-
- // Don't block for too long as memory disposal is blocked while this function runs
- if (count++ > 10000)
- {
- return false;
- }
- }
-
- return true;
- }
-
- public void FlagTime(TimingFlagType flagType)
- {
- int flagId = (int)flagType;
-
- _timingFlags[_timingFlagIndex] = new TimingFlag()
- {
- FlagType = flagType,
- Timestamp = PerformanceCounter.ElapsedTicks
- };
-
- _timingFlagCount = Math.Max(_timingFlagCount + 1, _maxFlags);
-
- // Work out average
- if (_timingFlagLast[flagId] != 0)
- {
- _timingFlagLastDelta[flagId] = _timingFlags[_timingFlagIndex].Timestamp - _timingFlagLast[flagId];
- _timingFlagAverages[flagId] = (_timingFlagAverages[flagId] == 0) ? _timingFlagLastDelta[flagId] :
- (_timingFlagLastDelta[flagId] + _timingFlagAverages[flagId]) >> 1;
- }
- _timingFlagLast[flagId] = _timingFlags[_timingFlagIndex].Timestamp;
-
- // Notify subscribers
- _timingFlagCallback?.Invoke(_timingFlags[_timingFlagIndex]);
-
- if (++_timingFlagIndex >= _maxFlags)
- {
- _timingFlagIndex = 0;
- }
- }
-
- public void BeginProfile(ProfileConfig config)
- {
- _timerQueue.Enqueue(new TimerQueueValue()
- {
- Config = config,
- IsBegin = true,
- Time = PerformanceCounter.ElapsedTicks,
- });
- }
-
- public void EndProfile(ProfileConfig config)
- {
- _timerQueue.Enqueue(new TimerQueueValue()
- {
- Config = config,
- IsBegin = false,
- Time = PerformanceCounter.ElapsedTicks,
- });
- }
-
- public string GetSession()
- {
- // Can be called from multiple threads so we need to ensure no duplicate sessions are generated
- return Interlocked.Increment(ref _sessionCounter).ToString();
- }
-
- public List<KeyValuePair<ProfileConfig, TimingInfo>> GetProfilingData()
- {
- _preserve = PerformanceCounter.ElapsedTicks;
-
- lock (_timerQueueClearLock)
- {
- ClearTimerQueue();
- return Timers.ToList();
- }
- }
-
- public TimingFlag[] GetTimingFlags()
- {
- int count = Math.Max(_timingFlagCount, _maxFlags);
- TimingFlag[] outFlags = new TimingFlag[count];
-
- for (int i = 0, sourceIndex = _timingFlagIndex; i < count; i++, sourceIndex++)
- {
- if (sourceIndex >= _maxFlags)
- sourceIndex = 0;
- outFlags[i] = _timingFlags[sourceIndex];
- }
-
- return outFlags;
- }
-
- public (long[], long[]) GetTimingAveragesAndLast()
- {
- return (_timingFlagAverages, _timingFlagLastDelta);
- }
-
- public void RegisterFlagReceiver(Action<TimingFlag> receiver)
- {
- _timingFlagCallback = receiver;
- }
-
- public void Dispose()
- {
- _cleanupRunning = false;
- _cleanupThread.Join();
- }
- }
-}
diff --git a/Ryujinx.Profiler/Profile.cs b/Ryujinx.Profiler/Profile.cs
deleted file mode 100644
index 4dba6ea5..00000000
--- a/Ryujinx.Profiler/Profile.cs
+++ /dev/null
@@ -1,144 +0,0 @@
-using Ryujinx.Common;
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.IO;
-
-namespace Ryujinx.Profiler
-{
- public static class Profile
- {
- public static float UpdateRate => _settings.UpdateRate;
- public static long HistoryLength => _settings.History;
-
- public static ProfilerKeyboardHandler Controls => _settings.Controls;
-
- private static InternalProfile _profileInstance;
- private static ProfilerSettings _settings;
-
- [Conditional("USE_PROFILING")]
- public static void Initialize()
- {
- var config = ProfilerConfiguration.Load(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ProfilerConfig.jsonc"));
-
- _settings = new ProfilerSettings()
- {
- Enabled = config.Enabled,
- FileDumpEnabled = config.DumpPath != "",
- DumpLocation = config.DumpPath,
- UpdateRate = (config.UpdateRate <= 0) ? -1 : 1.0f / config.UpdateRate,
- History = (long)(config.History * PerformanceCounter.TicksPerSecond),
- MaxLevel = config.MaxLevel,
- Controls = config.Controls,
- MaxFlags = config.MaxFlags,
- };
- }
-
- public static bool ProfilingEnabled()
- {
-#if USE_PROFILING
- if (!_settings.Enabled)
- return false;
-
- if (_profileInstance == null)
- _profileInstance = new InternalProfile(_settings.History, _settings.MaxFlags);
-
- return true;
-#else
- return false;
-#endif
- }
-
- [Conditional("USE_PROFILING")]
- public static void FinishProfiling()
- {
- if (!ProfilingEnabled())
- return;
-
- if (_settings.FileDumpEnabled)
- DumpProfile.ToFile(_settings.DumpLocation, _profileInstance);
-
- _profileInstance.Dispose();
- }
-
- [Conditional("USE_PROFILING")]
- public static void FlagTime(TimingFlagType flagType)
- {
- if (!ProfilingEnabled())
- return;
- _profileInstance.FlagTime(flagType);
- }
-
- [Conditional("USE_PROFILING")]
- public static void RegisterFlagReceiver(Action<TimingFlag> receiver)
- {
- if (!ProfilingEnabled())
- return;
- _profileInstance.RegisterFlagReceiver(receiver);
- }
-
- [Conditional("USE_PROFILING")]
- public static void Begin(ProfileConfig config)
- {
- if (!ProfilingEnabled())
- return;
- if (config.Level > _settings.MaxLevel)
- return;
- _profileInstance.BeginProfile(config);
- }
-
- [Conditional("USE_PROFILING")]
- public static void End(ProfileConfig config)
- {
- if (!ProfilingEnabled())
- return;
- if (config.Level > _settings.MaxLevel)
- return;
- _profileInstance.EndProfile(config);
- }
-
- public static string GetSession()
- {
-#if USE_PROFILING
- if (!ProfilingEnabled())
- return null;
- return _profileInstance.GetSession();
-#else
- return "";
-#endif
- }
-
- public static List<KeyValuePair<ProfileConfig, TimingInfo>> GetProfilingData()
- {
-#if USE_PROFILING
- if (!ProfilingEnabled())
- return new List<KeyValuePair<ProfileConfig, TimingInfo>>();
- return _profileInstance.GetProfilingData();
-#else
- return new List<KeyValuePair<ProfileConfig, TimingInfo>>();
-#endif
- }
-
- public static TimingFlag[] GetTimingFlags()
- {
-#if USE_PROFILING
- if (!ProfilingEnabled())
- return new TimingFlag[0];
- return _profileInstance.GetTimingFlags();
-#else
- return new TimingFlag[0];
-#endif
- }
-
- public static (long[], long[]) GetTimingAveragesAndLast()
- {
-#if USE_PROFILING
- if (!ProfilingEnabled())
- return (new long[0], new long[0]);
- return _profileInstance.GetTimingAveragesAndLast();
-#else
- return (new long[0], new long[0]);
-#endif
- }
- }
-}
diff --git a/Ryujinx.Profiler/ProfileConfig.cs b/Ryujinx.Profiler/ProfileConfig.cs
deleted file mode 100644
index 4271bd2b..00000000
--- a/Ryujinx.Profiler/ProfileConfig.cs
+++ /dev/null
@@ -1,254 +0,0 @@
-using System;
-
-namespace Ryujinx.Profiler
-{
- public struct ProfileConfig : IEquatable<ProfileConfig>
- {
- public string Category;
- public string SessionGroup;
- public string SessionItem;
-
- public int Level;
-
- // Private cached variables
- private string _cachedTag;
- private string _cachedSession;
- private string _cachedSearch;
-
- // Public helpers to get config in more user friendly format,
- // Cached because they never change and are called often
- public string Search
- {
- get
- {
- if (_cachedSearch == null)
- {
- _cachedSearch = $"{Category}.{SessionGroup}.{SessionItem}";
- }
-
- return _cachedSearch;
- }
- }
-
- public string Tag
- {
- get
- {
- if (_cachedTag == null)
- _cachedTag = $"{Category}{(Session == "" ? "" : $" ({Session})")}";
- return _cachedTag;
- }
- }
-
- public string Session
- {
- get
- {
- if (_cachedSession == null)
- {
- if (SessionGroup != null && SessionItem != null)
- {
- _cachedSession = $"{SessionGroup}: {SessionItem}";
- }
- else if (SessionGroup != null)
- {
- _cachedSession = $"{SessionGroup}";
- }
- else if (SessionItem != null)
- {
- _cachedSession = $"---: {SessionItem}";
- }
- else
- {
- _cachedSession = "";
- }
- }
-
- return _cachedSession;
- }
- }
-
- /// <summary>
- /// The default comparison is far too slow for the number of comparisons needed because it doesn't know what's important to compare
- /// </summary>
- /// <param name="obj">Object to compare to</param>
- /// <returns></returns>
- public bool Equals(ProfileConfig cmpObj)
- {
- // Order here is important.
