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Diffstat (limited to 'Ryujinx.Memory/Tracking/MemoryTracking.cs')
| -rw-r--r-- | Ryujinx.Memory/Tracking/MemoryTracking.cs | 321 |
1 files changed, 321 insertions, 0 deletions
diff --git a/Ryujinx.Memory/Tracking/MemoryTracking.cs b/Ryujinx.Memory/Tracking/MemoryTracking.cs new file mode 100644 index 00000000..779166c4 --- /dev/null +++ b/Ryujinx.Memory/Tracking/MemoryTracking.cs @@ -0,0 +1,321 @@ +using Ryujinx.Memory.Range; +using System.Collections.Generic; + +namespace Ryujinx.Memory.Tracking +{ + /// <summary> + /// Manages memory tracking for a given virutal/physical memory block. + /// </summary> + public class MemoryTracking + { + private readonly IVirtualMemoryManager _memoryManager; + private readonly MemoryBlock _block; + + // Only use these from within the lock. + private readonly NonOverlappingRangeList<VirtualRegion> _virtualRegions; + private readonly NonOverlappingRangeList<PhysicalRegion> _physicalRegions; + + // Only use these from within the lock. + private readonly VirtualRegion[] _virtualResults = new VirtualRegion[10]; + private readonly PhysicalRegion[] _physicalResults = new PhysicalRegion[10]; + + private readonly int _pageSize; + + /// <summary> + /// This lock must be obtained when traversing or updating the region-handle hierarchy. + /// It is not required when reading dirty flags. + /// </summary> + internal object TrackingLock = new object(); + + public bool EnablePhysicalProtection { get; set; } + + /// <summary> + /// Create a new tracking structure for the given "physical" memory block, + /// with a given "virtual" memory manager that will provide mappings and virtual memory protection. + /// </summary> + /// <param name="memoryManager">Virtual memory manager</param> + /// <param name="block">Physical memory block</param> + /// <param name="pageSize">Page size of the virtual memory space</param> + public MemoryTracking(IVirtualMemoryManager memoryManager, MemoryBlock block, int pageSize) + { + _memoryManager = memoryManager; + _block = block; + _pageSize = pageSize; + + _virtualRegions = new NonOverlappingRangeList<VirtualRegion>(); + _physicalRegions = new NonOverlappingRangeList<PhysicalRegion>(); + } + + private (ulong address, ulong size) PageAlign(ulong address, ulong size) + { + ulong pageMask = (ulong)_pageSize - 1; + ulong rA = address & ~pageMask; + ulong rS = ((address + size + pageMask) & ~pageMask) - rA; + return (rA, rS); + } + + /// <summary> + /// Indicate that a virtual region has been mapped, and which physical region it has been mapped to. + /// Should be called after the mapping is complete. + /// </summary> + /// <param name="va">Virtual memory address</param> + /// <param name="pa">Physical memory address</param> + /// <param name="size">Size to be mapped</param> + public void Map(ulong va, ulong pa, ulong size) + { + // A mapping may mean we need to re-evaluate each VirtualRegion's affected area. + // Find all handles that overlap with the range, we need to recalculate their physical regions + + lock (TrackingLock) + { + var results = _virtualResults; + int count = _virtualRegions.FindOverlapsNonOverlapping(va, size, ref results); + + for (int i = 0; i < count; i++) + { + VirtualRegion region = results[i]; + region.RecalculatePhysicalChildren(); + } + } + } + + /// <summary> + /// Indicate that a virtual region has been unmapped. + /// Should be called after the unmapping is complete. + /// </summary> + /// <param name="va">Virtual memory address</param> + /// <param name="size">Size to be unmapped</param> + public void Unmap(ulong va, ulong size) + { + // An unmapping may mean we need to re-evaluate each VirtualRegion's affected area. + // Find all handles that overlap with the range, we need to recalculate their physical regions + + lock (TrackingLock) + { + var results = _virtualResults; + int count = _virtualRegions.FindOverlapsNonOverlapping(va, size, ref results); + + for (int i = 0; i < count; i++) + { + VirtualRegion region = results[i]; + region.RecalculatePhysicalChildren(); + } + } + } + + /// <summary> + /// Get a list of virtual regions that a handle covers. + /// </summary> + /// <param name="va">Starting virtual memory address of the handle</param> + /// <param name="size">Size of the handle's memory region</param> + /// <returns>A list of virtual regions within the given range</returns> + internal List<VirtualRegion> GetVirtualRegionsForHandle(ulong va, ulong size) + { + List<VirtualRegion> result = new List<VirtualRegion>(); + _virtualRegions.GetOrAddRegions(result, va, size, (va, size) => new VirtualRegion(this, va, size)); + + return result; + } + + /// <summary> + /// Get a list of physical regions that a virtual region covers. + /// Note that this becomes outdated if the virtual or physical regions are unmapped or remapped. + /// </summary> + /// <param name="va">Virtual memory address</param> + /// <param name="size">Size of the virtual region</param> + /// <returns>A list of physical regions the virtual region covers</returns> + internal List<PhysicalRegion> GetPhysicalRegionsForVirtual(ulong va, ulong size) + { + List<PhysicalRegion> result = new List<PhysicalRegion>(); + + // Get a list of physical regions for this virtual region, from our injected virtual mapping function. + (ulong Address, ulong Size)[] physicalRegions = _memoryManager.GetPhysicalRegions(va, size); + + if (physicalRegions != null) + { + foreach (var region in physicalRegions) + { + _physicalRegions.GetOrAddRegions(result, region.Address, region.Size, (pa, size) => new PhysicalRegion(this, pa, size)); + } + } + + return result; + } + + /// <summary> + /// Remove a virtual region from the range list. This assumes that the lock has been acquired. + /// </summary> + /// <param name="region">Region to remove</param> + internal