diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs b/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs index 1dfd7d74..f574826a 100644 --- a/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs +++ b/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs @@ -6,25 +6,25 @@ namespace Ryujinx.HLE.HOS.Services.Time { class ISystemClock : IpcService { - private Dictionary<int, ServiceProcessRequest> _commands; + private Dictionary<int, ServiceProcessRequest> m_Commands; - public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands; + public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands; private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); - private SystemClockType _clockType; + private SystemClockType ClockType; - private DateTime _systemClockContextEpoch; + private DateTime SystemClockContextEpoch; - private long _systemClockTimePoint; + private long SystemClockTimePoint; - private byte[] _systemClockContextEnding; + private byte[] SystemClockContextEnding; - private long _timeOffset; + private long TimeOffset; - public ISystemClock(SystemClockType clockType) + public ISystemClock(SystemClockType ClockType) { - _commands = new Dictionary<int, ServiceProcessRequest> + m_Commands = new Dictionary<int, ServiceProcessRequest>() { { 0, GetCurrentTime }, { 1, SetCurrentTime }, @@ -32,74 +32,74 @@ namespace Ryujinx.HLE.HOS.Services.Time { 3, SetSystemClockContext } }; - _clockType = clockType; - _systemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime; - _systemClockContextEnding = new byte[0x10]; - _timeOffset = 0; + this.ClockType = ClockType; + SystemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime; + SystemClockContextEnding = new byte[0x10]; + TimeOffset = 0; - if (clockType == SystemClockType.User || - clockType == SystemClockType.Network) + if (ClockType == SystemClockType.User || + ClockType == SystemClockType.Network) { - _systemClockContextEpoch = _systemClockContextEpoch.ToUniversalTime(); + SystemClockContextEpoch = SystemClockContextEpoch.ToUniversalTime(); } - _systemClockTimePoint = (long)(_systemClockContextEpoch - Epoch).TotalSeconds; + SystemClockTimePoint = (long)(SystemClockContextEpoch - Epoch).TotalSeconds; } - public long GetCurrentTime(ServiceCtx context) + public long GetCurrentTime(ServiceCtx Context) { - DateTime currentTime = DateTime.Now; + DateTime CurrentTime = DateTime.Now; - if (_clockType == SystemClockType.User || - _clockType == SystemClockType.Network) + if (ClockType == SystemClockType.User || + ClockType == SystemClockType.Network) { - currentTime = currentTime.ToUniversalTime(); + CurrentTime = CurrentTime.ToUniversalTime(); } - context.ResponseData.Write((long)((currentTime - Epoch).TotalSeconds) + _timeOffset); + Context.ResponseData.Write((long)((CurrentTime - Epoch).TotalSeconds) + TimeOffset); return 0; } - public long SetCurrentTime(ServiceCtx context) + public long SetCurrentTime(ServiceCtx Context) { - DateTime currentTime = DateTime.Now; + DateTime CurrentTime = DateTime.Now; - if (_clockType == SystemClockType.User || - _clockType == SystemClockType.Network) + if (ClockType == SystemClockType.User || + ClockType == SystemClockType.Network) { - currentTime = currentTime.ToUniversalTime(); + CurrentTime = CurrentTime.ToUniversalTime(); } - _timeOffset = (context.RequestData.ReadInt64() - (long)(currentTime - Epoch).TotalSeconds); + TimeOffset = (Context.RequestData.ReadInt64() - (long)(CurrentTime - Epoch).TotalSeconds); return 0; } - public long GetSystemClockContext(ServiceCtx context) + public long GetSystemClockContext(ServiceCtx Context) { - context.ResponseData.Write((long)(_systemClockContextEpoch - Epoch).TotalSeconds); + Context.ResponseData.Write((long)(SystemClockContextEpoch - Epoch).TotalSeconds); // The point in time, TODO: is there a link between epoch and this? - context.ResponseData.Write(_systemClockTimePoint); + Context.ResponseData.Write(SystemClockTimePoint); // This seems to be some kind of identifier? for (int i = 0; i < 0x10; i++) { - context.ResponseData.Write(_systemClockContextEnding[i]); + Context.ResponseData.Write(SystemClockContextEnding[i]); } return 0; } - public long SetSystemClockContext(ServiceCtx context) + public long SetSystemClockContext(ServiceCtx Context) { - long newSystemClockEpoch = context.RequestData.ReadInt64(); - long newSystemClockTimePoint = context.RequestData.ReadInt64(); + long NewSystemClockEpoch = Context.RequestData.ReadInt64(); + long NewSystemClockTimePoint = Context.RequestData.ReadInt64(); - _systemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(newSystemClockEpoch)); - _systemClockTimePoint = newSystemClockTimePoint; - _systemClockContextEnding = context.RequestData.ReadBytes(0x10); + SystemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(NewSystemClockEpoch)); + SystemClockTimePoint = NewSystemClockTimePoint; + SystemClockContextEnding = Context.RequestData.ReadBytes(0x10); return 0; } |