- // Multiple entries with the same item is considerable less likely that multiple items with the same group.
- // Likewise for group and category.
- return (cmpObj.SessionItem == SessionItem &&
- cmpObj.SessionGroup == SessionGroup &&
- cmpObj.Category == Category);
- }
- }
-
- /// <summary>
- /// Predefined configs to make profiling easier,
- /// nested so you can reference as Profiles.Category.Group.Item where item and group may be optional
- /// </summary>
- public static class Profiles
- {
- public static class CPU
- {
- public static ProfileConfig TranslateTier0 = new ProfileConfig()
- {
- Category = "CPU",
- SessionGroup = "TranslateTier0"
- };
-
- public static ProfileConfig TranslateTier1 = new ProfileConfig()
- {
- Category = "CPU",
- SessionGroup = "TranslateTier1"
- };
- }
-
- public static class Input
- {
- public static ProfileConfig ControllerInput = new ProfileConfig
- {
- Category = "Input",
- SessionGroup = "ControllerInput"
- };
-
- public static ProfileConfig TouchInput = new ProfileConfig
- {
- Category = "Input",
- SessionGroup = "TouchInput"
- };
- }
-
- public static class GPU
- {
- public static class Engine2d
- {
- public static ProfileConfig TextureCopy = new ProfileConfig()
- {
- Category = "GPU.Engine2D",
- SessionGroup = "TextureCopy"
- };
- }
-
- public static class Engine3d
- {
- public static ProfileConfig CallMethod = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "CallMethod",
- };
-
- public static ProfileConfig VertexEnd = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "VertexEnd"
- };
-
- public static ProfileConfig ClearBuffers = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "ClearBuffers"
- };
-
- public static ProfileConfig SetFrameBuffer = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "SetFrameBuffer",
- };
-
- public static ProfileConfig SetZeta = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "SetZeta"
- };
-
- public static ProfileConfig UploadShaders = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadShaders"
- };
-
- public static ProfileConfig UploadTextures = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadTextures"
- };
-
- public static ProfileConfig UploadTexture = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadTexture"
- };
-
- public static ProfileConfig UploadConstBuffers = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadConstBuffers"
- };
-
- public static ProfileConfig UploadVertexArrays = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "UploadVertexArrays"
- };
-
- public static ProfileConfig ConfigureState = new ProfileConfig()
- {
- Category = "GPU.Engine3D",
- SessionGroup = "ConfigureState"
- };
- }
-
- public static class EngineM2mf
- {
- public static ProfileConfig CallMethod = new ProfileConfig()
- {
- Category = "GPU.EngineM2mf",
- SessionGroup = "CallMethod",
- };
-
- public static ProfileConfig Execute = new ProfileConfig()
- {
- Category = "GPU.EngineM2mf",
- SessionGroup = "Execute",
- };
- }
-
- public static class EngineP2mf
- {
- public static ProfileConfig CallMethod = new ProfileConfig()
- {
- Category = "GPU.EngineP2mf",
- SessionGroup = "CallMethod",
- };
-
- public static ProfileConfig Execute = new ProfileConfig()
- {
- Category = "GPU.EngineP2mf",
- SessionGroup = "Execute",
- };
-
- public static ProfileConfig PushData = new ProfileConfig()
- {
- Category = "GPU.EngineP2mf",
- SessionGroup = "PushData",
- };
- }
-
- public static class Shader
- {
- public static ProfileConfig Decompile = new ProfileConfig()
- {
- Category = "GPU.Shader",
- SessionGroup = "Decompile",
- };
- }
- }
-
- public static ProfileConfig ServiceCall = new ProfileConfig()
- {
- Category = "ServiceCall",
- };
- }
-}
diff --git a/Ryujinx.Profiler/ProfilerConfig.jsonc b/Ryujinx.Profiler/ProfilerConfig.jsonc
deleted file mode 100644
index e6714386..00000000
--- a/Ryujinx.Profiler/ProfilerConfig.jsonc
+++ /dev/null
@@ -1,28 +0,0 @@
-{
- // Enable profiling (Only available on a profiling enabled builds)
- "enabled": true,
-
- // Set profile file dump location, if blank file dumping disabled. (e.g. `ProfileDump.csv`)
- "dump_path": "",
-
- // Update rate for profiler UI, in hertz. -1 updates every time a frame is issued
- "update_rate": 4.0,
-
- // Set how long to keep profiling data in seconds, reduce if profiling is taking too much RAM
- "history": 5.0,
-
- // Set the maximum profiling level. Higher values may cause a heavy load on your system but will allow you to profile in more detail
- "max_level": 0,
-
- // Sets the maximum number of flags to keep
- "max_flags": 1000,
-
- // Keyboard Controls
- // https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
- "controls": {
- "buttons": {
- // Show/Hide the profiler
- "toggle_profiler": "F2"
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Profiler/ProfilerConfiguration.cs b/Ryujinx.Profiler/ProfilerConfiguration.cs
deleted file mode 100644
index 4fe616fa..00000000
--- a/Ryujinx.Profiler/ProfilerConfiguration.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-using OpenTK.Input;
-using System;
-using System.IO;
-using Utf8Json;
-using Utf8Json.Resolvers;
-
-namespace Ryujinx.Profiler
-{
- public class ProfilerConfiguration
- {
- public bool Enabled { get; private set; }
- public string DumpPath { get; private set; }
- public float UpdateRate { get; private set; }
- public int MaxLevel { get; private set; }
- public int MaxFlags { get; private set; }
- public float History { get; private set; }
-
- public ProfilerKeyboardHandler Controls { get; private set; }
-
- /// <summary>
- /// Loads a configuration file from disk
- /// </summary>
- /// <param name="path">The path to the JSON configuration file</param>
- public static ProfilerConfiguration Load(string path)
- {
- var resolver = CompositeResolver.Create(
- new[] { new ConfigurationEnumFormatter<Key>() },
- new[] { StandardResolver.AllowPrivateSnakeCase }
- );
-
- if (!File.Exists(path))
- {
- throw new FileNotFoundException($"Profiler configuration file {path} not found");
- }
-
- using (Stream stream = File.OpenRead(path))
- {
- return JsonSerializer.Deserialize<ProfilerConfiguration>(stream, resolver);
- }
- }
-
- private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
- where T : struct
- {
- public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
- {
- formatterResolver.GetFormatterWithVerify<string>()
- .Serialize(ref writer, value.ToString(), formatterResolver);
- }
-
- public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
- {
- if (reader.ReadIsNull())
- {
- return default(T);
- }
-
- string enumName = formatterResolver.GetFormatterWithVerify<string>()
- .Deserialize(ref reader, formatterResolver);
-
- if (Enum.TryParse<T>(enumName, out T result))
- {
- return result;
- }
-
- return default(T);
- }
- }
- }
-}
diff --git a/Ryujinx.Profiler/ProfilerKeyboardHandler.cs b/Ryujinx.Profiler/ProfilerKeyboardHandler.cs
deleted file mode 100644
index e6207e89..00000000
--- a/Ryujinx.Profiler/ProfilerKeyboardHandler.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using OpenTK.Input;
-
-namespace Ryujinx.Profiler
-{
- public struct ProfilerButtons
- {
- public Key ToggleProfiler;
- }
-
- public class ProfilerKeyboardHandler
- {
- public ProfilerButtons Buttons;
-
- private KeyboardState _prevKeyboard;
-
- public ProfilerKeyboardHandler(ProfilerButtons buttons)
- {
- Buttons = buttons;
- }
-
- public bool TogglePressed(KeyboardState keyboard) => !keyboard[Buttons.ToggleProfiler] && _prevKeyboard[Buttons.ToggleProfiler];
-
- public void SetPrevKeyboardState(KeyboardState keyboard)
- {
- _prevKeyboard = keyboard;
- }
- }
-}
diff --git a/Ryujinx.Profiler/Ryujinx.Profiler.csproj b/Ryujinx.Profiler/Ryujinx.Profiler.csproj
deleted file mode 100644
index 0e089ccf..00000000
--- a/Ryujinx.Profiler/Ryujinx.Profiler.csproj
+++ /dev/null
@@ -1,39 +0,0 @@
-<Project Sdk="Microsoft.NET.Sdk">
-
- <PropertyGroup>
- <TargetFramework>netcoreapp3.0</TargetFramework>
- <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- <Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
- <DefineConstants>TRACE</DefineConstants>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
- <DefineConstants>TRACE;USE_PROFILING</DefineConstants>
- <Optimize>false</Optimize>
- </PropertyGroup>
-
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
- <DefineConstants>TRACE;USE_PROFILING</DefineConstants>
- <Optimize>true</Optimize>
- </PropertyGroup>
-
- <ItemGroup>
- <PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
- <PackageReference Include="SharpFontCore" Version="0.1.1" />
- </ItemGroup>
-
- <ItemGroup>
- <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
- </ItemGroup>
-
- <ItemGroup Condition="'$(Configuration)' == 'Profile Debug' Or '$(Configuration)' == 'Profile Release'">
- <None Update="ProfilerConfig.jsonc">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </None>
- </ItemGroup>
-
-</Project>
diff --git a/Ryujinx.Profiler/Settings.cs b/Ryujinx.Profiler/Settings.cs
deleted file mode 100644
index f0c851b2..00000000
--- a/Ryujinx.Profiler/Settings.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace Ryujinx.Profiler
-{
- public class ProfilerSettings
- {
- // Default settings for profiler
- public bool Enabled { get; set; } = false;
- public bool FileDumpEnabled { get; set; } = false;
- public string DumpLocation { get; set; } = "";
- public float UpdateRate { get; set; } = 0.1f;
- public int MaxLevel { get; set; } = 0;
- public int MaxFlags { get; set; } = 1000;
-
- // 19531225 = 5 seconds in ticks on most pc's.
