aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.HLE/PerformanceStatistics.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.HLE/PerformanceStatistics.cs')
-rw-r--r--Ryujinx.HLE/PerformanceStatistics.cs34
1 files changed, 12 insertions, 22 deletions
diff --git a/Ryujinx.HLE/PerformanceStatistics.cs b/Ryujinx.HLE/PerformanceStatistics.cs
index fdc1e99f..b254356c 100644
--- a/Ryujinx.HLE/PerformanceStatistics.cs
+++ b/Ryujinx.HLE/PerformanceStatistics.cs
@@ -1,5 +1,4 @@
using Ryujinx.Common;
-using System.Diagnostics;
using System.Timers;
namespace Ryujinx.HLE
@@ -7,9 +6,8 @@ namespace Ryujinx.HLE
public class PerformanceStatistics
{
private const double FrameRateWeight = 0.5;
-
- private const int FrameTypeGame = 0;
- private const int PercentTypeFifo = 0;
+ private const int FrameTypeGame = 0;
+ private const int PercentTypeFifo = 0;
private double[] _averageFrameRate;
private double[] _accumulatedFrameTime;
@@ -50,7 +48,6 @@ namespace Ryujinx.HLE
_resetTimer = new Timer(1000);
_resetTimer.Elapsed += ResetTimerElapsed;
-
_resetTimer.AutoReset = true;
_resetTimer.Start();
@@ -75,10 +72,8 @@ namespace Ryujinx.HLE
frameRate = _framesRendered[frameType] / _accumulatedFrameTime[frameType];
}
- _averageFrameRate[frameType] = LinearInterpolate(_averageFrameRate[frameType], frameRate);
-
- _framesRendered[frameType] = 0;
-
+ _averageFrameRate[frameType] = LinearInterpolate(_averageFrameRate[frameType], frameRate);
+ _framesRendered[frameType] = 0;
_accumulatedFrameTime[frameType] = 0;
}
}
@@ -96,15 +91,13 @@ namespace Ryujinx.HLE
percent = (_accumulatedActiveTime[percentType] / _percentTime[percentType]) * 100;
}
- _averagePercent[percentType] = percent;
-
- _percentTime[percentType] = 0;
-
+ _averagePercent[percentType] = percent;
+ _percentTime[percentType] = 0;
_accumulatedActiveTime[percentType] = 0;
}
}
- private double LinearInterpolate(double lhs, double rhs)
+ private static double LinearInterpolate(double lhs, double rhs)
{
return lhs * (1.0 - FrameRateWeight) + rhs * FrameRateWeight;
}
@@ -133,26 +126,23 @@ namespace Ryujinx.HLE
private void EndPercentTime(int percentType)
{
- double currentTime = PerformanceCounter.ElapsedTicks * _ticksToSeconds;
-
- double elapsedTime = currentTime - _percentLastEndTime[percentType];
+ double currentTime = PerformanceCounter.ElapsedTicks * _ticksToSeconds;
+ double elapsedTime = currentTime - _percentLastEndTime[percentType];
double elapsedActiveTime = currentTime - _percentStartTime[percentType];
lock (_percentLock[percentType])
{
_accumulatedActiveTime[percentType] += elapsedActiveTime;
-
- _percentTime[percentType] += elapsedTime;
+ _percentTime[percentType] += elapsedTime;
}
_percentLastEndTime[percentType] = currentTime;
- _percentStartTime[percentType] = 0;
+ _percentStartTime[percentType] = 0;
}
private void RecordFrameTime(int frameType)
{
double currentFrameTime = PerformanceCounter.ElapsedTicks * _ticksToSeconds;
-
double elapsedFrameTime = currentFrameTime - _previousFrameTime[frameType];
_previousFrameTime[frameType] = currentFrameTime;
@@ -175,4 +165,4 @@ namespace Ryujinx.HLE
return _averagePercent[PercentTypeFifo];
}
}
-}
+} \ No newline at end of file