void RemoveVirtual(VirtualRegion region) + { + _virtualRegions.Remove(region); + } + + /// <summary> + /// Remove a physical region from the range list. This assumes that the lock has been acquired. + /// </summary> + /// <param name="region">Region to remove</param> + internal void RemovePhysical(PhysicalRegion region) + { + _physicalRegions.Remove(region); + } + + /// <summary> + /// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with. + /// </summary> + /// <param name="address">CPU virtual address of the region</param> + /// <param name="size">Size of the region</param> + /// <param name="granularity">Desired granularity of write tracking</param> + /// <returns>The memory tracking handle</returns> + public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, ulong granularity) + { + (address, size) = PageAlign(address, size); + + return new MultiRegionHandle(this, address, size, granularity); + } + + /// <summary> + /// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with. + /// </summary> + /// <param name="address">CPU virtual address of the region</param> + /// <param name="size">Size of the region</param> + /// <param name="granularity">Desired granularity of write tracking</param> + /// <returns>The memory tracking handle</returns> + public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity) + { + (address, size) = PageAlign(address, size); + + return new SmartMultiRegionHandle(this, address, size, granularity); + } + + /// <summary> + /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with. + /// </summary> + /// <param name="address">CPU virtual address of the region</param> + /// <param name="size">Size of the region</param> + /// <returns>The memory tracking handle</returns> + public RegionHandle BeginTracking(ulong address, ulong size) + { + (address, size) = PageAlign(address, size); + + lock (TrackingLock) + { + RegionHandle handle = new RegionHandle(this, address, size); + + return handle; + } + } + + /// <summary> + /// Signal that a physical memory event happened at the given location. + /// </summary> + /// <param name="address">Physical address accessed</param> + /// <param name="write">Whether the region was written to or read</param> + /// <returns>True if the event triggered any tracking regions, false otherwise</returns> + public bool PhysicalMemoryEvent(ulong address, bool write) + { + // Look up the physical region using the region list. + // Signal up the chain to relevant handles. + + lock (TrackingLock) + { + var results = _physicalResults; + int count = _physicalRegions.FindOverlapsNonOverlapping(address, 1, ref results); // TODO: get/use the actual access size? + + if (count == 0) + { + _block.Reprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite); + return false; // We can't handle this - unprotect and return. + } + + for (int i = 0; i < count; i++) + { + PhysicalRegion region = results[i]; + region.Signal(address, 1, write); + } + } + + return true; + } + + /// <summary> + /// Signal that a virtual memory event happened at the given location (one byte). + /// </summary> + /// <param name="address">Virtual address accessed</param> + /// <param name="write">Whether the address was written to or read</param> + /// <returns>True if the event triggered any tracking regions, false otherwise</returns> + public bool VirtualMemoryEventTracking(ulong address, bool write) + { + return VirtualMemoryEvent(address, 1, write); + } + + /// <summary> + /// Signal that a virtual memory event happened at the given location. + /// </summary> + /// <param name="address">Virtual address accessed</param> + /// <param name="size">Size of the region affected in bytes</param> + /// <param name="write">Whether the region was written to or read</param> + /// <returns>True if the event triggered any tracking regions, false otherwise</returns> + public bool VirtualMemoryEvent(ulong address, ulong size, bool write) + { + // Look up the virtual region using the region list. + // Signal up the chain to relevant handles. + + lock (TrackingLock) + { + var results = _virtualResults; + int count = _virtualRegions.FindOverlapsNonOverlapping(address, size, ref results); + + if (count == 0) + { + _memoryManager.TrackingReprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite); + return false; // We can't handle this - it's probably a real invalid access. + } + + for (int i = 0; i < count; i++) + { + VirtualRegion region = results[i]; + region.Signal(address, size, write); + } + } + + return true; + } + + /// <summary> + /// Reprotect a given physical region, if enabled. This is protected on the memory block provided during initialization. + /// </summary> + /// <param name="region">Region to reprotect</param> + /// <param name="permission">Memory permission to protect with</param> + internal void ProtectPhysicalRegion(PhysicalRegion region, MemoryPermission permission) + { + if (EnablePhysicalProtection) + { + _block.Reprotect(region.Address, region.Size, permission); + } + } + + /// <summary> + /// Reprotect a given virtual region. The virtual memory manager will handle this. + /// </summary> + /// <param name="region">Region to reprotect</param> + /// <param name="permission">Memory permission to protect with</param> + internal void ProtectVirtualRegion(VirtualRegion region, MemoryPermission permission) + { + _memoryManager.TrackingReprotect(region.Address, region.Size, permission); + } + + /// <summary> + /// Returns the number of virtual and physical regions currently being tracked. + /// Useful for tests and metrics. + /// </summary> + /// <returns>The number of virtual regions, and the number of physical regions</returns> + public (int VirtualCount, int PhysicalCount) GetRegionCounts() + { + lock (TrackingLock) + { + return (_virtualRegions.Count, _physicalRegions.Count); + } + } + } +} |