- // It should get set on boot to the time specified in config
- public long History { get; set; } = 19531225;
-
- // Controls
- public ProfilerKeyboardHandler Controls;
- }
-}
diff --git a/Ryujinx.Profiler/TimingFlag.cs b/Ryujinx.Profiler/TimingFlag.cs
deleted file mode 100644
index 0cf55bdf..00000000
--- a/Ryujinx.Profiler/TimingFlag.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-namespace Ryujinx.Profiler
-{
- public enum TimingFlagType
- {
- FrameSwap = 0,
- SystemFrame = 1,
-
- // Update this for new flags
- Count = 2,
- }
-
- public struct TimingFlag
- {
- public TimingFlagType FlagType;
- public long Timestamp;
- }
-}
diff --git a/Ryujinx.Profiler/TimingInfo.cs b/Ryujinx.Profiler/TimingInfo.cs
deleted file mode 100644
index 6058ddbd..00000000
--- a/Ryujinx.Profiler/TimingInfo.cs
+++ /dev/null
@@ -1,174 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Profiler
-{
- public struct Timestamp
- {
- public long BeginTime;
- public long EndTime;
- }
-
- public class TimingInfo
- {
- // Timestamps
- public long TotalTime { get; set; }
- public long Instant { get; set; }
-
- // Measurement counts
- public int Count { get; set; }
- public int InstantCount { get; set; }
-
- // Work out average
- public long AverageTime => (Count == 0) ? -1 : TotalTime / Count;
-
- // Intentionally not locked as it's only a get count
- public bool IsActive => _timestamps.Count > 0;
-
- public long BeginTime
- {
- get
- {
- lock (_timestampLock)
- {
- if (_depth > 0)
- {
- return _currentTimestamp.BeginTime;
- }
-
- return -1;
- }
- }
- }
-
- // Timestamp collection
- private List<Timestamp> _timestamps;
- private readonly object _timestampLock = new object();
- private readonly object _timestampListLock = new object();
- private Timestamp _currentTimestamp;
-
- // Depth of current timer,
- // each begin call increments and each end call decrements
- private int _depth;
-
- public TimingInfo()
- {
- _timestamps = new List<Timestamp>();
- _depth = 0;
- }
-
- public void Begin(long beginTime)
- {
- lock (_timestampLock)
- {
- // Finish current timestamp if already running
- if (_depth > 0)
- {
- EndUnsafe(beginTime);
- }
-
- BeginUnsafe(beginTime);
- _depth++;
- }
- }
-
- private void BeginUnsafe(long beginTime)
- {
- _currentTimestamp.BeginTime = beginTime;
- _currentTimestamp.EndTime = -1;
- }
-
- public void End(long endTime)
- {
- lock (_timestampLock)
- {
- _depth--;
-
- if (_depth < 0)
- {
- throw new Exception("Timing info end called without corresponding begin");
- }
-
- EndUnsafe(endTime);
-
- // Still have others using this timing info so recreate start for them
- if (_depth > 0)
- {
- BeginUnsafe(endTime);
- }
- }
- }
-
- private void EndUnsafe(long endTime)
- {
- _currentTimestamp.EndTime = endTime;
- lock (_timestampListLock)
- {
- _timestamps.Add(_currentTimestamp);
- }
-
- long delta = _currentTimestamp.EndTime - _currentTimestamp.BeginTime;
- TotalTime += delta;
- Instant += delta;
-
- Count++;
- InstantCount++;
- }
-
- // Remove any timestamps before given timestamp to free memory
- public void Cleanup(long before, long preserveStart, long preserveEnd)
- {
- lock (_timestampListLock)
- {
- int toRemove = 0;
- int toPreserveStart = 0;
- int toPreserveLen = 0;
-
- for (int i = 0; i < _timestamps.Count; i++)
- {
- if (_timestamps[i].EndTime < preserveStart)
- {
- toPreserveStart++;
- InstantCount--;
- Instant -= _timestamps[i].EndTime - _timestamps[i].BeginTime;
- }
- else if (_timestamps[i].EndTime < preserveEnd)
- {
- toPreserveLen++;
- }
- else if (_timestamps[i].EndTime < before)
- {
- toRemove++;
- InstantCount--;
- Instant -= _timestamps[i].EndTime - _timestamps[i].BeginTime;
- }
- else
- {
- // Assume timestamps are in chronological order so no more need to be removed
- break;
- }
- }
-
- if (toPreserveStart > 0)
- {
- _timestamps.RemoveRange(0, toPreserveStart);
- }
-
- if (toRemove > 0)
- {
- _timestamps.RemoveRange(toPreserveLen, toRemove);
- }
- }
- }
-
- public Timestamp[] GetAllTimestamps()
- {
- lock (_timestampListLock)
- {
- Timestamp[] returnTimestamps = new Timestamp[_timestamps.Count];
- _timestamps.CopyTo(returnTimestamps);
- return returnTimestamps;
- }
- }
- }
-}
diff --git a/Ryujinx.Profiler/UI/ProfileButton.cs b/Ryujinx.Profiler/UI/ProfileButton.cs
deleted file mode 100644
index 7e2ae728..00000000
--- a/Ryujinx.Profiler/UI/ProfileButton.cs
+++ /dev/null
@@ -1,110 +0,0 @@
-using System;
-using OpenTK;
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Profiler.UI.SharpFontHelpers;
-
-namespace Ryujinx.Profiler.UI
-{
- public class ProfileButton
- {
- // Store font service
- private FontService _fontService;
-
- // Layout information
- private int _left, _right;
- private int _bottom, _top;
- private int _height;
- private int _padding;
-
- // Label information
- private int _labelX, _labelY;
- private string _label;
-
- // Misc
- private Action _clicked;
- private bool _visible;
-
- public ProfileButton(FontService fontService, Action clicked)
- : this(fontService, clicked, 0, 0, 0, 0, 0)
- {
- _visible = false;
- }
-
- public ProfileButton(FontService fontService, Action clicked, int x, int y, int padding, int height, int width)
- : this(fontService, "", clicked, x, y, padding, height, width)
- {
- _visible = false;
- }
-
- public ProfileButton(FontService fontService, string label, Action clicked, int x, int y, int padding, int height, int width = -1)
- {
- _fontService = fontService;
- _clicked = clicked;
-
- UpdateSize(label, x, y, padding, height, width);
- }
-
- public int UpdateSize(string label, int x, int y, int padding, int height, int width = -1)
- {
- _visible = true;
- _label = label;
-
- if (width == -1)
- {
- // Dummy draw to measure size
- width = (int)_fontService.DrawText(label, 0, 0, height, false);
- }
-
- UpdateSize(x, y, padding, width, height);
-
- return _right - _left;
- }
-
- public void UpdateSize(int x, int y, int padding, int width, int height)
- {
- _height = height;
- _left = x;
- _bottom = y;
- _labelX = x + padding / 2;
- _labelY = y + padding / 2;
- _top = y + height + padding;
- _right = x + width + padding;
- }
-
- public void Draw()
- {
- if (!_visible)
- {
- return;
- }
-
- // Draw backing rectangle
- GL.Begin(PrimitiveType.Triangles);
- GL.Color3(Color.Black);
- GL.Vertex2(_left, _bottom);
- GL.Vertex2(_left, _top);
- GL.Vertex2(_right, _top);
-
- GL.Vertex2(_right, _top);
- GL.Vertex2(_right, _bottom);
- GL.Vertex2(_left, _bottom);
- GL.End();
-
- // Use font service to draw label
- _fontService.DrawText(_label, _labelX, _labelY, _height);
- }
-
- public bool ProcessClick(int x, int y)
- {
- // If button contains x, y
- if (x > _left && x < _right &&
- y > _bottom && y < _top)
- {
- _clicked();
- return true;
- }
-
- return false;
- }
- }
-}
diff --git a/Ryujinx.Profiler/UI/ProfileSorters.cs b/Ryujinx.Profiler/UI/ProfileSorters.cs
deleted file mode 100644
index 9f66de22..00000000
--- a/Ryujinx.Profiler/UI/ProfileSorters.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Profiler.UI
-{
- public static class ProfileSorters
- {
- public class InstantAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
- {
- public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
- => pair2.Value.Instant.CompareTo(pair1.Value.Instant);
- }
-
- public class AverageAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
- {
- public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
- => pair2.Value.AverageTime.CompareTo(pair1.Value.AverageTime);
- }
-
- public class TotalAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
- {
- public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
- => pair2.Value.TotalTime.CompareTo(pair1.Value.TotalTime);
- }
-
- public class TagAscending : IComparer<KeyValuePair<ProfileConfig, TimingInfo>>
- {
- public int Compare(KeyValuePair<ProfileConfig, TimingInfo> pair1, KeyValuePair<ProfileConfig, TimingInfo> pair2)
- => StringComparer.CurrentCulture.Compare(pair1.Key.Search, pair2.Key.Search);
- }
- }
-}
diff --git a/Ryujinx.Profiler/UI/ProfileWindow.cs b/Ryujinx.Profiler/UI/ProfileWindow.cs
deleted file mode 100644
index 1db70bc7..00000000
--- a/Ryujinx.Profiler/UI/ProfileWindow.cs
+++ /dev/null
@@ -1,773 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Linq;
-using System.Text.RegularExpressions;
-using OpenTK;
-using OpenTK.Graphics;
-using OpenTK.Graphics.OpenGL;
-using OpenTK.Input;
-using Ryujinx.Common;
-using Ryujinx.Profiler.UI.SharpFontHelpers;
-
-namespace Ryujinx.Profiler.UI
-{
- public partial class ProfileWindow : GameWindow
- {
- // List all buttons for index in button array
- private enum ButtonIndex
- {
- TagTitle = 0,
- InstantTitle = 1,
- AverageTitle = 2,
- TotalTitle = 3,
- FilterBar = 4,
- ShowHideInactive = 5,
- Pause = 6,
- ChangeDisplay = 7,
-
- // Don't automatically draw after here
- ToggleFlags = 8,
- Step = 9,
-
- // Update this when new buttons are added.
- // These are indexes to the enum list
- Autodraw = 8,
- Count = 10,
- }
-
- // Font service
- private FontService _fontService;
-
- // UI variables
- private ProfileButton[] _buttons;
-
- private bool _initComplete = false;
- private bool _visible = true;
- private bool _visibleChanged = true;
- private bool _viewportUpdated = true;
- private bool _redrawPending = true;
- private bool _displayGraph = true;
- private bool _displayFlags = true;
- private bool _showInactive = true;
- private bool _paused = false;
- private bool _doStep = false;
-
- // Layout
- private const int LineHeight = 16;
- private const int TitleHeight = 24;
- private const int TitleFontHeight = 16;
- private const int LinePadding = 2;
- private const int ColumnSpacing = 15;
- private const int FilterHeight = 24;
- private const int BottomBarHeight = FilterHeight + LineHeight;
-
- // Sorting
- private List<KeyValuePair<ProfileConfig, TimingInfo>> _unsortedProfileData;
- private IComparer<KeyValuePair<ProfileConfig, TimingInfo>> _sortAction = new ProfileSorters.TagAscending();
-
- // Flag data
- private long[] _timingFlagsAverages;
- private long[] _timingFlagsLast;
-
- // Filtering
- private string _filterText = "";
- private bool _regexEnabled = false;
-
- // Scrolling
- private float _scrollPos = 0;
- private float _minScroll = 0;
- private float _maxScroll = 0;
-
- // Profile data storage
- private List<KeyValuePair<ProfileConfig, TimingInfo>> _sortedProfileData;
- private long _captureTime;
-
- // Input
- private bool _backspaceDown = false;
- private bool _prevBackspaceDown = false;
- private double _backspaceDownTime = 0;
-
- // F35 used as no key
- private Key _graphControlKey = Key.F35;
-
- // Event management
- private double _updateTimer;
- private double _processEventTimer;
- private bool _profileUpdated = false;
- private readonly object _profileDataLock = new object();
-
- public ProfileWindow()
- // Graphics mode enables 2xAA
- : base(1280, 720, new GraphicsMode(new ColorFormat(8, 8, 8, 8), 1, 1, 2))
- {
- Title = "Profiler";
- Location = new Point(DisplayDevice.Default.Width - 1280,
- (DisplayDevice.Default.Height - 720) - 50);
-
- if (Profile.UpdateRate <= 0)
- {
- // Perform step regardless of flag type
- Profile.RegisterFlagReceiver((t) =>
- {
- if (!_paused)
- {
- _doStep = true;
- }
- });
- }
-
- // Large number to force an update on first update
- _updateTimer = 0xFFFF;
-
- Init();
-
- // Release context for render thread
- Context.MakeCurrent(null);
- }
-
- public void ToggleVisible()
- {
- _visible = !_visible;
- _visibleChanged = true;
- }
-
- private void SetSort(IComparer<KeyValuePair<ProfileConfig, TimingInfo>> filter)
- {
- _sortAction = filter;
- _profileUpdated = true;
- }
-
-#region OnLoad
- /// <summary>
- /// Setup OpenGL and load resources
- /// </summary>
- public void Init()
- {
- GL.ClearColor(Color.Black);
- _fontService = new FontService();
- _fontService.InitializeTextures();
- _fontService.UpdateScreenHeight(Height);
-
- _buttons = new ProfileButton[(int)ButtonIndex.Count];
- _buttons[(int)ButtonIndex.TagTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.TagAscending()));
- _buttons[(int)ButtonIndex.InstantTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.InstantAscending()));
- _buttons[(int)ButtonIndex.AverageTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.AverageAscending()));
- _buttons[(int)ButtonIndex.TotalTitle] = new ProfileButton(_fontService, () => SetSort(new ProfileSorters.TotalAscending()));
- _buttons[(int)ButtonIndex.Step] = new ProfileButton(_fontService, () => _doStep = true);
- _buttons[(int)ButtonIndex.FilterBar] = new ProfileButton(_fontService, () =>
- {
- _profileUpdated = true;
- _regexEnabled = !_regexEnabled;
- });
-
- _buttons[(int)ButtonIndex.ShowHideInactive] = new ProfileButton(_fontService, () =>
- {
- _profileUpdated = true;
- _showInactive = !_showInactive;
- });
-
- _buttons[(int)ButtonIndex.Pause] = new ProfileButton(_fontService, () =>
- {
- _profileUpdated = true;
- _paused = !_paused;
- });
-
- _buttons[(int)ButtonIndex.ToggleFlags] = new ProfileButton(_fontService, () =>
- {
- _displayFlags = !_displayFlags;
- _redrawPending = true;
- });
-
- _buttons[(int)ButtonIndex.ChangeDisplay] = new ProfileButton(_fontService, () =>
- {
- _displayGraph = !_displayGraph;
- _redrawPending = true;
- });
-
- Visible = _visible;
- }
-#endregion
-
-#region OnResize
- /// <summary>
- /// Respond to resize events
- /// </summary>
- /// <param name="e">Contains information on the new GameWindow size.</param>
- /// <remarks>There is no need to call the base implementation.</remarks>
- protected override void OnResize(EventArgs e)
- {
- _viewportUpdated = true;
- }
-#endregion
-
-#region OnClose
- /// <summary>
- /// Intercept close event and hide instead
- /// </summary>
- protected override void OnClosing(CancelEventArgs e)
- {
- // Hide window
- _visible = false;
- _visibleChanged = true;
-
- // Cancel close
- e.Cancel = true;
-
- base.OnClosing(e);
- }
-#endregion
-
-#region OnUpdateFrame
- /// <summary>
- /// Profile Update Loop
- /// </summary>
- /// <param name="e">Contains timing information.</param>
- /// <remarks>There is no need to call the base implementation.</remarks>
- public void Update(FrameEventArgs e)
- {
- if (_visibleChanged)
- {
- Visible = _visible;
- _visibleChanged = false;
- }
-
- // Backspace handling
- if (_backspaceDown)
- {
- if (!_prevBackspaceDown)
- {
- _backspaceDownTime = 0;
- FilterBackspace();
- }
- else
- {
- _backspaceDownTime += e.Time;
- if (_backspaceDownTime > 0.3)
- {
- _backspaceDownTime -= 0.05;
- FilterBackspace();
- }
- }
- }
- _prevBackspaceDown = _backspaceDown;
-
- // Get timing data if enough time has passed
- _updateTimer += e.Time;
- if (_doStep || ((Profile.UpdateRate > 0) && (!_paused && (_updateTimer > Profile.UpdateRate))))
- {
- _updateTimer = 0;
- _captureTime = PerformanceCounter.ElapsedTicks;
- _timingFlags = Profile.GetTimingFlags();
- _doStep = false;
- _profileUpdated = true;
-
- _unsortedProfileData = Profile.GetProfilingData();
- (_timingFlagsAverages, _timingFlagsLast) = Profile.GetTimingAveragesAndLast();
-
- }
-
- // Filtering
- if (_profileUpdated)
- {
- lock (_profileDataLock)
- {
- _sortedProfileData = _showInactive ? _unsortedProfileData : _unsortedProfileData.FindAll(kvp => kvp.Value.IsActive);
-
- if (_sortAction != null)
- {
- _sortedProfileData.Sort(_sortAction);
- }
-
- if (_regexEnabled)
- {
- try
- {
- Regex filterRegex = new Regex(_filterText, RegexOptions.IgnoreCase);
- if (_filterText != "")
- {
- _sortedProfileData = _sortedProfileData.Where((pair => filterRegex.IsMatch(pair.Key.Search))).ToList();
- }
- }
- catch (ArgumentException argException)
- {
- // Skip filtering for invalid regex
- }
- }
- else
- {
- // Regular filtering
- _sortedProfileData = _sortedProfileData.Where((pair => pair.Key.Search.ToLower().Contains(_filterText.ToLower()))).ToList();
- }
- }
-
- _profileUpdated = false;
- _redrawPending = true;
- _initComplete = true;
- }
-
- // Check for events 20 times a second
- _processEventTimer += e.Time;
- if (_processEventTimer > 0.05)
- {
- ProcessEvents();
-
- if (_graphControlKey != Key.F35)
- {
- switch (_graphControlKey)
- {
- case Key.Left:
- _graphPosition += (long) (GraphMoveSpeed * e.Time);
- break;
-
- case Key.Right:
- _graphPosition = Math.Max(_graphPosition - (long) (GraphMoveSpeed * e.Time), 0);
- break;
-
- case Key.Up:
- _graphZoom = MathF.Min(_graphZoom + (float) (GraphZoomSpeed * e.Time), 100.0f);
- break;
-
- case Key.Down:
- _graphZoom = MathF.Max(_graphZoom - (float) (GraphZoomSpeed * e.Time), 1f);
- break;
- }
-
- _redrawPending = true;
- }
-
- _processEventTimer = 0;
- }
- }
-#endregion
-
-#region OnRenderFrame
- /// <summary>
- /// Profile Render Loop
- /// </summary>
- /// <remarks>There is no need to call the base implementation.</remarks>
- public void Draw()
- {
- if (!_visible || !_initComplete)
- {
- return;
- }
-
- // Update viewport
- if (_viewportUpdated)
- {
- GL.Viewport(0, 0, Width, Height);
-
- GL.MatrixMode(MatrixMode.Projection);
- GL.LoadIdentity();
- GL.Ortho(0, Width, 0, Height, 0.0, 4.0);
-
- _fontService.UpdateScreenHeight(Height);
-
- _viewportUpdated = false;
- _redrawPending = true;
- }
-
- if (!_redrawPending)
- {
- return;
- }
-
- // Frame setup
- GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
- GL.ClearColor(Color.Black);
-
- _fontService.fontColor = Color.White;
- int verticalIndex = 0;
-
- float width;
- float maxWidth = 0;
- float yOffset = _scrollPos - TitleHeight;
- float xOffset = 10;
- float timingDataLeft;
- float timingWidth;
-
- // Background lines to make reading easier
- #region Background Lines
- GL.Enable(EnableCap.ScissorTest);
- GL.Scissor(0, BottomBarHeight, Width, Height - TitleHeight - BottomBarHeight);
- GL.Begin(PrimitiveType.Triangles);
- GL.Color3(0.2f, 0.2f, 0.2f);
- for (int i = 0; i < _sortedProfileData.Count; i += 2)
- {
- float top = GetLineY(yOffset, LineHeight, LinePadding, false, i - 1);
- float bottom = GetLineY(yOffset, LineHeight, LinePadding, false, i);
-
- // Skip rendering out of bounds bars
- if (top < 0 || bottom > Height)
- continue;
-
- GL.Vertex2(0, bottom);
- GL.Vertex2(0, top);
- GL.Vertex2(Width, top);
-
- GL.Vertex2(Width, top);
- GL.Vertex2(Width, bottom);
- GL.Vertex2(0, bottom);
- }
- GL.End();
- _maxScroll = (LineHeight + LinePadding) * (_sortedProfileData.Count - 1);
-#endregion
-
- lock (_profileDataLock)
- {
-// Display category
-#region Category
- verticalIndex = 0;
- foreach (var entry in _sortedProfileData)
- {
- if (entry.Key.Category == null)
- {
- verticalIndex++;
- continue;
- }
-
- float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
- width = _fontService.DrawText(entry.Key.Category, xOffset, y, LineHeight);
-
- if (width > maxWidth)
- {
- maxWidth = width;
- }
- }
- GL.Disable(EnableCap.ScissorTest);
-
- width = _fontService.DrawText("Category", xOffset, Height - TitleFontHeight, TitleFontHeight);
- if (width > maxWidth)
- maxWidth = width;
-
- xOffset += maxWidth + ColumnSpacing;
-#endregion
-
-// Display session group
-#region Session Group
- maxWidth = 0;
- verticalIndex = 0;
-
- GL.Enable(EnableCap.ScissorTest);
- foreach (var entry in _sortedProfileData)
- {
- if (entry.Key.SessionGroup == null)
- {
- verticalIndex++;
- continue;
- }
-
- float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
- width = _fontService.DrawText(entry.Key.SessionGroup, xOffset, y, LineHeight);
-
- if (width > maxWidth)
- {
- maxWidth = width;
- }
- }
- GL.Disable(EnableCap.ScissorTest);
-
- width = _fontService.DrawText("Group", xOffset, Height - TitleFontHeight, TitleFontHeight);
- if (width > maxWidth)
- maxWidth = width;
-
- xOffset += maxWidth + ColumnSpacing;
-#endregion
-
-// Display session item
-#region Session Item
- maxWidth = 0;
- verticalIndex = 0;
- GL.Enable(EnableCap.ScissorTest);
- foreach (var entry in _sortedProfileData)
- {
- if (entry.Key.SessionItem == null)
- {
- verticalIndex++;
- continue;
- }
-
- float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
- width = _fontService.DrawText(entry.Key.SessionItem, xOffset, y, LineHeight);
-
- if (width > maxWidth)
- {
- maxWidth = width;
- }
- }
- GL.Disable(EnableCap.ScissorTest);
-
- width = _fontService.DrawText("Item", xOffset, Height - TitleFontHeight, TitleFontHeight);
- if (width > maxWidth)
- maxWidth = width;
-
- xOffset += maxWidth + ColumnSpacing;
- _buttons[(int)ButtonIndex.TagTitle].UpdateSize(0, Height - TitleFontHeight, 0, (int)xOffset, TitleFontHeight);
-#endregion
-
- // Timing data
- timingWidth = Width - xOffset - 370;
- timingDataLeft = xOffset;
-
- GL.Scissor((int)xOffset, BottomBarHeight, (int)timingWidth, Height - TitleHeight - BottomBarHeight);
-
- if (_displayGraph)
- {
- DrawGraph(xOffset, yOffset, timingWidth);
- }
- else
- {
- DrawBars(xOffset, yOffset, timingWidth);
- }
-
- GL.Scissor(0, BottomBarHeight, Width, Height - TitleHeight - BottomBarHeight);
-
- if (!_displayGraph)
- {
- _fontService.DrawText("Blue: Instant, Green: Avg, Red: Total", xOffset, Height - TitleFontHeight, TitleFontHeight);
- }
-
- xOffset = Width - 360;
-
-// Display timestamps
-#region Timestamps
- verticalIndex = 0;
- long totalInstant = 0;
- long totalAverage = 0;
- long totalTime = 0;
- long totalCount = 0;
-
- GL.Enable(EnableCap.ScissorTest);
- foreach (var entry in _sortedProfileData)
- {
- float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
-
- _fontService.DrawText($"{GetTimeString(entry.Value.Instant)} ({entry.Value.InstantCount})", xOffset, y, LineHeight);
-
- _fontService.DrawText(GetTimeString(entry.Value.AverageTime), 150 + xOffset, y, LineHeight);
-
- _fontService.DrawText(GetTimeString(entry.Value.TotalTime), 260 + xOffset, y, LineHeight);
-
- totalInstant += entry.Value.Instant;
- totalAverage += entry.Value.AverageTime;
- totalTime += entry.Value.TotalTime;
- totalCount += entry.Value.InstantCount;
- }
- GL.Disable(EnableCap.ScissorTest);
-
- float yHeight = Height - TitleFontHeight;
-
- _fontService.DrawText("Instant (Count)", xOffset, yHeight, TitleFontHeight);
- _buttons[(int)ButtonIndex.InstantTitle].UpdateSize((int)xOffset, (int)yHeight, 0, 130, TitleFontHeight);
-
- _fontService.DrawText("Average", 150 + xOffset, yHeight, TitleFontHeight);
- _buttons[(int)ButtonIndex.AverageTitle].UpdateSize((int)(150 + xOffset), (int)yHeight, 0, 130, TitleFontHeight);
-
- _fontService.DrawText("Total (ms)", 260 + xOffset, yHeight, TitleFontHeight);
- _buttons[(int)ButtonIndex.TotalTitle].UpdateSize((int)(260 + xOffset), (int)yHeight, 0, Width, TitleFontHeight);
-
- // Totals
- yHeight = FilterHeight + 3;
- int textHeight = LineHeight - 2;
-
- _fontService.fontColor = new Color(100, 100, 255, 255);
- float tempWidth = _fontService.DrawText($"Host {GetTimeString(_timingFlagsLast[(int)TimingFlagType.SystemFrame])} " +
- $"({GetTimeString(_timingFlagsAverages[(int)TimingFlagType.SystemFrame])})", 5, yHeight, textHeight);
-
- _fontService.fontColor = Color.Red;
- _fontService.DrawText($"Game {GetTimeString(_timingFlagsLast[(int)TimingFlagType.FrameSwap])} " +
- $"({GetTimeString(_timingFlagsAverages[(int)TimingFlagType.FrameSwap])})", 15 + tempWidth, yHeight, textHeight);
- _fontService.fontColor = Color.White;
-
-
- _fontService.DrawText($"{GetTimeString(totalInstant)} ({totalCount})", xOffset, yHeight, textHeight);
- _fontService.DrawText(GetTimeString(totalAverage), 150 + xOffset, yHeight, textHeight);
- _fontService.DrawText(GetTimeString(totalTime), 260 + xOffset, yHeight, textHeight);
-#endregion
- }
-
-#region Bottom bar
- // Show/Hide Inactive
- float widthShowHideButton = _buttons[(int)ButtonIndex.ShowHideInactive].UpdateSize($"{(_showInactive ? "Hide" : "Show")} Inactive", 5, 5, 4, 16);
-
- // Play/Pause
- float widthPlayPauseButton = _buttons[(int)ButtonIndex.Pause].UpdateSize(_paused ? "Play" : "Pause", 15 + (int)widthShowHideButton, 5, 4, 16) + widthShowHideButton;
-
- // Step
- float widthStepButton = widthPlayPauseButton;
-
- if (_paused)
- {
- widthStepButton += _buttons[(int)ButtonIndex.Step].UpdateSize("Step", (int)(25 + widthPlayPauseButton), 5, 4, 16) + 10;
- _buttons[(int)ButtonIndex.Step].Draw();
- }
-
- // Change display
- float widthChangeDisplay = _buttons[(int)ButtonIndex.ChangeDisplay].UpdateSize($"View: {(_displayGraph ? "Graph" : "Bars")}", 25 + (int)widthStepButton, 5, 4, 16) + widthStepButton;
-
- width = widthChangeDisplay;
-
- if (_displayGraph)
- {
- width += _buttons[(int) ButtonIndex.ToggleFlags].UpdateSize($"{(_displayFlags ? "Hide" : "Show")} Flags", 35 + (int)widthChangeDisplay, 5, 4, 16) + 10;
- _buttons[(int)ButtonIndex.ToggleFlags].Draw();
- }
-
- // Filter bar
- _fontService.DrawText($"{(_regexEnabled ? "Regex " : "Filter")}: {_filterText}", 35 + width, 7, 16);
- _buttons[(int)ButtonIndex.FilterBar].UpdateSize((int)(45 + width), 0, 0, Width, FilterHeight);
-#endregion
-
- // Draw buttons
- for (int i = 0; i < (int)ButtonIndex.Autodraw; i++)
- {
- _buttons[i].Draw();
- }
-
-// Dividing lines
-#region Dividing lines
- GL.Color3(Color.White);
- GL.Begin(PrimitiveType.Lines);
- // Top divider
- GL.Vertex2(0, Height -TitleHeight);
- GL.Vertex2(Width, Height - TitleHeight);
-
- // Bottom divider
- GL.Vertex2(0, FilterHeight);
- GL.Vertex2(Width, FilterHeight);
-
- GL.Vertex2(0, BottomBarHeight);
- GL.Vertex2(Width, BottomBarHeight);
-
- // Bottom vertical dividers
- GL.Vertex2(widthShowHideButton + 10, 0);
- GL.Vertex2(widthShowHideButton + 10, FilterHeight);
-
- GL.Vertex2(widthPlayPauseButton + 20, 0);
- GL.Vertex2(widthPlayPauseButton + 20, FilterHeight);
-
- if (_paused)
- {
- GL.Vertex2(widthStepButton + 20, 0);
- GL.Vertex2(widthStepButton + 20, FilterHeight);
- }
-
- if (_displayGraph)
- {
- GL.Vertex2(widthChangeDisplay + 30, 0);
- GL.Vertex2(widthChangeDisplay + 30, FilterHeight);
- }
-
- GL.Vertex2(width + 30, 0);
- GL.Vertex2(width + 30, FilterHeight);
-
- // Column dividers
- float timingDataTop = Height - TitleHeight;
-
- GL.Vertex2(timingDataLeft, FilterHeight);
- GL.Vertex2(timingDataLeft, timingDataTop);
-
- GL.Vertex2(timingWidth + timingDataLeft, FilterHeight);
- GL.Vertex2(timingWidth + timingDataLeft, timingDataTop);
- GL.End();
-#endregion
-
- _redrawPending = false;
- SwapBuffers();
- }
-#endregion
-
- private string GetTimeString(long timestamp)
- {
- float time = (float)timestamp / PerformanceCounter.TicksPerMillisecond;
- return (time < 1) ? $"{time * 1000:F3}us" : $"{time:F3}ms";
- }
-
- private void FilterBackspace()
- {
- if (_filterText.Length <= 1)
- {
- _filterText = "";
- }
- else
- {
- _filterText = _filterText.Remove(_filterText.Length - 1, 1);
- }
- }
-
- private float GetLineY(float offset, float lineHeight, float padding, bool centre, int line)
- {
- return Height + offset - lineHeight - padding - ((lineHeight + padding) * line) + ((centre) ? padding : 0);
- }
-
- protected override void OnKeyPress(KeyPressEventArgs e)
- {
- _filterText += e.KeyChar;
- _profileUpdated = true;
- }
-
- protected override void OnKeyDown(KeyboardKeyEventArgs e)
- {
- switch (e.Key)
- {
- case Key.BackSpace:
- _profileUpdated = _backspaceDown = true;
- return;
-
- case Key.Left:
- case Key.Right:
- case Key.Up:
- case Key.Down:
- _graphControlKey = e.Key;
- return;
- }
- base.OnKeyUp(e);
- }
-
- protected override void OnKeyUp(KeyboardKeyEventArgs e)
- {
- // Can't go into switch as value isn't constant
- if (e.Key == Profile.Controls.Buttons.ToggleProfiler)
- {
- ToggleVisible();
- return;
- }
-
- switch (e.Key)
- {
- case Key.BackSpace:
- _backspaceDown = false;
- return;
-
- case Key.Left:
- case Key.Right:
- case Key.Up:
- case Key.Down:
- _graphControlKey = Key.F35;
- return;
- }
- base.OnKeyUp(e);
- }
-
- protected override void OnMouseUp(MouseButtonEventArgs e)
- {
- foreach (ProfileButton button in _buttons)
- {
- if (button.ProcessClick(e.X, Height - e.Y))
- return;
- }
- }
-
- protected override void OnMouseWheel(MouseWheelEventArgs e)
- {
- _scrollPos += e.Delta * -30;
- if (_scrollPos < _minScroll)
- _scrollPos = _minScroll;
- if (_scrollPos > _maxScroll)
- _scrollPos = _maxScroll;
-
- _redrawPending = true;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Profiler/UI/ProfileWindowBars.cs b/Ryujinx.Profiler/UI/ProfileWindowBars.cs
deleted file mode 100644
index ab5b4fd1..00000000
--- a/Ryujinx.Profiler/UI/ProfileWindowBars.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-using System;
-using System.Collections.Generic;
-using OpenTK;
-using OpenTK.Graphics.OpenGL;
-
-namespace Ryujinx.Profiler.UI
-{
- public partial class ProfileWindow
- {
- private void DrawBars(float xOffset, float yOffset, float width)
- {
- if (_sortedProfileData.Count != 0)
- {
- long maxAverage;
- long maxTotal;
-
- int verticalIndex = 0;
- float barHeight = (LineHeight - LinePadding) / 3.0f;
-
- // Get max values
- long maxInstant = maxAverage = maxTotal = 0;
- foreach (KeyValuePair<ProfileConfig, TimingInfo> kvp in _sortedProfileData)
- {
- maxInstant = Math.Max(maxInstant, kvp.Value.Instant);
- maxAverage = Math.Max(maxAverage, kvp.Value.AverageTime);
- maxTotal = Math.Max(maxTotal, kvp.Value.TotalTime);
- }
-
- GL.Enable(EnableCap.ScissorTest);
- GL.Begin(PrimitiveType.Triangles);
- foreach (var entry in _sortedProfileData)
- {
- // Instant
- GL.Color3(Color.Blue);
- float bottom = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
- float top = bottom + barHeight;
- float right = (float)entry.Value.Instant / maxInstant * width + xOffset;
-
- // Skip rendering out of bounds bars
- if (top < 0 || bottom > Height)
- continue;
-
- GL.Vertex2(xOffset, bottom);
- GL.Vertex2(xOffset, top);
- GL.Vertex2(right, top);
-
- GL.Vertex2(right, top);
- GL.Vertex2(right, bottom);
- GL.Vertex2(xOffset, bottom);
-
- // Average
- GL.Color3(Color.Green);
- top += barHeight;
- bottom += barHeight;
- right = (float)entry.Value.AverageTime / maxAverage * width + xOffset;
-
- GL.Vertex2(xOffset, bottom);
- GL.Vertex2(xOffset, top);
- GL.Vertex2(right, top);
-
- GL.Vertex2(right, top);
- GL.Vertex2(right, bottom);
- GL.Vertex2(xOffset, bottom);
-
- // Total
- GL.Color3(Color.Red);
- top += barHeight;
- bottom += barHeight;
- right = (float)entry.Value.TotalTime / maxTotal * width + xOffset;
-
- GL.Vertex2(xOffset, bottom);
- GL.Vertex2(xOffset, top);
- GL.Vertex2(right, top);
-
- GL.Vertex2(right, top);
- GL.Vertex2(right, bottom);
- GL.Vertex2(xOffset, bottom);
- }
-
- GL.End();
- GL.Disable(EnableCap.ScissorTest);
- }
- }
- }
-}
diff --git a/Ryujinx.Profiler/UI/ProfileWindowGraph.cs b/Ryujinx.Profiler/UI/ProfileWindowGraph.cs
deleted file mode 100644
index 6a4a52a9..00000000
--- a/Ryujinx.Profiler/UI/ProfileWindowGraph.cs
+++ /dev/null
@@ -1,151 +0,0 @@
-using System;
-using OpenTK;
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Common;
-
-namespace Ryujinx.Profiler.UI
-{
- public partial class ProfileWindow
- {
- // Color index equal to timing flag type as int
- private Color[] _timingFlagColors = new[]
- {
- new Color(150, 25, 25, 50), // FrameSwap = 0
- new Color(25, 25, 150, 50), // SystemFrame = 1
- };
-
- private TimingFlag[] _timingFlags;
-
- private const float GraphMoveSpeed = 40000;
- private const float GraphZoomSpeed = 50;
-
- private float _graphZoom = 1;
- private float _graphPosition = 0;
-
- private void DrawGraph(float xOffset, float yOffset, float width)
- {
- if (_sortedProfileData.Count != 0)
- {
- int left, right;
- float top, bottom;
-
- int verticalIndex = 0;
- float graphRight = xOffset + width;
- float barHeight = (LineHeight - LinePadding);
- long history = Profile.HistoryLength;
- double timeWidthTicks = history / (double)_graphZoom;
- long graphPositionTicks = (long)(_graphPosition * PerformanceCounter.TicksPerMillisecond);
- long ticksPerPixel = (long)(timeWidthTicks / width);
-
- // Reset start point if out of bounds
- if (timeWidthTicks + graphPositionTicks > history)
- {
- graphPositionTicks = history - (long)timeWidthTicks;
- _graphPosition = (float)graphPositionTicks / PerformanceCounter.TicksPerMillisecond;
- }
-
- graphPositionTicks = _captureTime - graphPositionTicks;
-
- GL.Enable(EnableCap.ScissorTest);
-
- // Draw timing flags
- if (_displayFlags)
- {
- TimingFlagType prevType = TimingFlagType.Count;
-
- GL.Enable(EnableCap.Blend);
- GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
-
- GL.Begin(PrimitiveType.Lines);
- foreach (TimingFlag timingFlag in _timingFlags)
- {
- if (prevType != timingFlag.FlagType)
- {
- prevType = timingFlag.FlagType;
- GL.Color4(_timingFlagColors[(int)prevType]);
- }
-
- int x = (int)(graphRight - ((graphPositionTicks - timingFlag.Timestamp) / timeWidthTicks) * width);
- GL.Vertex2(x, 0);
- GL.Vertex2(x, Height);
- }
- GL.End();
- GL.Disable(EnableCap.Blend);
- }
-
- // Draw bars
- GL.Begin(PrimitiveType.Triangles);
- foreach (var entry in _sortedProfileData)
- {
- long furthest = 0;
-
- bottom = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex);
- top = bottom + barHeight;
-
- // Skip rendering out of bounds bars
- if (top < 0 || bottom > Height)
- {
- verticalIndex++;
- continue;
- }
-
-
- GL.Color3(Color.Green);
- foreach (Timestamp timestamp in entry.Value.GetAllTimestamps())
- {
- // Skip drawing multiple timestamps on same pixel
- if (timestamp.EndTime < furthest)
- continue;
- furthest = timestamp.EndTime + ticksPerPixel;
-
- left = (int)(graphRight - ((graphPositionTicks - timestamp.BeginTime) / timeWidthTicks) * width);
- right = (int)(graphRight - ((graphPositionTicks - timestamp.EndTime) / timeWidthTicks) * width);
-
- // Make sure width is at least 1px
- right = Math.Max(left + 1, right);
-
- GL.Vertex2(left, bottom);
- GL.Vertex2(left, top);
- GL.Vertex2(right, top);
-
- GL.Vertex2(right, top);
- GL.Vertex2(right, bottom);
- GL.Vertex2(left, bottom);
- }
-
- // Currently capturing timestamp
- GL.Color3(Color.Red);
- long entryBegin = entry.Value.BeginTime;
- if (entryBegin != -1)
- {
- left = (int)(graphRight - ((graphPositionTicks - entryBegin) / timeWidthTicks) * width);
-
- // Make sure width is at least 1px
- left = Math.Min(left - 1, (int)graphRight);
-
- GL.Vertex2(left, bottom);
- GL.Vertex2(left, top);
- GL.Vertex2(graphRight, top);
-
- GL.Vertex2(graphRight, top);
- GL.Vertex2(graphRight, bottom);
- GL.Vertex2(left, bottom);
- }
-
- verticalIndex++;
- }
-
- GL.End();
- GL.Disable(EnableCap.ScissorTest);
-
- string label = $"-{MathF.Round(_graphPosition, 2)} ms";
-
- // Dummy draw for measure
- float labelWidth = _fontService.DrawText(label, 0, 0, LineHeight, false);
- _fontService.DrawText(label, graphRight - labelWidth - LinePadding, FilterHeight + LinePadding, LineHeight);
-
- _fontService.DrawText($"-{MathF.Round((float)((timeWidthTicks / PerformanceCounter.TicksPerMillisecond) + _graphPosition), 2)} ms", xOffset + LinePadding, FilterHeight + LinePadding, LineHeight);
- }
- }
- }
-}
diff --git a/Ryujinx.Profiler/UI/ProfileWindowManager.cs b/Ryujinx.Profiler/UI/ProfileWindowManager.cs
deleted file mode 100644
index 13603029..00000000
--- a/Ryujinx.Profiler/UI/ProfileWindowManager.cs
+++ /dev/null
@@ -1,95 +0,0 @@
-using System.Threading;
-using OpenTK;
-using OpenTK.Input;
-using Ryujinx.Common;
-
-namespace Ryujinx.Profiler.UI
-{
- public class ProfileWindowManager
- {
- private ProfileWindow _window;
- private Thread _profileThread;
- private Thread _renderThread;
- private bool _profilerRunning;
-
- // Timing
- private double _prevTime;
-
- public ProfileWindowManager()
- {
- if (Profile.ProfilingEnabled())
- {
- _profilerRunning = true;
- _prevTime = 0;
- _profileThread = new Thread(ProfileLoop)
- {
- Name = "Profiler.ProfileThread"
- };
- _profileThread.Start();
- }
- }
-
- public void ToggleVisible()
- {
- if (Profile.ProfilingEnabled())
- {
- _window.ToggleVisible();
- }
- }
-
- public void Close()
- {
- if (_window != null)
- {
- _profilerRunning = false;
- _window.Close();
- _window.Dispose();
- }
-
- _window = null;
- }
-
- public void UpdateKeyInput(KeyboardState keyboard)
- {
- if (Profile.Controls.TogglePressed(keyboard))
- {
- ToggleVisible();
- }
- Profile.Controls.SetPrevKeyboardState(keyboard);
- }
-
- private void ProfileLoop()
- {
- using (_window = new ProfileWindow())
- {
- // Create thread for render loop
- _renderThread = new Thread(RenderLoop)
- {
- Name = "Profiler.RenderThread"
- };
- _renderThread.Start();
-
- while (_profilerRunning)
- {
- double time = (double)PerformanceCounter.ElapsedTicks / PerformanceCounter.TicksPerSecond;
- _window.Update(new FrameEventArgs(time - _prevTime));
- _prevTime = time;
-
- // Sleep to be less taxing, update usually does very little
- Thread.Sleep(1);
- }
- }
- }
-
- private void RenderLoop()
- {
- _window.Context.MakeCurrent(_window.WindowInfo);
-
- while (_profilerRunning)
- {
- _window.Draw();
- Thread.Sleep(1);
- }
- }
- }
-}
diff --git a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs b/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs
deleted file mode 100644
index 32846977..00000000
--- a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs
+++ /dev/null
@@ -1,257 +0,0 @@
-using System;
-using System.IO;
-using System.Runtime.InteropServices;
-using OpenTK;
-using OpenTK.Graphics.OpenGL;
-using SharpFont;
-
-namespace Ryujinx.Profiler.UI.SharpFontHelpers
-{
- public class FontService
- {
- private struct CharacterInfo
- {
- public float Left;
- public float Right;
- public float Top;
- public float Bottom;
-
- public int Width;
- public float Height;
-
- public float AspectRatio;
-
- public float BearingX;
- public float BearingY;
- public float Advance;
- }
-
- private const int SheetWidth = 1024;
- private const int SheetHeight = 512;
- private int ScreenWidth, ScreenHeight;
- private int CharacterTextureSheet;
- private CharacterInfo[] characters;
-
- public Color fontColor { get; set; } = Color.Black;
-
- private string GetFontPath()
- {
- string fontFolder = Environment.GetFolderPath(Environment.SpecialFolder.Fonts);
-
- // Only uses Arial, add more fonts here if wanted
- string path = Path.Combine(fontFolder, "arial.ttf");
- if (File.Exists(path))
- {
- return path;
- }
-
- throw new Exception($"Profiler exception. Required font Courier New or Arial not installed to {fontFolder}");
- }
-
- public void InitializeTextures()
- {
- // Create and init some vars
- uint[] rawCharacterSheet = new uint[SheetWidth * SheetHeight];
- int x;
- int y;
- int lineOffset;
- int maxHeight;
-
- x = y = lineOffset = maxHeight = 0;
- characters = new CharacterInfo[94];
-
- // Get font
- var font = new FontFace(File.OpenRead(GetFontPath()));
-
- // Update raw data for each character
- for (int i = 0; i < 94; i++)
- {
- var surface = RenderSurface((char)(i + 33), font, out float xBearing, out float yBearing, out float advance);
-
- characters[i] = UpdateTexture(surface, ref rawCharacterSheet, ref x, ref y, ref lineOffset);
- characters[i].BearingX = xBearing;
- characters[i].BearingY = yBearing;
- characters[i].Advance = advance;
-
- if (maxHeight < characters[i].Height)
- maxHeight = (int)characters[i].Height;
- }
-
- // Fix height for characters shorter than line height
- for (int i = 0; i < 94; i++)
- {
- characters[i].BearingX /= characters[i].Width;
- characters[i].BearingY /= maxHeight;
- characters[i].Advance /= characters[i].Width;
- characters[i].Height /= maxHeight;
- characters[i].AspectRatio = (float)characters[i].Width / maxHeight;
- }
-
- // Convert raw data into texture
- CharacterTextureSheet = GL.GenTexture();
- GL.BindTexture(TextureTarget.Texture2D, CharacterTextureSheet);
-
- GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
- GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
- GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureWrapMode.Clamp);
- GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureWrapMode.Clamp);
-
- GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, SheetWidth, SheetHeight, 0, PixelFormat.Rgba, PixelType.UnsignedInt8888, rawCharacterSheet);
-
- GL.BindTexture(TextureTarget.Texture2D, 0);
- }
-
- public void UpdateScreenHeight(int height)
- {
- ScreenHeight = height;
- }
-
- public float DrawText(string text, float x, float y, float height, bool draw = true)
- {
- float originalX = x;
-
- // Skip out of bounds draw
- if (y < height * -2 || y > ScreenHeight + height * 2)
- {
- draw = false;
- }
-
- if (draw)
- {
- // Use font map texture
- GL.BindTexture(TextureTarget.Texture2D, CharacterTextureSheet);
-
- // Enable blending and textures
- GL.Enable(EnableCap.Texture2D);
- GL.Enable(EnableCap.Blend);
- GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
-
- // Draw all characters
- GL.Begin(PrimitiveType.Triangles);
- GL.Color4(fontColor);
- }
-
- for (int i = 0; i < text.Length; i++)
- {
- if (text[i] == ' ')
- {
- x += height / 4;
- continue;
- }
-
- CharacterInfo charInfo = characters[text[i] - 33];
- float width = (charInfo.AspectRatio * height);
- x += (charInfo.BearingX * charInfo.AspectRatio) * width;
- float right = x + width;
- if (draw)
- {
- DrawChar(charInfo, x, right, y + height * (charInfo.Height - charInfo.BearingY), y - height * charInfo.BearingY);
- }
- x = right + charInfo.Advance * charInfo.AspectRatio + 1;
- }
-
- if (draw)
- {
- GL.End();
-
- // Cleanup for caller
- GL.BindTexture(TextureTarget.Texture2D, 0);
- GL.Disable(EnableCap.Texture2D);
- GL.Disable(EnableCap.Blend);
- }
-
- // Return width of rendered text
- return x - originalX;
- }
-
- private void DrawChar(CharacterInfo charInfo, float left, float right, float top, float bottom)
- {
- GL.TexCoord2(charInfo.Left, charInfo.Bottom); GL.Vertex2(left, bottom);
- GL.TexCoord2(charInfo.Left, charInfo.Top); GL.Vertex2(left, top);
- GL.TexCoord2(charInfo.Right, charInfo.Top); GL.Vertex2(right, top);
-
- GL.TexCoord2(charInfo.Right, charInfo.Top); GL.Vertex2(right, top);
- GL.TexCoord2(charInfo.Right, charInfo.Bottom); GL.Vertex2(right, bottom);
- GL.TexCoord2(charInfo.Left, charInfo.Bottom); GL.Vertex2(left, bottom);
- }
-
- public unsafe Surface RenderSurface(char c, FontFace font, out float xBearing, out float yBearing, out float advance)
- {
- var glyph = font.GetGlyph(c, 64);
- xBearing = glyph.HorizontalMetrics.Bearing.X;
- yBearing = glyph.RenderHeight - glyph.HorizontalMetrics.Bearing.Y;
- advance = glyph.HorizontalMetrics.Advance;
-
- var surface = new Surface
- {
- Bits = Marshal.AllocHGlobal(glyph.RenderWidth * glyph.RenderHeight),
- Width = glyph.RenderWidth,
- Height = glyph.RenderHeight,
- Pitch = glyph.RenderWidth
- };
-
- var stuff = (byte*)surface.Bits;
- for (int i = 0; i < surface.Width * surface.Height; i++)
- *stuff++ = 0;
-
- glyph.RenderTo(surface);
-
- return surface;
- }
-
- private CharacterInfo UpdateTexture(Surface surface, ref uint[] rawCharMap, ref int posX, ref int posY, ref int lineOffset)
- {
- int width = surface.Width;
- int height = surface.Height;
- int len = width * height;
- byte[] data = new byte[len];
-
- // Get character bitmap
- Marshal.Copy(surface.Bits, data, 0, len);
-
- // Find a slot
- if (posX + width > SheetWidth)
- {
- posX = 0;
- posY += lineOffset;
- lineOffset = 0;
- }
-
- // Update lineOffset
- if (lineOffset < height)
- {
- lineOffset = height + 1;
- }
-
- // Copy char to sheet
- for (int y = 0; y < height; y++)
- {
- int destOffset = (y + posY) * SheetWidth + posX;
- int sourceOffset = y * width;
-
- for (int x = 0; x < width; x++)
- {
- rawCharMap[destOffset + x] = (uint)((0xFFFFFF << 8) | data[sourceOffset + x]);
- }
- }
-
- // Generate character info
- CharacterInfo charInfo = new CharacterInfo()
- {
- Left = (float)posX / SheetWidth,
- Right = (float)(posX + width) / SheetWidth,
- Top = (float)(posY - 1) / SheetHeight,
- Bottom = (float)(posY + height) / SheetHeight,
- Width = width,
- Height = height,
- };
-
- // Update x
- posX += width + 1;
-
- // Give the memory back
- Marshal.FreeHGlobal(surface.Bits);
- return charInfo;
- }
- }
-} \ No newline at end of file